Bounty Hunter Archive

Thread: Updated Patch Notes and Clarification on BH Changes

Leatherneck_of_Alderaan
Wed Jul 06, 2005 2:08 pm
#14






Pahaddino wrote:

I m a jedi, and don't like the fact that we get :


-no vis in group


-no name in term


-random payout


The 3 at the same time ! Isn't that extreme ? I expect jedi to be nerf more. I will bow to BH that will continue to hunt me, really this is too much change at once without step back experience.



kaashik must be corrected for seeker to work there. It has to be with soextrem changes,








Make no mistake. It WILL swing back the other way and we'll get hit. And of course the BH's will gloat.


As long as SOE makes minute adjustments with a sledgehammer, this cycle will be repeated.





Igitur qui desiderat pacem, praeparet bellum
Issik
Wed Jul 06, 2005 2:18 pm
#15



Maxil wrote:
# Jedi missions all display a payout of a random number between 45000 - 52000 credits on the terminal but may pay a bonus amount based on level and time since the Jedi was last killed

hmmmmm




One question with this:
How will this affect jedi XP loss??


Will they lose XP based on the random 45-52k amount, or will it be based on final amount awarded??



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Leatherneck_of_Alderaan
Wed Jul 06, 2005 2:19 pm
#16






Issik wrote:





Maxil wrote:
# Jedi missions all display a payout of a random number between 45000 - 52000 credits on the terminal but may pay a bonus amount based on level and time since the Jedi was last killed

hmmmmm






One question with this:
How will this affect jedi XP loss??


Will they lose XP based on the random 45-52k amount, or will it be based on final amount awarded??




Good question. My belief is that xp loss will remain the same as it is now, and not dependant on payout.



Igitur qui desiderat pacem, praeparet bellum
Auraboron
Thu Jul 07, 2005 12:00 am
#17


From the Patch Notes:



Updated



  • All mission terminal missions will auto decay from your Datapad after 3 days (Destroy missions, Bounty missions, etc)

  • NPC Bounty missions will now work properly. The Mark will be of appropriate difficulty based on the difficulty of the missionMoved Player Bounty Hunting to the Master Bounty Hunter skill Box


  • Jedi missions are only created for online Jedi, the Jedi may go offline after the mission is created

  • Jedi missions display Faction instead of Jedi name

  • Jedi missions all display a payout of a random number between 45000 - 52000 credits on the terminal but may pay a bonus amount based on level and time since the Jedi was last killed

  • Reduce Temporary Enemy Flag (TEF) timer to 2.5 minutes.

  • Combat between a bounty hunter and a Jedi for which the bounty hunter has a bounty mission will result in a "bounty hunter TEF". No other TEF (such as factional TEF, for example) is applied. The "bounty hunter TEF" will prevent both the bounty hunter and Jedi from entering player structures, and will eject the player from a player structure if the TEF is received while the player is in the player structure.

  • Opposing factional TEF and "bounty hunter TEF" are applied to both combatants as soon as any of the combatants attacks.





    • Group members no longer add to a Jedi's visibility

    • Players that are using the ability "force cloaked" will no longer be targetable

      • Message Edited by Auraboron on 07-06-2005 12:04 PM




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        Geauxx
        Thu Jul 07, 2005 12:04 am
        #18

        Her you go Auro.


        Patch Notes.


        And yes you need to take a look at a lot of the issues that concern us. Read ALL of the notes carefully.





        Geaux Darkcloud
        Bounty Hunter / Horrible Pilot / Tobacco Spitter / All Around Cajun/Tapoh's Alt
        One of the Last Survivng Members of the O-o-D
        N
        Avirda
        Thu Jul 07, 2005 12:06 am
        #19

        Auro, until Tanks comes back.....


        Can you figure out why Cover is /targettable but Cloak isn't?



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        Arvida Dremora
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        Vlamr
        Thu Jul 07, 2005 12:16 am
        #20

        I want to know how they expect us to locate a Jedi without a name to go along with it? Are they expecting us to go tab happy until we happen to find a player that we can target? Is the name given after you speak with the SpyNet or when you deploy the probe droid?



        Vlamr Englis of Wanderhome
        Geauxx
        Thu Jul 07, 2005 12:17 am
        #21






        Vlamr wrote:
        I want to know how they expect us to locate a Jedi without a name to go along with it? Are they expecting us to go tab happy until we happen to find a player that we can target? Is the name given after you speak with the SpyNet or when you deploy the probe droid?




        I have a feeling that we will receive the name one the bio sig is received. But until an offical word it is anyone guess.



        Geaux Darkcloud
        Bounty Hunter / Horrible Pilot / Tobacco Spitter / All Around Cajun/Tapoh's Alt
        One of the Last Survivng Members of the O-o-D
        N
        JoBoFedderish
        Thu Jul 07, 2005 12:19 am
        #22

        Strike up yet another win for the golden children of KOTOR online! Think Im gonna go Chef.....sigh



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        GrimzKeeper
        Thu Jul 07, 2005 12:20 am
        #23






        Vlamr wrote:
        I want to know how they expect us to locate a Jedi without a name to go along with it? Are they expecting us to go tab happy until we happen to find a player that we can target? Is the name given after you speak with the SpyNet or when you deploy the probe droid?




        I have been wondering that same point. Would really suck if it shows your target in a heavily populated place like MO with no name.




        AleronPre CU Jedi Elder

        LAW
        Takalow
        Thu Jul 07, 2005 12:21 am
        #24






        Auraboron wrote:


        From the Patch Notes:


        Updated



      • All mission terminal missions will auto decay from your Datapad after 3 days (Destroy missions, Bounty missions, etc)

      • NPC Bounty missions will now work properly. The Mark will be of appropriate difficulty based on the difficulty of the missionMoved Player Bounty Hunting to the Master Bounty Hunter skill Box


      • Jedi missions are only created for online Jedi, the Jedi may go offline after the mission is created

      • Jedi missions display Faction instead of Jedi name

      • Jedi missions all display a payout of a random number between 45000 - 52000 credits on the terminal but may pay a bonus amount based on level and time since the Jedi was last killed

      • Reduce Temporary Enemy Flag (TEF) timer to 2.5 minutes.

      • Combat between a bounty hunter and a Jedi for which the bounty hunter has a bounty mission will result in a "bounty hunter TEF". No other TEF (such as factional TEF, for example) is applied. The "bounty hunter TEF" will prevent both the bounty hunter and Jedi from entering player structures, and will eject the player from a player structure if the TEF is received while the player is in the player structure.

      • Opposing factional TEF and "bounty hunter TEF" are applied to both combatants as soon as any of the combatants attacks.





        • Group members no longer add to a Jedi's visibility

        • Players that are using the ability "force cloaked" will no longer be targetable


          • Message Edited by Auraboron on 07-06-2005 12:04 PM






            Please Explain what this means?


            Does this mean that if I am Imperial and attack a Rebel Jedi in a group with other Rebels That are overt, then they can all attack me?


            Vlamr
            Thu Jul 07, 2005 12:21 am
            #25

            Sounds like AFK Grinders wont have any worries whatsoever after these changes go live.



            Vlamr Englis of Wanderhome
            Ulrek_Oden
            Thu Jul 07, 2005 12:22 am
            #26

            this is my biggest question...


            When will you get the name?


            will you get the name?


            Seems odd that the notes did not mention it.



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