Bounty Hunter Archive
Thread: Hybrid template
zual
Sat Sep 17, 2005 11:43 am
#14
Samn wrote:
zual wrote:
sounds sweet! i held on to TKM untill i masterd sabers. and it was fun, i wish i still had the innate armor, and the melee defence, and the ability to clear stats, and meditate, lol. also COB works as well, ( at least it did a few months ago)however you have to un-equip your saber to activate it. lol. but master powers TKM that sounds sweet!
to each his own!
haha, i was TKM until i got master def! rofl, i had SUCH high defenses! lol
? not sure i understand what you mean. i never master defender. ive master lightsaber, perhaps you should read my post better.
zual
Sat Sep 17, 2005 10:19 pm
#15
sounds sweet! i held on to TKM untill i masterd sabers. and it was fun, i wish i still had the innate armor, and the melee defence, and the ability to clear stats, and meditate, lol. also COB works as well, ( at least it did a few months ago)however you have to un-equip your saber to activate it. lol. but master powers TKM that sounds sweet!
to each his own!
SqUiShEe08
Sat Sep 17, 2005 10:23 pm
#16
I have it onmy alt(my main is full template), really fun to play and you can do good.
Samn
Sat Sep 17, 2005 10:28 pm
#17
zual wrote:
sounds sweet! i held on to TKM untill i masterd sabers. and it was fun, i wish i still had the innate armor, and the melee defence, and the ability to clear stats, and meditate, lol. also COB works as well, ( at least it did a few months ago)however you have to un-equip your saber to activate it. lol. but master powers TKM that sounds sweet!
to each his own!
haha, i was TKM until i got master def! rofl, i had SUCH high defenses! lol
rickon_stark
Sat Sep 17, 2005 10:28 pm
#18
at the moment i have master doc enh 2002 def 0020 (not sure it's worth it) ls 0424.
i've been carefull so far so i haven't been bh'd yet, but in trials with friends even without food they just plain run out of action
maybe drop def 0020 for healer 2000 tho, gives you an extra heal to play with (read: overkill)
rickon_stark
Sat Sep 17, 2005 10:56 pm
#20
yar enh 0002 for channel, or better enh 2002 for channel, force run and force speed. channel rocks
zual
Sat Sep 17, 2005 11:06 pm
#21
Samn wrote:
zual wrote:
sounds sweet! i held on to TKM untill i masterd sabers. and it was fun, i wish i still had the innate armor, and the melee defence, and the ability to clear stats, and meditate, lol. also COB works as well, ( at least it did a few months ago)however you have to un-equip your saber to activate it. lol. but master powers TKM that sounds sweet!
to each his own!
haha, i was TKM until i got master def! rofl, i had SUCH high defenses! lol
? not sure i understand what you mean. i never master defender. ive master lightsaber, perhaps you should read my post better.
Algren_Earth-Stormer
Sat Sep 17, 2005 11:09 pm
#22
that's really cool, def from tk, offense from powers, healing from jedi healer 4000.... and if you are running low on force only use tk for the offense
Eleutherios
Sun Sep 25, 2005 1:54 pm
#24
Is the hybrid template Master Carbineer/ Master Force Defender / 4000 Force Healer viable? (Barring that elusive "can't use powers whilenot holding an LS" thing floating around.) I think it would work, because Carbineer is pretty good as a standalone profession, offering +175 Ranged Acc, which is not incredibly bad and can be enhanced with foods/tapes.
The force power max is about half of what a full template Jedi would have, but I figure this temp wouldn't be using nearly as much Force(since it doesn't take Force to shootthe carbine.)
As for armor, I guess you'd just use the Innate Jedi Defense (It's +50, whatever that means.)
I was playing around with this temp in a Character Builder, and it looks good on paper, but would it work?
Silas101
Sun Sep 25, 2005 2:00 pm
#25
Eleutherios wrote:
Is the hybrid template Master Carbineer/ Master Force Defender / 4000 Force Healer viable? (Barring that elusive "can't use powers whilenot holding an LS" thing floating around.) I think it would work, because Carbineer is pretty good as a standalone profession, offering +175 Ranged Acc, which is not incredibly bad and can be enhanced with foods/tapes.
The force power max is about half of what a full template Jedi would have, but I figure this temp wouldn't be using nearly as much Force(since it doesn't take Force to shootthe carbine.)
As for armor, I guess you'd just use the Innate Jedi Defense (It's +50, whatever that means.)
I was playing around with this temp in a Character Builder, and it looks good on paper, but would it work?
keep in mind that u cant infusion/heal/use aura/use armor on top of innate armor/use valorwhile gun is equipped.
Eleutherios
Sun Sep 25, 2005 2:17 pm
#26
Yeah, I figured the Innate Armor would be the way to go. So you can't infuse/aura/heal with a gun equipped? Hmm. I guess the heal/aura/infuse button could be replaced by a macro that unequips/performs the action/equips the gun again.
Silas101 wrote:
Eleutherios wrote:
Is the hybrid template Master Carbineer/ Master Force Defender / 4000 Force Healer viable? (Barring that elusive "can't use powers whilenot holding an LS" thing floating around.) I think it would work, because Carbineer is pretty good as a standalone profession, offering +175 Ranged Acc, which is not incredibly bad and can be enhanced with foods/tapes.
The force power max is about half of what a full template Jedi would have, but I figure this temp wouldn't be using nearly as much Force(since it doesn't take Force to shootthe carbine.)
As for armor, I guess you'd just use the Innate Jedi Defense (It's +50, whatever that means.)
I was playing around with this temp in a Character Builder, and it looks good on paper, but would it work?
keep in mind that u cant infusion/heal/use aura/use armor on top of innate armor/use valorwhile gun is equipped.