Bounty Hunter Archive
Thread: Seeker Droids Now Return Names
locust78
Sat Jul 16, 2005 10:23 am
#14
^not really.
A BH can easily have knowledge of a bounty's whereabouts prior to inquiring about the bounty on it's head....you happen to have some information and then you folow up and find up if anyone is paying for his death. I think Boba Fett had a little clue where to find Han prior to accepting the job from Vader.
Sirisandir
Sat Jul 16, 2005 10:25 am
#15
After you get your bio-sig, you can launch a seeker and it will tell you weather or not the mark is on Kashyyyk ("Too many life forms...bla bla bla" or "not located on this planet).
NarfBlinko wrote:
Sirisandir wrote:
warrenbassist wrote:
CaixCatab wrote:
Pub 20 will still kill my entire BH playstyle (Find jedi first, get mission later. No better way to get opportune strikes), but with this, well, at least it's not a total shaft.And coupled with anti-exploiting mesures, and the fact that this will work as a griefing counter, it's not going to be that bad a system.
I'm sure what little optimism I have will die when my first Jedi is on Kashyyk or duel exploits me and hides in their house.
Once you pick up a mission, go to the informant, and launch a seeker droid after you talk to him...it SHOULD tell you weather or not they're on Kashyyyk before you launch your probot, unless they "fixed" that.
You don't launch Seeker droids after talking to the SpyNet Operative, you launch Arakyd Probe Droids. You launch the Seeker after you get on the planet where your mark is located. If your Probe tells you your mark is on Kashyyyk, you can choose to go and try to find them, or drop the mission and try another.
DarthSillyPants
Sat Jul 16, 2005 10:26 am
#17
I wonder what changed their minds. Was it everyones response on the forums? Or did it actually not work ingame? Anyone been on TC to check it out? How was it?
zukem
Sat Jul 16, 2005 10:30 am
#18
DarthSillyPants wrote:
I wonder what changed their minds. Was it everyones response on the forums? Or did it actually not work ingame? Anyone been on TC to check it out? How was it?
Probably Tanks being a pest got them to change it. Good thing too. this really wasn't fair to BH's, not knowing the names.
DarthSillyPants
Sat Jul 16, 2005 10:31 am
#19
zukem wrote:
DarthSillyPants wrote:
I wonder what changed their minds. Was it everyones response on the forums? Or did it actually not work ingame? Anyone been on TC to check it out? How was it?
Probably Tanks being a pest got them to change it. Good thing too. this really wasn't fair to BH's, not knowing the names.
Yay! Tanks saved the day!
Cpl_Fisher
Sat Jul 16, 2005 10:34 am
#20
NarfBlinko wrote:
Sirisandir wrote:
warrenbassist wrote:
CaixCatab wrote:
Pub 20 will still kill my entire BH playstyle (Find jedi first, get mission later. No better way to get opportune strikes), but with this, well, at least it's not a total shaft.And coupled with anti-exploiting mesures, and the fact that this will work as a griefing counter, it's not going to be that bad a system.
I'm sure what little optimism I have will die when my first Jedi is on Kashyyk or duel exploits me and hides in their house.
Once you pick up a mission, go to the informant, and launch a seeker droid after you talk to him...it SHOULD tell you weather or not they're on Kashyyyk before you launch your probot, unless they "fixed" that.
You don't launch Seeker droids after talking to the SpyNet Operative, you launch Arakyd Probe Droids. You launch the Seeker after you get on the planet where your mark is located. If your Probe tells you your mark is on Kashyyyk, you can choose to go and try to find them, or drop the mission and try another. I'm guessing, at this point, that the Seekers will return names on Kashyyyk, even though they won't return locations.
And, Caix, that method of hunting makes no sense from a roleplaying perspective, the same perspective that argues for the BH knowing their marks' names. A BH is hired by a contractor. The contractor provides the information to the BH. The way you are working, you are your own contractor. If that's the case, then you'd be paying yourself, essentially making no money. So, while your playstyle is quite lucrative, it makes no sense from a roleplay point of view, and, indeed, from a gameplay standpoint, as well.
I launch a seeker as soon as I talk to the spynet, sometimes you are pleasantly suprised
CaixCatab
Sat Jul 16, 2005 11:12 am
#23
NarfBlinko wrote:
And, Caix, that method of hunting makes no sense from a roleplaying perspective, the same perspective that argues for the BH knowing their marks' names. A BH is hired by a contractor. The contractor provides the information to the BH. The way you are working, you are your own contractor. If that's the case, then you'd be paying yourself, essentially making no money. So, while your playstyle is quite lucrative, it makes no sense from a roleplay point of view, and, indeed, from a gameplay standpoint, as well.
We are, last time I checked, playing a Star Wars game. This means that we have a few other points to consider. Allow me to introduce the Galactic Empire. It's ruled by an Emperor (odd eh?)and his trusty handmaid sidekick Darth Vader. Known for a myriad of different things, such as great pastacallous disregard for life,a sever non-human biasand an oppressive regime. Oh, 25 000 star destroyers andmillions of stormtroopers aswell.
