Bounty Hunter Archive
Thread: Bounty Hunter News from FanFest
Sunrunner_Cixx wrote:
Onisamu wrote:
There also talking about adding mind cost to force heals so that might help even the fields for one on one.
that is 100% rumor Garva shut that down and its is not true.
Garva's response to healer mind cost rumor
Usually when I beat a 225k+ Jedi, it's because they forgot to do something, or panicked, or are AFK. None of those are something that I can control. I simply have to either wait for a moment of weakness, or attack and hope they are AFK.
BTW I mean when I beat them solo.
Oh right, so back on topic...
I think they're headed in the right direction, but they'll need to think this out really carefully if they want to keep the majority of affected players happy.
Message Edited by Giles025 on 06-03-2005 11:14 PM
Forcing BH's to 1v1 Jedi is a very bad idea.
Currently the only way for most BH's to take out the large bounty jedi (200k+) is to group.
This is intended, as Jedi are meant to be better than normal proffessions.
As has been stated by the devs Jedi are meant to be ~1.5x better than current proffesions.
Why force it to be a 1v1 fight when Jedi are already better than BH's? It makes no sence.
Either balance Jedi to be only as good as every other prof, which WON'T happen, obviously, or let BH's continue to group to take down a target.
Iwawmi wrote:
Tanks wrote:
Several things were mentioned as possibilities by devs in various forums:
- Possibility of combat rating getting one on BH Terminals if the combat rating is so high.
- Successive failed missions getting BHs on terminals.
- Eliminating Jedi names and bounty amounts from terminals while listing faction and online status.
- Making BH vs Jedi missions one on one somehow.
- Adding Smuggler missions.
However, all of the above are more of a wish list at this time and are not on any schedule that has been revealed by devs.
tell me that one is a joke
this will make the terminals worse than they already are
how is this possible when jedi are supposidly 1.5x as strong as anyone
i think wish list is a seriously bad word, none of the above mentioned ideas are an improvement
( yes i am a BH )
QFE, Terrible Ideas. Ill have to cancel if these changes appear.
Giles025 wrote:
I think they're headed in the right direction, but they'll need to think this out really carefully if they want to keep the majority of affected players happy.
Message Edited by Giles025 on 06-03-2005 11:14 PM
It's not that they will have to think it out really carefully. They will have to make it so that things are fixed, before things get created. You can do B and C, but if A doesn't work, then B and C may become unfair/broken.
Tanks wrote:Several things were mentioned as possibilities by devs in various forums:
- Possibility of combat rating getting one on BH Terminals if the combat rating is so high.
This idea I like. Would be a nice added bit for the BH's.- Successive failed missions getting BHs on terminals.
This I also like a lot. Gives BH's a reason to successfully complete their mission. Sort of like a 'reputation' that the BH builds up. The more missions you fail, the lower your reputation goes. And Im also sure that your 'employers' wouldn't be too thrilled with your repeated failures.- Eliminating Jedi names and bounty amounts from terminals while listing faction and online status.
This I'm not too sure on. While the faction and online status listing would be a welcome addition, I think that either the Jedi's name or bounty should still be listed.- Making BH vs Jedi missions one on one somehow.
This I disagree with. Perhaps implement it so that lower level padawan's can only be attacked by 1 BH at a time, but I think a group of 5 should still be able to hunt FRS ranked Jedi.
So in essence, 5 BH's can take a low level paddy's mission, however only 1 can attack at a time (through a TEF I suppose). Where as 5 BH's can take a Jedi [insert FRS rank here] and all attack at the same time.- Adding Smuggler missions.
Again, this I like a lot.However, all of the above are more of a wish list at this time and are not on any schedule that has been revealed by devs.
Message Edited by Sinistyr on 06-04-2005 01:08 AM
Tanks wrote:
Several things were mentioned as possibilities by devs in various forums:
- Possibility of combat rating getting one on BH Terminals if the combat rating is so high.
- Successive failed missions getting BHs on terminals.
- Eliminating Jedi names and bounty amounts from terminals while listing faction and online status.
- Making BH vs Jedi missions one on one somehow.
- Adding Smuggler missions.
However, all of the above are more of a wish list at this time and are not on any schedule that has been revealed by devs.
Great ideas, except..............
a) 1v1 BH vs Jedi :
-Boring! hunting alone is not going to be an incentive to fork out my $15/m.-Jedi are not weak, theydo not need this.
-If i was to fail a mission, and end up on the boards, i have no problem with more than one other BH coming after me. Its an incentive to stay off the boardsin the first place. Jedi are already losing all their incentive to keep off the boards.
-This would create alot more 'Cheap Kills'. Expect to see more Jedi being attacked AFK, at the bank, or shuttling in.I would not like to see this happen. Good fair fights are alot more fun, and currently, 2 or 3 BH vs a high level jedi is fair.
-Maybe reduce the number to 3 vs 1. 5-1 is a bit unfair.
b) removing the bounty amounts
-unless the minimum mission reward is increased to 150k-200k, this is silly. Im not wasting my time hunting for no money!
-I dont believe the bounty amounts should be removed as then baby BH cant choose their targets appropriately.
-I have no problemwith their names being removedthe names are removed, this is fair as there is less chance of a BH being able to grief a baby jedi. Although im not sure how they would implement the mission without knowing the target name. Unless it updated the name once u were in the area.
