Bounty Hunter Archive
Thread: so is getting Healing Efficancy Tapes and xx2x medic not viable now?
VegitoSS wrote:
OMG man are you blind. You have a master doc. Go heal yourself with bacta shot using 25 HE clothing and come back here to post how much you healed. Its not even close to 1050. Quit saying medic 0020 is like master doc. Thats BS and you know it. You even said you can outheal a jedi. Do you really think a 0020 medic can out heal a jedi? According to you a medic 0020 is like a master doc so they must be able to out heal a jedi.
Also, if you are counting FS points thats not accurate. To be a jedi you must use 24 points. After that they decide what they want to select. 28 points in healer gives god healing. They dont have to take that so saying they use the FS points to get their heals is BS just like saying medic is the same as a master doc.
25 be clothes dont do very much for a master. the diminishing returns makes a 50 point or so difference in heals at our level as opposed to the 300 at yours.
the point is your medic 0020 heals currently heal better than the advanced versions. Try grinding up to master doc and you'll see that the tier 2 medic skills are way more powerful than they should be. There is a guy that posted on the doc forum that was shocked when he saw the difference in the heals in his combat log using bacta toss, granted thats the other line of medic but the point remains how does a tier 2 novice skill outheal a master level skill? Its plain wrong.
if you have to say 24 points in fs doesnt count ok fine, but tell me this:how i can get god like healing for only 28 points if i dont spend those points in fs? If you want to heal like a doc pic up doc or cm. medic just isnt intended to heal at the rates you want it to heal.
Message Edited by VegitoSS on 07-27-2005 02:27 AM
PoodoSweeper wrote:
vegito is just upset cuz now he'll have to drop M rifles to be able to heal himself on par with jedi. i /agree with Hnglka. theres no way you should be able to heal 1/3 your health at a tier 2 novice proffesion. its game breaking. and no it isnt a nerf the jedi are asking for. its a problem that the devs never intended and its being fixed.
I agree with you and i'm not the only one:
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Ademan wrote:
Sorry for hijacking this thread but I have to agree that heals cant be working as intended at the moment. As a Master Doctor who still has 4240 Medic (Bacta Toss), because I was using it to grind, it seems very wrong that my Master Doctor box skill Advanced Bacta Jab heals for considerably less than my x2xx medic skill does.
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from this thread:
http://forums.station.sony.com/swg/board/message?board.id=doctor&message.id=95849&view=by_date_ascending&page=1
VegitoSS wrote:
Just tested my master doc and he heals for 1500 with bacta shot without ANY BE clothing. That nearly 500 more than medic with FULL +25 HE clothing. Quit saying they are the same. My doc can also throw infusion on and use bacta jab. So please... Stop saying medic is like doc. I know its BS and you know its BS.
VegitoSS wrote:
We are talking about Medic 0020 and not CM. You are saying medic 0020 can heal as good as a master doc. Why do you want me to test CM skills when I am talking about Bacta Shot? I just showed you how good a doc heals and now you come back with try CM. Tomorrow I am going to take off my BE clothing and heal with just 0020 and see how uber it is. I doubt its even above 800 heal. So quit saying medic is overpowered. Its BS! Now everyone is going to be CM 4000 or Doc 4000 just so they can stay alive. I can tell you this 1200 stims and ruby just dont cut it. So now whats gamebreaking?
my bad i got the 2 lines mixed up in my head. but the bottom line is the devs did not intend for you to heal 1000 at medic tier 2 period, or they would not be nerfing it. you posted tht there was a 500 point heal difference between a 20 point template and a 106 point template. Dont you think thats a little unfair for the cost of another 86 points?
Message Edited by Hnglka on 07-27-2005 01:40 AM