Bounty Hunter Archive

Thread: Question for Blixtev -- since i know you visit here :)

Quiet420
Mon Jul 25, 2005 11:11 am
#14

log onto test center, or another server, and create a char, make sure to check the new player tutorial box....by the end of the tutorial you will see why I'm telling you to do this, which was a result of several surveys, community feedback, and general word on the street...anti-jedi's are by far the minority.

Message Edited by Quiet420 on 07-25-2005 02:13 PM

Quiet420
Mon Jul 25, 2005 11:19 am
#15

hence why i didn't say major league, which isn't the core of baseball....the core is therecreational game...not the 30 year old, steroid popping, manboys who get payed more than entire platoons of our soldiers who risk life and limb.
Eraser_BH
Mon Jul 25, 2005 11:21 am
#16







Ariakkas wrote:

why do people keep bringing this up? it makes no sense to me....SOE is not going to run two versions of the game, this is like people who were begging them to put in an old world EQ server, with no expansions past kunark or something...it never happened, and neither will a non-jedi server.


EQ had Pvp and non pvp servers which had its own unique rulesets. I bet having a server with the village deleted would be much easier to program and maintain then worrying about a PK switch and balancing each profession amongst one another. UO had Siege periilous and the Trammel servers. Asherons call had pvp and non pvp servers, etc etc.


jedi aren't ruining the game, they are just the targets everyone likes to point the finger at, but then they themselves become jedi when they unlock it. classes are broken, noone will deny that, but making a non-jedi server won't fix broken classes, and fixing the broken classes would bring ALOT moe people back then a non-jedi server would.


Noted but lets put it this way. In an online game that is advertised to have all these professions. Do you think its good to have one alpha class? If you played EQ, how would you have felt back in the day when the vast majority of players were all grinding or shooting for lets say, a Wizard? SOE won't make a non jedi server because it would create another mess on their hands, that server would soon become way overpopulated.










Message Edited by Eraser_BH on 07-25-200511:22 AM

Message Edited by Eraser_BH on 07-25-2005 11:22 AM

Thassk
Mon Jul 25, 2005 11:51 am
#17








MasterARP wrote:
I dont want this to come across as complaint, because you guys are doing a tremendous job in tweaking and responding to the community with back to back patches and fixes--much more than in the first year of SWG.

However, I do have a question--which im not sure was raised or addressed at the Fan Fest. As your customers we recognize the developers must be concious of the bottom line and marketablity of jedi. Hence the fact that jedi is easier to attain than ever before, and have overwhelmed the populations on all servers and litterally swamped any pvp within the GCW.

Fine I can accept that you may not want to change this. BUT, has SOE considered giving its customer base the OPTION to play on new servers that are specifically dedicated to having the ability to get a Jedi blocked? If you created a couple of new servers, this might actually ATTRACT back old customers that may have left under bitter circumstances due to the jedi overpopulation. I believe CHOICE is what sells. This is a win-win situation. Jedi can play thier end game without further hampering, and the rest of us can experiment on another server dedicated to a non-Jedi style of play. You can even call it a dedicated time line server

Thank you for listening, and hopefully checking into this for me

If anyone was at FanFest and this was asked and answered, please respond.





i like the other idea someone put forthas well.. creating servers with jedi available but alotmore powerful and harder to unlock than they are now.. but also with permadeath so the population is recycled ...


but i think the best idea is just to introduce other alpha professions..

Message Edited by Thassk on 07-25-2005 12:16 PM



vThasskv
Thassk
Mon Jul 25, 2005 11:53 am
#18






Ariakkas wrote:

why do people keep bringing this up? it makes no sense to me....SOE is not going to run two versions of the game, this is like people who were begging them to put in an old world EQ server, with no expansions past kunark or something...it never happened, and neither will a non-jedi server.



jedi aren't ruining the game, they are just the targets everyone likes to point the finger at, but then they themselves become jedi when they unlock it. classes are broken, noone will deny that, but making a non-jedi server won't fix broken classes, and fixing the broken classes would bring ALOT moe people back then a non-jedi server would.