Smokah
Master BH since 2003
Message Edited by -Smokey- on 06-04-2005 01:37 AM
Sinistyr wrote:
- Making BH vs Jedi missions one on one somehow.
This I disagree with. Perhaps implement it so that lower level padawan's can only be attacked by 1 BH at a time, but I think a group of 5 should still be able to hunt FRS ranked Jedi.
So in essence, 5 BH's can take a low level paddy's mission, however only 1 can attack at a time (through a TEF I suppose). Where as 5 BH's can take a Jedi [insert FRS rank here] and all attack at the same time.
Message Edited by -Smokey- on 06-04-2005 01:29 AM
Tanks wrote:
- Possibility of combat rating getting one on BH Terminals if the combat rating is so high.
- Successive failed missions getting BHs on terminals.
- Eliminating Jedi names and bounty amounts from terminals while listing faction and online status.
- Making BH vs Jedi missions one on one somehow.
- Adding Smuggler missions.
However, all of the above are more of a wish list at this time and are not on any schedule that has been revealed by devs.
- Interresting, but what is "so high"
- This is the best idea of them all! It would force BH who only want to hunt for the PvP factor to either get better through self training, or through seeing another BH take their mission and show them the way.
- Realy not sure about this. The bounty price is the main reason I use for taking a mission. The faction listing and online status are good, but without the Jedi names being listed it might lead to a Jedi being giefed by accident.
- Great idea if this means a TEF lockout, but bad idea if it means that only one BH can take a Jedi mission.
- ?Does this mean the Smugglers are getting their revamp?
Tanks wrote:
Several things were mentioned as possibilities by devs in various forums:
- Possibility of combat rating getting one on BH Terminals if the combat rating is so high.
This idea I like. Would be a nice added bit for the BH's.
Would be cool if linked to faction as well.....ie infamous Imp. colonel or rebel sabotour
- Successive failed missions getting BHs on terminals.
This I also like a lot. Gives BH's a reason to successfully complete their mission. Sort of like a 'reputation' that the BH builds up. The more missions you fail, the lower your reputation goes. And Im also sure that your 'employers' wouldn't be too thrilled with your repeated failures.
I can't get on board with this one at all. A bounty isn't a contract like a smugg mission would be. The BH terminals are like the SW version of checking the wanted posters at the post office. You take down the mark and deliver proof of the kill to the grieved party and collect your reward. Until you actually contact the offerer he wouldn't even know that you were on the job so how would a failure place you on the terminals? Doesn't make sense to me....
- Eliminating Jedi names and bounty amounts from terminals while listing faction and online status.
This I'm not too sure on. While the faction and online status listing would be a welcome addition, I think that either the Jedi's name or bounty should still be listed.
Name and reward are pretty importaint in the selection process, especially if failures get on the terms. How would an up-and-coming BH (ie CL<80) know that the random jedi bounty that he just chose wasn't a reknowned or master jedi that would slice him her into itty bits ?
- Making BH vs Jedi missions one on one somehow.
This I disagree with. Perhaps implement it so that lower level padawan's can only be attacked by 1 BH at a time, but I think a group of 5 should still be able to hunt FRS ranked Jedi.
So in essence, 5 BH's can take a low level paddy's mission, however only 1 can attack at a time (through a TEF I suppose). Where as 5 BH's can take a Jedi [insert FRS rank here] and all attack at the same time.
The 5-BH-to-a-jedi has several dev-rationalles. One is to allow for ganging up on the more powerful jedi to offer a slight possibility of success. Secondly to keep jedi's BH alts and BH buddies from taking their missions, thus allowing the jedi free run of the galaxy knowing that, regardless of his vis, no BH would be looking for her.
My suggestion here is to allow any # of BH to take the mission at one time, but to limit the # of BH that could attack at one time by comparing CL. Maybe 1 BH for a lowly paddy up to 5 for a full temp jedi knight.
- Adding Smuggler missions.
Again, this I like a lot.
Me too! I look forward to finding hubbys name on he terms and capping him as he wanders around the house
However, all of the above are more of a wish list at this time and are not on any schedule that has been revealed by devs.
Message Edited by Konar-Bria on 06-04-2005 01:44 AM
Konar-Bria wrote:
How about the possibility of fixingotherbh issues/exploits (safe houses and multiplayer vehicles to name a few) instead of creating the possibility for new exploits in a new system?
Don't get me wrong...I'm loving how new ideas are being passed around...but shouldn't other things be fixed first?
Message Edited by Konar-Bria on 06-04-2005 01:44 AM
Agree completely, but it's still fun to dream.....
Savanah wrote:
Successive failed missions getting BHs on terminals.
This I also like a lot. Gives BH's a reason to successfully complete their mission. Sort of like a 'reputation' that the BH builds up. The more missions you fail, the lower your reputation goes. And Im also sure that your 'employers' wouldn't be too thrilled with your repeated failures.I can't get on board with this one at all. A bounty isn't a contract like a smugg mission would be. The BH terminals are like the SW version of checking the wanted posters at the post office. You take down the mark and deliver proof of the kill to the grieved party and collect your reward. Until you actually contact the offerer he wouldn't even know that you were on the job so how would a failure place you on the terminals? Doesn't make sense to me....
Message Edited by -Smokey- on 06-04-2005 01:58 AM