One of the fixed ideas of the ruler of this galaxy spanning realm is that All Jedi Must Die. He continiously performs a wide range of plots and schemes to make this happen. Amoung these, it's not wholly unreasonable to assume that he's willing to offer money for the death of these or information that leads to their deaths.
Do you want to contest that? Is it, or is it not, likely that he's offering money for the death of a jedi or two?
Assuming it is, there's also the fact that a lightsaber is a fairly distinguishable weapon. You don't mistake a lightsaber for say... a sith lanvarok. You know it's a lightsaber and you know it's the traditional weapon of the religious order the aforementioned galactic regime wants to wipe out.
So, our hypothetical friend here, who happends to be a bounty-hunter by profession, is awareof the kind of rewards theempireoffer to those that bring in, dead (preferably dead) Enemies of the State. He is also aware thatsomeone who looks like*that* is a suspected jedi, and this morning he skimmed past an offer on that particlar lads head. Suddenly, the lad in question appears in front of our friend, waving aroundhis traditional weapon.
Right. So. We have a being who; 1)matches the description of a wanted fugitive. 2) Said wanted fugitive is behaving like an Enemy of the State. Our friend also knows that the Empire gives credits for killing a person who meets either of these criterias. Luckily, this one meets both.
Now, the second question: Do I really, as unscrupolous galactic scum, need to run over to the local imperial garrison and say "Hey lads, you know there's a guy over there you're offering a bounty for, and I know you'll pay me for killing him, so if you'll excuse me I'll just run back and kill him. Oh, but first (despite the fact that we've already established beyond all doubt that you want him dead) I have to spend a while sifting through you local bounty database until I've taken another look at his face and told you I want to kill him", or can I just blow his head off, get his carcass to the garrison and tell them to "pay up, boys, got another one for you"?
Or another example. At any given time Jabba has several people who owes him money, and he'd pay handsomely for their early demise. Should I, as the aforementioned galactic scum, really have to run back to Jabba and tell him "I'm going to pop the guy you wanted dead now (But first I'll have to take a look at all the other people you want dead til chance decides to show me the one I know the whereabouts of)" and return to kill him. No. If I know Jabba will pay for his death, there's no reason not to kill him, haul his carcass to Jabba and tell him what a good little bounty-hunter I am and how much credits (or time with the cute dancer of yours) I deserve.
Roleplay-wise, the idea that we can only accept a mission for one person at a time is almost as silly as the idea that we cannot connect to the parts of the Holonet that contains these listings from anywhere but specific locations. Or that there'd be a complex, droid controlled, search function that allowed you to feed someone's DNA or look into it and then get an answer on whether anyone wants their hide or not.
JeruTheDamager
Sat Jul 16, 2005 11:12 am
#24
This still SUCKS!!! The droid cant return the name If he doesnt find the jedi. So If the Jedi is not on the planet, you get no name. So You may have to travel to seven OTHER plnaets and waste time just to find out the jedi Is someone you dont want to hunt, like a friend of yours. This sucks and its going to ruin the Boubty hunter economy. Searching through the terminals for the JEDI YOU want to kill is hard enough. It takes up to half an hour as it is. NOw killing any favorite target will take all day, forcing you to take missions on NPCs bounties just to make a living. This is the first step they are making to removing Jedi from BH terms altogether.
The SPYNET OPERATIVES SHOULD HAVE THE JEDIS NAME NOT THE DROID. HOW WOULD THE SPYNET OPERATIVES KNOW WHICH BIO_SIGNATURE TO GIVE YOU IF HE DOESNT HAVE THE JEDI'S NAME????
Is he PSYCHIC???? THE DEVS ARE DEFying LOGIC and authenticity just to placate the nine year olds that want to prance around with their glowbats without reprisal .
How the hell is SOE just taking a dump on all the BHs in this game without a care. Its like our money isnt worth as much as a jedi. If jedi players gewt such preferential treatment, they should have to pay 3 times the monthly subscription fee. Thats the only thing that would justify THE ENTIRE GAME BEING TWISTED just to satisfy them and get all other profs subjugated.
Jedis are VIPs here , we norms are all second class citizens.
It happened to commandos, it happened to pistoleers , CHs and TKM now its our turn.
This SUCKS.
Heruler
Sat Jul 16, 2005 11:17 am
#25
im a jedi and im glad they made this change for you not knowing the name until you actually tabbed through a bunch of target would have sucked
almost as bad when bh had to walk across a planet and droids never worked properly my first prtofession :/
happy hunting
RAMBOW
Sat Jul 16, 2005 3:02 pm
#26
The fact remains that we could still waste time up to the point we get the name hunting friends or guildmates, or house sitters...
There needs to be someway to avoid grabbing the same mission over and over by bad luck..