Bounty Hunter Archive
Thread: My gawd, removing Player Bounties from BH brought a tear to my Jed-eye...
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mindspat
Wed Nov 02, 2005 7:15 pm
#14
blueduck wrote:
Jedi = Luke Skywalker
Jedi are Force Sensitive beings that can use their Force powers to over-come and control their enemies and can master the art of fighting with a lightsaber. Force Sensitive individuals feel a connection to the energy that surrounds all living things and binds the galaxy together.
General Skills:
• Lightsaber Combat
• Force Powers
• Meditation
Special:
• Block Blaster Bolts – Block Blaster bolts using a Force powered lightsaber.
• Force Lightning – Call down the Force power of lightning to weaken your opponent's strength during battle.
does this bring a tear to your jed-eye ...nice list of specials rofl
Well..yes, it does still. Although...I'm willing to give it a shot.
My bet is it will be _VERY_ close to the character advancement process found in KotOR2. This will coincide with Jedi being able to alter their paths in the ToOW expansion - in realtion to moral choices which influence recieving points for the Dark or Light sides of the force.
If they allow for a character build system that's along the line of KotOR2 then I'll like it. It will be a commitment to the current JEdi build system.
The real question is: will a Bountyhunter be just another same old Bountyhunter as the last 20 you were grouped with or will there be a _dynamic skill advancement system_ beyond what's seen in todays SWG? If they allow for specialization then it will be good.
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