Bounty Hunter Archive

Thread: force armor

Eskie
Sat Sep 03, 2005 5:17 am
#157



Agamem wrote:
so i should wind up with mls enh 4203 def 4040 and h 4000




Enh 4203 is a bad choice - basic Force Armor is way too costly Force-wise and doesnt block a lot, you shouldnt need Improved Force Run and drain is not that effective, either. Most people either go Enh 0002, Enh 2000, Enh 3002, Ehn 3402 or MEnh depending on how many skill points they want to put in Enhancer. The 4xxx, xxx3 and xxx4 boxes as well as the xx4x branch usually is only taken by Master Enhancers.

2500 health because you might want to use Force Channel (Enh xxx2) from time to time to recharge your Force that will drain with every hit you take with Force Armor.



Eskona Runningstar
12pt Master Doctor - Master Riflewoman
Light Jedi Padawan
-ERI- medical supplies CLOSED

Left to explore new galaxies far, far away
after this galaxy had been enhanced far too much for her taste
Agamem
Sat Sep 03, 2005 5:21 am
#158


I like force run2 so it makes sense for me to go mls enh 4xx2 def 434x h 4xxx
Eskie
Sat Sep 03, 2005 5:25 am
#159



Agamem wrote:
I like force run2 so it makes sense for me to go mls enh 4xx2 def 434x h 4xxx




Then you should do that



Eskona Runningstar
12pt Master Doctor - Master Riflewoman
Light Jedi Padawan
-ERI- medical supplies CLOSED

Left to explore new galaxies far, far away
after this galaxy had been enhanced far too much for her taste
Agamem
Sat Sep 03, 2005 5:25 am
#160

ty



Textreme
Tue Sep 06, 2005 11:54 am
#161

i really think something needs to be done about force armor,
the fc is fine as is the duration, what im talking about is
the effect ab has on it. now im sure others agree that
having force armor be totally removed by armor break is ridiculess.


now imagine force aura being the same way as force armor,
defenders would go up in arms and try to get it changed, so i think
enhancers do the same and get force armor changed so when ab is used,
it doesnt take away all an enhancers defence

now im not saying nerf armor break far from it, but maybe reduce the effect ab has on force armor.


im sure there is other ideas that other people have so
lets try to come up with some to make force armor better.
im not sayign enhancers should have the same defence abilies
as a defender, but somehow change it so we dont lose our
defence in a single move.




µ
v INVICTUS GLORY v
GLORY - One name. One legend
:::::::::::::: Azron known as Andrew Naritus server::::::::::::::
Dark Elder Jedi
-----------------------------------------
The fear of death is worse then death itself
tej434
Wed Sep 07, 2005 12:09 am
#162






Textreme wrote:

i really think something needs to be done about force armor,
the fc is fine as is the duration, what im talking about is
the effect ab has on it. now im sure others agree that
having force armor be totally removed by armor break is ridiculess.


now imagine force aura being the same way as force armor,
defenders would go up in arms and try to get it changed, so i think
enhancers do the same and get force armor changed so when ab is used,
it doesnt take away all an enhancers defence

now im not saying nerf armor break far from it, but maybe reduce the effect ab has on force armor.


im sure there is other ideas that other people have so
lets try to come up with some to make force armor better.
im not sayign enhancers should have the same defence abilies
as a defender, but somehow change it so we dont lose our
defence in a single move.





force armor adds to innate armor, force aura adds to melee and ranged defense. Two completely different things. You hit a defender with armor break and you see the same effect you do as when you hit an enhancer with armor break. Go MLS and take your crispic, spend a bit on some tapes and you won't even miss defenders that much...



~Enaw~ [PV/XF Da 800g3ym@n] <RebelemO FactKr>
Saereth
Wed Sep 21, 2005 9:19 am
#163

Anyone know the exact formula for forcecost of Force armor and improved force armor? This would be a big help if anyone can post hard numbers, been searching the forums without luck...




f...And all around Jack@ss of the Galaxy!
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Colonel Saereth Lightsblade - Husband, Jedi, Politician, Rebel Ace

(
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Offer my Auction winnings to my vendor 482 -1365 (High End Loot vendor) Dantooine, City of Shadow

eternalfool
Wed Sep 21, 2005 9:20 am
#164

Improved force armouris 8% of damage delt from your force.


Basic I think is ~30% Though thats not confirmed.. Who gets just the basic ver?





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tntsnipe
Wed Sep 21, 2005 9:21 am
#165

FA1=20 innate armor

FA2= 40 innate armor




and yes it owns mdefender




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Saereth
Wed Sep 21, 2005 9:43 am
#166

I know the inate armor, I have improved currently, but im wondering what the standard version of Force armor costs in force, thanks for the 8% in IFA was pretty sure about that already from my own testing, what about standard FA? 30% man.. that's a bit ridiculous... you sure?




f...And all around Jack@ss of the Galaxy!
\
Colonel Saereth Lightsblade - Husband, Jedi, Politician, Rebel Ace

(
gnn[[[[[[[[[[]nnnWX9ggggggggggggggggggggggggggggggggggg)

Offer my Auction winnings to my vendor 482 -1365 (High End Loot vendor) Dantooine, City of Shadow

eternalfool
Wed Sep 21, 2005 9:57 am
#167






Saereth wrote:
I know the inate armor, I have improved currently, but im wondering what the standard version of Force armor costs in force, thanks for the 8% in IFA was pretty sure about that already from my own testing, what about standard FA? 30% man.. that's a bit ridiculous... you sure?






Well Im forced to go by pre CU stats for basic FA, so I hope I am wrong and look forward to someone with basic being able to correct me.



M a s t e r R i f l e m a n M a s t e r C o m b a t M e d i c P i s t o l e e r x 4 x 4


-----GLORFINDIL THE GOLDEN-----


Dr o p O f f V e n d o r a t - 4 3 8 5 5 3 6 7 T h e e d N a b o o


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