Bounty Hunter Archive
Thread: What BH Get From TC Notes... Gotta Love The Green
Page 2 of 2
OhBuggah
Fri Jul 22, 2005 4:22 pm
#14
I actually like that we can run NPC BH missions and pull high level NPCs that drop cool loot -- as long as the loot is cool, like, +10 SEAs. Man, if NPC BH marks dropped +10 SEAs on a consistent basis, I'd be farming NPC marks all day.
Sytem
Sat Jul 23, 2005 12:35 am
#15
Profession: Bounty Hunter
- Significantly altered NPC Bounty Missions NPC's and Loot. The higher the level of the Bounty Hunter increases the chance of seeing a higher level or Elite Mark. Master Bounty Hunters who are also greater than level 75 will have a small chance to draw a Boss Mark. The difficulty of the Mark will determine the quality of loot and chance of the loot to drop.
- Increased the amount of Bounty droids in crates.
- Increased the amount of charges on Bounty droids.
- The Track option on Seeker droids will now consume a droid charge.
Vehicles
- Players can no longer offer rides to other players if they are driving a multi-passenger vehicle. Instead, qualified players can simply 'enter/exit' the vehicle through the radial menu.
A character is allowed to ride with someone:
1. There is room in the vehicle.
2. If they are in the same group.
3. If they are not in combat
4. If they are not in an opposing faction
5. If they do not have a TemporaryEnemyFlag (TEF)
6. If they are factionally overt,then the driver must also be factionally overt.
World
- The lighting for Star Wars Galaxies TM has been improved to be brighter, especially in dark areas, dusk, dawn and darker planets. As part of these changes, the Brightness, Contrast, and Gamma settings have been default to 1.0 so that the changes are properly displayed. To readjust any of these settings, open your Options window (CTRL-O). Also as part of these changes, Personal Lights for players have been readjusted so they will no longer turn on and off for the day night cycles. Players can still turn it on or off as normal.
- Optimizations to the terrain system have been made to improve performance and lower memory usage.
- Players will no longer be prevented from attacking (or being attacked by) targets throughout Level 5 of the Rryatt Trail on Kashyyyk due to invisible obstruction.
- Meatlumps and Vandals in Coronet should spawn properly.
IamtheNight
Sat Jul 23, 2005 12:44 am
#16
your joking right?
Sytem wrote:
Profession: Bounty Hunter
- Significantly altered NPC Bounty Missions NPC's and Loot. The higher the level of the Bounty Hunter increases the chance of seeing a higher level or Elite Mark. Master Bounty Hunters who are also greater than level 75 will have a small chance to draw a Boss Mark. The difficulty of the Mark will determine the quality of loot and chance of the loot to drop.
- Increased the amount of Bounty droids in crates.
- Increased the amount of charges on Bounty droids.
- The Track option on Seeker droids will now consume a droid charge.
Vehicles
- Players can no longer offer rides to other players if they are driving a multi-passenger vehicle. Instead, qualified players can simply 'enter/exit' the vehicle through the radial menu.
A character is allowed to ride with someone:
1. There is room in the vehicle.
2. If they are in the same group.
3. If they are not in combat
4. If they are not in an opposing faction
5. If they do not have a TemporaryEnemyFlag (TEF)
6. If they are factionally overt,then the driver must also be factionally overt.
World
- The lighting for Star Wars Galaxies TM has been improved to be brighter, especially in dark areas, dusk, dawn and darker planets. As part of these changes, the Brightness, Contrast, and Gamma settings have been default to 1.0 so that the changes are properly displayed. To readjust any of these settings, open your Options window (CTRL-O). Also as part of these changes, Personal Lights for players have been readjusted so they will no longer turn on and off for the day night cycles. Players can still turn it on or off as normal.
- Optimizations to the terrain system have been made to improve performance and lower memory usage.
- Players will no longer be prevented from attacking (or being attacked by) targets throughout Level 5 of the Rryatt Trail on Kashyyyk due to invisible obstruction.
- Meatlumps and Vandals in Coronet should spawn properly.
lbfoofoo
Sat Jul 23, 2005 12:52 am
#17
this is the publish 21 everyone is talking about? Are they kidding? OOOOOOOO chance of better loot, whoppie f-ing do
Thassk
Sat Jul 23, 2005 4:21 pm
#18
ShaikeRamjet wrote:
To me... they gave us a reason to actually do NPC missions again. I mean, admit it... after you reached 3xxx, who actually took NPC missions after that? Even now with it at the master box, when was the last time any of you actually took an NPC mission? If the loot is good, I mean something better than SEA's... then I'll be happy. I think BH specific loot will be cool.
so whats the info on the armor? * eyes widen open day dreaming *
jafo1
Sat Jul 23, 2005 4:26 pm
#19
Thassk wrote:
ShaikeRamjet wrote:
To me... they gave us a reason to actually do NPC missions again. I mean, admit it... after you reached 3xxx, who actually took NPC missions after that? Even now with it at the master box, when was the last time any of you actually took an NPC mission? If the loot is good, I mean something better than SEA's... then I'll be happy. I think BH specific loot will be cool.
so whats the info on the armor? * eyes widen open day dreaming *
Yeah me too. The Schems that were dropping were to be made in the DWB. If AS can make us our BH Armor I would prob fall Over. But i still think its too good to be true. And Im waiting for the Vasaline I orderd from Sony to come.
FaceInTheCrowd
Sat Jul 23, 2005 5:11 pm
#20
The schems that are dropping with publish 21 are for craftable bh armor. This armor can not be converted to Mandalorian in the DWB. The devs clarified this way back in the CU testing when the craftable bh armor was added. They just didn't add the schems to any of the loot tables until publish 21.
jafo1 wrote:
Yeah me too. The Schems that were dropping were to be made in the DWB. If AS can make us our BH Armor I would prob fall Over. But i still think its too good to be true. And Im waiting for the Vasaline I orderd from Sony to come.
Mallize
Sat Jul 23, 2005 5:18 pm
#21
jafo1 wrote:
Thassk wrote:
ShaikeRamjet wrote:
To me... they gave us a reason to actually do NPC missions again. I mean, admit it... after you reached 3xxx, who actually took NPC missions after that? Even now with it at the master box, when was the last time any of you actually took an NPC mission? If the loot is good, I mean something better than SEA's... then I'll be happy. I think BH specific loot will be cool.
so whats the info on the armor? * eyes widen open day dreaming *
Yeah me too. The Schems that were dropping were to be made in the DWB. If AS can make us our BH Armor I would prob fall Over. But i still think its too good to be true. And Im waiting for the Vasaline I orderd from Sony to come.
wow
Page 2 of 2