Bounty Hunter Archive
Thread: CU Update
Weapons and Armor
- All weapons will do a base damage of type of two possible types: "Kinetic" or "Energy". Several weapons will do additional elemental damage of one of the following types: "Heat", "Cold", "Acid", "Electrical".
does anyone know if that means lightsaber damage is being removed?
Gante wrote:
Weapons and Armor
- All weapons will do a base damage of type of two possible types: "Kinetic" or "Energy". Several weapons will do additional elemental damage of one of the following types: "Heat", "Cold", "Acid", "Electrical".
does anyone know if that means lightsaber damage is being removed?
what i first and foremost love the most is the removal of needing a buff to fight.. thats my nr 1 change that i love.. also nice that hitpoints are going to be based on your combat rating..
also that they are tweaking all combat professions including jedi is good, i hope and believe that they will add some new cool stuff to jedis as well as balancing out the different jedi trees and making defender and power users fully competetive with healers and enhancers.
Message Edited by Jimjoo on 03-18-2005 04:47 PM
Gante wrote:
Weapons and Armor
- All weapons will do a base damage of type of two possible types: "Kinetic" or "Energy". Several weapons will do additional elemental damage of one of the following types: "Heat", "Cold", "Acid", "Electrical".
does anyone know if that means lightsaber damage is being removed?
i bet that ls will be a elemental damage but there will probely be armor with ls res now
Volcanus wrote:
I love the cu update, a lot of good stuff there..
what i first and foremost love the most is the removal of needing a buff to fight.. thats my nr 1 change that i love.. also nice that hitpoints are going to be based on your combat rating..
also that they are tweaking all combat professions including jedi is good, i hope and believe that they will add some new cool stuff to jedis as well as balancing out the different jedi trees and making defender and power users fully competetive with healers and enhancers.
I agree that health will be based on the Masteries or skills we have. However for us Jedi that didnt want to do the std 2masteries and a 4xxx4 tree, we are gonna get screwed big time. This is what im concerned about. Now im glad i stopped pvpin. Imagine being -4mil xp in teh whole and having to grind that back out so you can get 2 masteries to have a higher health pool. I guess im just kinda concerned.
Metalsaber wrote:
Volcanus wrote:
I love the cu update, a lot of good stuff there..
what i first and foremost love the most is the removal of needing a buff to fight.. thats my nr 1 change that i love.. also nice that hitpoints are going to be based on your combat rating..
also that they are tweaking all combat professions including jedi is good, i hope and believe that they will add some new cool stuff to jedis as well as balancing out the different jedi trees and making defender and power users fully competetive with healers and enhancers.
I agree that health will be based on the Masteries or skills we have. However for us Jedi that didnt want to do the std 2masteries and a 4xxx4 tree, we are gonna get screwed big time. This is what im concerned about. Now im glad i stopped pvpin. Imagine being -4mil xp in teh whole and having to grind that back out so you can get 2 masteries to have a higher health pool. I guess im just kinda concerned.
With any luck it will be tied into skill point investment, and not neccessarily weighted against the levels of boxes you have choosen....
KnightHawk420 wrote:
Metalsaber wrote:
Volcanus wrote:
I love the cu update, a lot of good stuff there..
what i first and foremost love the most is the removal of needing a buff to fight.. thats my nr 1 change that i love.. also nice that hitpoints are going to be based on your combat rating..
also that they are tweaking all combat professions including jedi is good, i hope and believe that they will add some new cool stuff to jedis as well as balancing out the different jedi trees and making defender and power users fully competetive with healers and enhancers.
I agree that health will be based on the Masteries or skills we have. However for us Jedi that didnt want to do the std 2masteries and a 4xxx4 tree, we are gonna get screwed big time. This is what im concerned about. Now im glad i stopped pvpin. Imagine being -4mil xp in teh whole and having to grind that back out so you can get 2 masteries to have a higher health pool. I guess im just kinda concerned.
With any luck it will be tied into skill point investment, and not neccessarily weighted against the levels of boxes you have choosen....
while nice in theory, I can't see them doing it that way :/ A partially finished Jedi could stack his template full of low boxes and use up his skillpoints and just wait it out till the CU. Having said that, they could change the xp requirements, or whole trees could vanish, we just don't know.
It's just a case of wait and see - we really need to test this hard when we get the chance.
Rhayven wrote:
TH, I just want to make sure i am inferring from the document properly: This finally confirms that jedi will get a respec along with the other combat professions. Is that correct?
Not yet, but things are leaning that way.
Kurt "Thunderheart" Stangl
Community Relations Manager
Message Edited by Darksfallen on 03-18-2005 05:10 PM