it has in fact happened .. Ultima online one of the most sucessfull RPG's to date .. created servers for different styles of play including PVP only servers and PVE only servers .. they too had an alpha class .. and dealth with many of the concerns their community expressed which are similar to ours regarding these alpha classes

Message Edited by Thassk on 07-25-2005 12:01 PM



vThasskv
Thassk
Mon Jul 25, 2005 11:58 am
#19











Quiet420 wrote:

because if you make special servers with special rules, it makes things way more complex then they need to be...if you don't like jedi, don't unlock....and don't hunt jedi...and stick to guild warsbetween non jedi guilds.....there...now you have your non-jedi server.






dont unlock ? ok for some of us who are willing to carry the burden of lesser powerful templates for the cause of vairety, i agree ...


dont hunt them? well if i werent going to hunt jedi it certainly wouldnt be because there were too many and didnt want to see them ...


the only reason id give up huntingjedi is to not ruin the immersion for other players who really do want to roleplay jedi and take lossesto BH too much to heart.. thats why i refuse to treat a mark i hunt negatively unless hes treated me as such first ...im very careful in cushioning the experience for the jedi that might loose to me, so he doesnt learn to resent the game or his love of the star wars fantasy ..much the same way i expect my losses to be cushioned and treated with respect..so that i do not lose immersion either..


mutual respect is very important in an MMORPG


non-jedi guilds?i dont know about this...non-jedi guilds are nonexistant as far as the GCW orPVP is concerned.. except within BH guilds, who usually dont partake in the GCW and just choose to support each other in bounty hunting

Message Edited by Thassk on 07-25-2005 12:18 PM



vThasskv
Cada_Kai
Mon Jul 25, 2005 1:10 pm
#20






Eraser_BH wrote:








Cada_Kai wrote:


I am saying that if you make Ebay Jedi very unwelcome most quit.








Yep, and since they bought it at Ebay as you just said...They will just resell it again and the cycle starts over which was my point.


But then again, did you just get done tellingus not many players sell their Jedi accounts on ebay. So which is it? Could you make up your mind?




Message Edited by Eraser_BH on 07-25-200512:56 PM


Message Edited by Eraser_BH on 07-25-200512:56 PM






Wow what a lame argument.

Can you see how if a few do something there will still be some to do another right?

If I have 5 and I take away 3 how many are left?


Some Jedi sell on Ebay.

The ones that buy them and play on Tarquinas get hell.


What is so hard to understand about that?

\



Cada Kai Jedi Padawan

Iak Adac Jedi Hunter

"I couldn't be more bugged if my name was Buggy McBuggyPants." -FunkyZabrak

Nosferatusix
Mon Jul 25, 2005 1:20 pm
#21

Yeah i agree - SWG doesnt care. And thats prollly the reasonWorld of Warcrafthas 3.500.000 Million Customers paying 15$ a month and SWG doesn't even have their 250.000 highest peak anymore. Inever understood why this game doesnt offer different playstyles like perm-Overt for everyone or non-jedi servers. It creates more options for the gamers and more options always mean more customers. In WoW people are currently requesting their RP-PvP Servers and guess what - they get it instead of quitting the game.


- I.


Grimjakk
Mon Jul 25, 2005 1:21 pm
#22






Cada_Kai wrote:

Pretty soon people see that there is something more dark then Jedi. More menacing than the Sabers, and Powers they Display. They Find another class Maybe Bounty hunter, Maybe RifleMan, that is more powerful then them in GCW fighting.








Pre CU, yeah. But post CU there actually IS better balance between the combat professions than there has ever been.


Personally, wouldn't you rather see thegame at apoint where the devs were justtweaking balance between, say, TKM, smuggler, and bounty hunters than seeing them take a machete to Jedi yet again because of the overwhelming popularity of the one Alpha class?


