Bounty Hunter Archive

Thread: Wow.

Skeptic666
Tue Jul 20, 2004 8:50 am
#14

oo another Bria Player!!! hey man we should hook up and do something commandoish!


O and Btw Jedi CAN I repeat CAN block Rockets unless they changed it over night. They cant block grenades how ever. So you are miss informed. I launched a Rocket at a jedi friend and did nothing to him.



SO you realy need to learn the ropes you noob commando! that bugs me when a noob who has novice says stuff. Thats like saying man I was a novice CH and man I rocked some Durnis you guys are great! Or



Member of Darkk
EX Combat Upgrade Sandbox Alpha Phase: Commando Team
Dizzey
Tue Jul 20, 2004 9:15 am
#15

Well first.. I'm a BH.. I dont hunt jedi alone, that's foolish and free xp to the jedi.. I managed to fire those rockets because my friend kept him occupied for a few seconds before dying..


Secondly,.. I am not saying rockets dont miss--- I have seen rockets blocked (by rifleman block skill), dodged and counterattacked by other professions... but sabre block does not work at all on it... test it on a jedi knight willing to let you - I have... I had many misses and a few hits -- but never a sabre block... yet when I fired my carbine at him, he blocked about 80% of the shots.


Anyway.. If you want to grief jedi and not use expensive foods to prevent yourself from dying to your own grenades, take a page from what terroristsdo in real life --- get 2 or 3 commandos with proton grenades to run up to a jedi and toss them at point blank --- suicide bombers = instant jedi mush.
SparkyNine
Tue Jul 20, 2004 9:17 am
#16

"This special is VERY VERY finicky, I can garauntee you'll hit only 1-2 creatures directly in front of you rather than the 4-5+ creatures you were hoping to hit....its because the cone itself is very narrow. The very best thing you could do to alleviate this is to kite, and keep a good distance away (generally 10-16 m)...and with them all aggroed on you, you have a very good chance of hitting most or all of the creatures/npcs/mobs/in-laws/etc."


Well, the problem I encounter is that the critters I'm hunting (mostly on Yavin) don't line up when they aggro you. One gets in front and then adds post themselves 90 degrees from the first one (to your sides and back). Amazingly enough when I run backwards (thereby reducing my already bad aiming mods on the FT) they STAY 90 degrees apart while they chase me so the cone only hits one anyway.


I know it's bugged, just disappointed really.


And to the earlier poster commenting about bounty hunters.... I'm not, and never was, a BH. pistoleer (said that in my first post).


I decided to try commando because I thought it would be fun. I don't pvp, so my goal isn't to go out and kill everyone.... Just wanted to try a class that was fun.


Instead, I find that Fanshot with a LP is 100x more effective than any commando skill/weapon combination.


Not trying to start a flame war (heh... flame war... commando.... FT.... joke... er, nm), just expressing disappointment and hoping that maybe I'm just doing something wrong and someone will post and go: Dude! You're doin it wrong! Do this!


But apparently it's just buckin fusted.


Thanks for the replies tho



2xTKM/MCM + Rifle/Doc+ Ranger/Doc + chef/DE + padawan/CM + Smuggler/BH

^^^^^^^ All those accounts are cancelled.
good luck with SWG: Beta 3
Jhyson-Bria
Tue Jul 20, 2004 9:23 am
#17






StarNick wrote:

Since this thread turned into something other than it originally was.....was going to offer some commandoy advice...


But seeing some rude little poster already said half of it (pertaining to gernades and jedi...and how ironically we ARE the jedi killers of the future)


Anyways id like to comment on the flamecone....


This special is VERY VERY finicky, I can garauntee you'll hit only 1-2 creatures directly in front of you rather than the 4-5+ creatures you were hoping to hit....its because the cone itself is very narrow. The very best thing you could do to alleviate this is to kite, and keep a good distance away (generally 10-16 m)...and with them all aggroed on you, you have a very good chance of hitting most or all of the creatures/npcs/mobs/in-laws/etc.


Its not really broken....just the target area of the cone is somewhat...borked...






