Bounty Hunter Archive
Thread: THIS is what we were waiting on!?
Kinshi
Fri Jul 22, 2005 1:41 pm
#14
Damn people..you get tossed a bone and youpiss on it? Whats wrong with you?
You screamed about the LOS bugs on Ryatt Trail, they fix them and you complain
You moaned about /offerride, they fix it and you moan more
You cried about NPC mission being useless, so they give good mobs, and loot, and you whine about it?
You screamed about the "target Offline" bug and it gets addressed publicly and yet you rail on
The devs FIX the biggest complaints floating around recently and all you can do is B*ITCH!!!! Maybe they should have dont ZERO and left it alone, because thats all you would do then is B*ITCH!!!
Well screw you pallie, your whines are your own. I for one am glad to see these changes and am not ignorant enough to look the proverbial gift horse in the mouth,
It would seem that unless a Jedi is delivered to you trussed up, shaved, and drugged, you wont be happy.Hell even if SOE did EVERY STINKING THING posted on this board, the B*TCHING would still go on.
and did it ever occure to you this is only the 1st rev of the Publish 21 patch notes on TC..that we have a cpl weeks before it goes live, so there is plenty of time for more things to get added. SO saving the moaning for when the publish goes live and truly matters.
ner0sputnik
Fri Jul 22, 2005 3:43 pm
#15
Not if they're offline. Check the BH forums. (Of course, I could be wrong. Wouldn't be the first time and I haven't actually done it myself.)
OhBuggah
Fri Jul 22, 2005 4:08 pm
#16
GalacticBulge wrote:
Wouldn't the simple solution to the /offerride exploit have been to give us an option to automatically decline the offers? A new slash command to turn the auto-decline on/off? I just find it odd that simply getting in a vehicle has a whole ruleset, lol.
it wouldn't require its own ruleset if jedi weren't so shady and exploited every cheat they could find.
Leatherneck_of_Alderaan
Fri Jul 22, 2005 4:49 pm
#17
OhBuggah wrote:
GalacticBulge wrote:
Wouldn't the simple solution to the /offerride exploit have been to give us an option to automatically decline the offers? A new slash command to turn the auto-decline on/off? I just find it odd that simply getting in a vehicle has a whole ruleset, lol.
it wouldn't require its own ruleset ifjediplayers, including both some Jedi and some BH's, weren't so shady and exploited every cheat they could find.
Edited for accuracy.
OhBuggah
Fri Jul 22, 2005 5:33 pm
#18
Leatherneck_of_Alderaan wrote:
OhBuggah wrote:
GalacticBulge wrote:
Wouldn't the simple solution to the /offerride exploit have been to give us an option to automatically decline the offers? A new slash command to turn the auto-decline on/off? I just find it odd that simply getting in a vehicle has a whole ruleset, lol.
it wouldn't require its own ruleset ifjediplayers, including both some Jedi and some BH's, weren't so shady and exploited every cheat they could find.
Edited for accuracy.
whilst your edit may be politically correct, in practice only jedi grasp at every exploit they can take advantage of to stay alive. this is simply because they lose someting substantive when they die while a BH does not. really, a BH has no reason to run from a fight when facing certain defeat.
Leatherneck_of_Alderaan
Fri Jul 22, 2005 6:50 pm
#19
OhBuggah wrote:
Leatherneck_of_Alderaan wrote:
OhBuggah wrote:
GalacticBulge wrote:
Wouldn't the simple solution to the /offerride exploit have been to give us an option to automatically decline the offers? A new slash command to turn the auto-decline on/off? I just find it odd that simply getting in a vehicle has a whole ruleset, lol.
it wouldn't require its own ruleset ifjediplayers, including both some Jedi and some BH's, weren't so shady and exploited every cheat they could find.
Edited for accuracy.
whilst your edit may be politically correct, in practice only jedi grasp at every exploit they can take advantage of to stay alive. this is simply because they lose someting substantive when they die while a BH does not. really, a BH has no reason to run from a fight when facing certain defeat.
You're right. BH's grasp at every exploit they can take advantage of to kill Jedi.
So?
aekeem
Fri Jul 22, 2005 6:59 pm
#20
Kinshi wrote:
You screamed about the LOS bugs on Ryatt Trail, they fix them and you complain
you are aware that the los bug which we complain about since so many people feel the need to use it actually occurs on level four of the trails, not level 5?
Tucheck
Sat Jul 23, 2005 12:15 am
#21
Profession: Bounty Hunter
* Significantly altered NPC Bounty Missions NPC's and Loot. The higher the level of the Bounty Hunter increases the chance of seeing a higher level or Elite Mark. Master Bounty Hunters who are also greater than level 75 will have a small chance to draw a Boss Mark. The difficulty of the Mark will determine the quality of loot and chance of the loot to drop.