The best solution in my opinion is not to make separate servers, but to (re)make a separate endgame that rewards the Jedi for factional conflict with other Jedi, but punishes them for meddling in the general endgame. Create an FRS system with big rewards for Jedi-on-Jedi fights, but HUGE penalties for Jedi-on-Normal losses and no rewards for victories. Then you canbalance your alpha class powers against themselves,and use your alt in the regular end-game without discouraging non-alpha class players from participating. Huge FRS penalties for

dieing to a "mundane" would go a long way toward making VIS something for even finished template players to avoid.



Grimjakk Ghostripper / Master Bounty Hunter - Sunrunner
Where DEATH has no price, LIFE has no value.
"You're no Jedi. You're just someone with a fancy sword and a few parlor tricks."
Thassk
Mon Jul 25, 2005 1:27 pm
#23






Grimjakk wrote:





Cada_Kai wrote:

Pretty soon people see that there is something more dark then Jedi. More menacing than the Sabers, and Powers they Display. They Find another class Maybe Bounty hunter, Maybe RifleMan, that is more powerful then them in GCW fighting.








Pre CU, yeah. But post CU there actually IS better balance between the combat professions than there has ever been.


Personally, wouldn't you rather see thegame at apoint where the devs were justtweaking balance between, say, TKM, smuggler, and bounty hunters than seeing them take a machete to Jedi yet again because of the overwhelming popularity of the one Alpha class?


The best solution in my opinion is not to make separate servers, but to (re)make a separate endgame that rewards the Jedi for factional conflict with other Jedi, but punishes them for meddling in the general endgame. Create an FRS system with big rewards for Jedi-on-Jedi fights, but HUGE penalties for Jedi-on-Normal losses and no rewards for victories. Then you canbalance your alpha class powers against themselves,and use your alt in the regular end-game without discouraging non-alpha class players from participating. Huge FRS penalties for

dieing to a "mundane" would go a long way toward making VIS something for even finished template players to avoid.






LOL .. man o man ... they had this system in place .. it was the bounty hunting system ..it discouraged jedi to get involved in regular game mechanics, it encouraged them to be secretive and enjoy theirown content...it also gave heavy penatly for loss to regular professions and no rewards ...and did discourage them in "meddling in general end-game". .. and the player base that made up jedi became so angry with it, they cut it down by a lot, a whole lot ...so what your asking for is just to revert back to our old system


we cant go forward then back again .. then forward .. then back again .. just to preserve the alpha status of one proffession ...its a black hole ... sucking all progessive thinking into it .. and all of the developers time to work on this game ...



vThasskv
Ulrek_Oden
Mon Jul 25, 2005 1:39 pm
#24






Eraser_BH wrote:






Ulrek_Oden wrote:

And BTW who would want to be a MBH in that server... To only hunt NPCs????







You do realize there are 30 plus other professions besides BH and Jedi, right?








Yep I do... But the original point was to just lock out Jedi...


So I asked the next logical quest... what is a MBH to do then?


The removing of one class effects more than just that class...


Eventually the effects would filter down to Droid engineers, armorsmiths.... etc





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Ulruk Odawn Elder Bounty Hunter
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Current Template
Cada_Kai
Tue Jul 26, 2005 12:07 am
#25

I can see it now.


The non-Jedi server goes into play. Several people join the server to experience Non-Jedi gameplay and GCW fun.


Pretty soon people see that there is something more dark then Jedi. More menacing than the Sabers, and Powers they Display. They Find another class Maybe Bounty hunter, Maybe RifleMan, that is more powerful then them in GCW fighting.


The Flame wars begin Nerf this, nerf that. After Awhile there is nothing left to nerf. Then come the calls. "Devs please make a Non-InsertHatedProfessionOfTheMonth (HPOTM) Server for all of us to enjoy.!" "The game was much better before Riflemen/BountyHunters ruled the galaxy."


Once a whiner, always a whiner. They will just find new things to complain about.





Cada Kai Jedi Padawan

Iak Adac Jedi Hunter

"I couldn't be more bugged if my name was Buggy McBuggyPants." -FunkyZabrak

Eraser_BH
Tue Jul 26, 2005 12:13 am
#26






Cada_Kai wrote:

Once a whiner, always a whiner. They will just find new things to complain about.


In other words, you are whining about whiners?







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