It "seems" to be a cone shape of about 15 degrees on each side of your target extending out to max range (16m), but the animation throws you by showing your toon hosing down their front arc.


Also there there individual "to hits" too so, sometimes you'll not hit all targets in the area of effect.


Ster
Tue Jul 20, 2004 9:23 am
#18






StarNick wrote:

Since this thread turned into something other than it originally was.....was going to offer some commandoy advice...


But seeing some rude little poster already said half of it (pertaining to gernades and jedi...and how ironically we ARE the jedi killers of the future)


Anyways id like to comment on the flamecone....


This special is VERY VERY finicky, I can garauntee you'll hit only 1-2 creatures directly in front of you rather than the 4-5+ creatures you were hoping to hit....its because the cone itself is very narrow. The very best thing you could do to alleviate this is to kite, and keep a good distance away (generally 10-16 m)...and with them all aggroed on you, you have a very good chance of hitting most or all of the creatures/npcs/mobs/in-laws/etc.


Its not really broken....just the target area of the cone is somewhat...borked...






This is good advice. It is what I do actually as well. It is the best way to hit all of your targets in the cone area.



Ster Nemor... The last of the Mononokians
Master Commando
Master TKA
Pistoleer 0030
Dizzey
Tue Jul 20, 2004 9:25 am
#19

I should add -- if you are using a RL in pvp, especially vs jedi - without citrus snowcake, then you're wasting money. I only stand a reasonable chance of hitting with it with citrus snowcake (+40 accuracy... is a BIG difference)... either eat snowcake or dont bother using the thing in pvp.


Also, if he is anywhere closer than 35m, dont bother - you wont hit... if you really want to do some serious damage to jedi, find a battle where there's a few other people fighting the jedi and keeping him occupied (i.e. overts at starport or base defence/attacks)... stay at 60m or so, and fire away... once he gets close though (I cant EVER hit below 35m), don't bother... that's when you get your grenades, get up close and personal and shove them right down his gullet -- even if it means you giblet yourself, it is worth it if it means the jedi losing xp (just hope that someone is there to DB him when you both blast to pieces)
Salco
Tue Jul 20, 2004 9:48 am
#20

Ok, I'm a commando-in-training (1040) and I'm absolutely in love with the FT, regardless of all the bitching the "vets" do. Yeah, it's not so great for mass PvP, although I'd had reasonable success in 1v1 duels. But in PvE the FT really shines. I was hunting Tortons on Rori the other day; I ran up to the lair, and did flamecone over and over. Two tortons spawned in front of me, perhaps within a 25 degree arc. I did flameconethree more times, and the lair and both tortons were destroyed simultaneously. Is cone useless? No, far from it. But as another poster said, it's finicky. There are times when I only hit one creature. There are other times I drop 5 at once. The other day I ambushed an NPC stormtrooper platoon, and was dropping 2-3 stormies at a time with flamecone.


The FT is just straight out fun, and can be devastating in the right situations. Yeah, if you're only interested in being super uber powerful in every aspect, don't do commando. But for sheer coolness, commando wins.





____________________
TK-FourSixFive
Lieutenant
1st Platoon Commander
XVIth "Dark Infantry" Detachment


"...'If you are a great commander, Marius, come out and fight.' To this Marius replied, 'If you are a great commander, make me fight even though I don't want to.'" - Plutarch
SparkyNine
Tue Jul 20, 2004 10:00 am
#21

I'll give it another try tonight I guess (going to finish up and master the prof anyway).


The real thing I have issue with is that for pve (I'll say it again: I don't pvp at this point), it seems to me that the commando has ONE uniqueability: flamecone. And that ability is highly situational. Meaning that most of the time, there aren't any Commando abilities that are useful to you.


I cannot even imagine what it would be like to try and play this profession without being a master pistoleer. To those that made master commando without pistol or tka.... hat's off.


As a side note, using LP with fanshot is a blast (hehe... blast.... I got a million of 'em!)


Klikniks and Tybis don't play well together. Last night I was on my bike and passed a spot with a lair of each right next to each other. They were going at it like mad, about 10-14 critters total.... all in one nice, cozy spot. So I popped some sunburn and opened up with my LP & Fanshot. about 15 seconds later I had 30k more HW xp


now THAT was fun!