* Increased the amount of Bounty droids in crates.
* Increased the amount of charges on Bounty droids.
* The Track option on Seeker droids will now consume a droid charge.
Ummm. wow!
* Significantly altered NPC Bounty Missions NPC's and Loot. The higher the level of the Bounty Hunter increases the chance of seeing a higher level or Elite Mark. Master Bounty Hunters who are also greater than level 75 will have a small chance to draw a Boss Mark. The difficulty of the Mark will determine the quality of loot and chance of the loot to drop.
* Increased the amount of Bounty droids in crates.
* Increased the amount of charges on Bounty droids.
* The Track option on Seeker droids will now consume a droid charge.
Ummm. wow!
warrenbassist
Sat Jul 23, 2005 12:17 am
#23
Figures they fix that before they fix the kashyyk bug and offline bug.
Tucheck wrote:
Profession: Bounty Hunter
* Significantly altered NPC Bounty Missions NPC's and Loot. The higher the level of the Bounty Hunter increases the chance of seeing a higher level or Elite Mark. Master Bounty Hunters who are also greater than level 75 will have a small chance to draw a Boss Mark. The difficulty of the Mark will determine the quality of loot and chance of the loot to drop.
* Increased the amount of Bounty droids in crates.
* Increased the amount of charges on Bounty droids.
* The Track option on Seeker droids will now consume a droid charge.
Ummm. wow!
Maybe the boss marks are fun? Doubtful but who knows. From reading it sounds like the love was more of a handshake. =P
Message Edited by warrenbassist on 07-22-2005 03:18 PM
Tucheck
Sat Jul 23, 2005 12:17 am
#24
BenkeiHami wrote:
you missed the /offerride change
No I saw that!
Vehicles
* Players can no longer offer rides to other players if they are driving a multi-passenger vehicle. Instead, qualified players can simply 'enter/exit' the vehicle through the radial menu.
A character is allowed to ride with someone:
1. There is room in the vehicle.
2. If they are in the same group.
3. If they are not in combat
4. If they are not in an opposing faction
5. If they do not have a TemporaryEnemyFlag (TEF)
6. If they are factionally overt,then the driver must also be factionally overt.
Note: A declared faction player can only ride in another player's vehicle if that rider is also factioned declared, and for a friendly faction. If the driver manages to go from faction declared to covert, any declared factional riders will be ejected.
* When in a vehicle, the offer ride menu should only be displayed when the selected person is in the same group as you.
* Increased the volume of BARC Speeder sounds.
I just thought Tanks said something about BH love that has NOTHING to do with Jedi.
Jedi_Xan
Sat Jul 23, 2005 12:18 am
#25
Tucheck wrote:
BenkeiHami wrote:
you missed the /offerride change
No I saw that!
Vehicles
* Players can no longer offer rides to other players if they are driving a multi-passenger vehicle. Instead, qualified players can simply 'enter/exit' the vehicle through the radial menu.
A character is allowed to ride with someone:
1. There is room in the vehicle.
2. If they are in the same group.
3. If they are not in combat
4. If they are not in an opposing faction
5. If they do not have a TemporaryEnemyFlag (TEF)
6. If they are factionally overt,then the driver must also be factionally overt.
Note: A declared faction player can only ride in another player's vehicle if that rider is also factioned declared, and for a friendly faction. If the driver manages to go from faction declared to covert, any declared factional riders will be ejected.
* When in a vehicle, the offer ride menu should only be displayed when the selected person is in the same group as you.
* Increased the volume of BARC Speeder sounds.
I just thought Tanks said something about BH love that has NOTHING to do with Jedi.
dam, i was too late... arghh.. more to come still scanning changes.
Leatherneck_of_Alderaan
Sat Jul 23, 2005 12:18 am
#26
Vehicles
- Players can no longer offer rides to other players if they are driving a multi-passenger vehicle. Instead, qualified players can simply 'enter/exit' the vehicle through the radial menu.
A character is allowed to ride with someone:
1. There is room in the vehicle.
2. If they are in the same group.
3. If they are not in combat
4. If they are not in an opposing faction
5. If they do not have a TemporaryEnemyFlag (TEF)
6. If they are factionally overt,then the driver must also be factionally overt.
Note: A declared faction player can only ride in another player's vehicle if that rider is also factioned declared, and for a friendly faction. If the driver manages to go from faction declared to covert, any declared factional riders will be ejected.
- When in a vehicle, the offer ride menu should only be displayed when the selected person is in the same group as you.