2xTKM/MCM + Rifle/Doc+ Ranger/Doc + chef/DE + padawan/CM + Smuggler/BH

^^^^^^^ All those accounts are cancelled.
good luck with SWG: Beta 3
Ster
Tue Jul 20, 2004 10:01 am
#22






Salco wrote:

Ok, I'm a commando-in-training (1040) and I'm absolutely in love with the FT, regardless of all the bitching the "vets" do. Yeah, it's not so great for mass PvP, although I'd had reasonable success in 1v1 duels. But in PvE the FT really shines. I was hunting Tortons on Rori the other day; I ran up to the lair, and did flamecone over and over. Two tortons spawned in front of me, perhaps within a 25 degree arc. I did flameconethree more times, and the lair and both tortons were destroyed simultaneously. Is cone useless? No, far from it. But as another poster said, it's finicky. There are times when I only hit one creature. There are other times I drop 5 at once. The other day I ambushed an NPC stormtrooper platoon, and was dropping 2-3 stormies at a time with flamecone.


The FT is just straight out fun, and can be devastating in the right situations. Yeah, if you're only interested in being super uber powerful in every aspect, don't do commando. But for sheer coolness, commando wins.









In their defense Tortons are not anywhere near high end MOBs. Go to the Geno cave and have fun with the FT. You say you are 1040... you cant begin to state what is and what is not good with a profession or a weapon until you have played it for more than a month hunting low end nothings. I know I am being a little harsh but come on, you havent even mastered the profession and you are talking trash to the people who have been with it for over a year now saying we dont know what we are talking about.


You killed some STs... how uber the FT is.




Ster Nemor... The last of the Mononokians
Master Commando
Master TKA
Pistoleer 0030
SuperTurbo
Tue Jul 20, 2004 11:29 am
#23

For us Vets that remember the old days. Days of the 200 damage FTs, and Days of the imfamous flame DOT burn, yeah, the profession as it stands could use a lot of tweaking.


The best days for the profession was that killer flame DOT that did massive burns and wounds. Yeah, they did finally put in some "fixes" for the HAR, but personally, I would say, I missed the old flame DOT.


It was the same reason why the Krayts were given more health. Too many flamer commandos going out to burn them.


So, that's why many of us say the profession is broken. It was on the right track once, but got it's 1-trick pony shot.



SuperTurbo, DO
Master Commando, LLC Specialist, TK defense artist.
StarNick
Tue Jul 20, 2004 4:48 pm
#24


Also on the flame cone....I can never give specifics on numbers :-P but today was hunting some Mokk and kept a close eye while using flame cone, which Iregardas the single most effective method to do the missions...


...anyways, Ive the 5-6 mokksthat spawnat the missions (they bunch up btw rather than stand apart like an above post said of another mob on yavin), I usually hit either all or miss 1-2 (almost always the target Im shooting at and a mokk closest to him)....but this is only when running a bit and kiting...and missing 1-2 most likely is a result of the accuracy drop. HOWEVER, when I kneel and go point blank...I almost always just hit 1 mokk...


My point is, I dont think Flame Cone is really bugged, it just needs to be expanded - greatly, as from a far it works pretty well (again only when bunched up)....you'd think this would be a simple and easy fix to...

Message Edited by StarNick on 07-20-2004 07:51 PM



--Stern Synex-- --Master Commando-- --IDI Forces--
--Proud Commando of 42 Months-- --Last Commando Correspondent--

We fear no enemy...we are the few, the proud, and the brave. We are, Commando!

Pyro Games

dustinss5
Sun Jun 26, 2005 9:29 am
#25

Last night I looked up 5 jedi on the terminal.

Guess where they were?

I'll give you 3 guesses, but your only gonna need one.






Wester Braden
dLowca8
-- ABK --

Cada_Kai
Sun Jun 26, 2005 9:43 am
#26

cry?



Cada Kai Jedi Padawan

Iak Adac Jedi Hunter

"I couldn't be more bugged if my name was Buggy McBuggyPants." -FunkyZabrak

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