Bounty Hunter Archive
Thread: PvP Template
ok here is a couple choices any ideas
def 4x4x enh 3xx4 or 4xx3 healer 42xx mls
md enh 3xx4 or 4xx3 healer 42xx mls x4x4
any sugestions??
Message Edited by hunteres on 06-28-2005 05:47 AM
Master Powers
4200 healer
4400 defender
3004 enhancer
Message Edited by Bongzai on 05-25-2005 07:44 PM
dabomb4 wrote:
pvp better with master ls and def or with master powers/def with like 0404 ls? Buddy has the the second temp and sas it rocks in pvp. Just thought id turn to the masses for advice. Since respec is running out want to make sure pvp temp is good.
already commented on another thread, but a MP/MD vs. a MD/MLS, the MLS is going to win. And if your fnd has on healer or enhancer? he's toast, anyone w/ drain will hand him is ars
Without atleast 3000 healer you are dead in about 15 seconds. 30 if you do manage to use a stim.
00x0 Defender is where aura is. Its the best branch to take from defender.
Diminishing returns makes 4440 defender only slightly less effective than master defender, unless you plan on relying on avoid-incap. If you DO plan on using avoid-incap, your not going to want powers sucking down your force as well as avoid-incap.
Asuph wrote:
Without atleast 3000 healer you are dead in about 15 seconds. 30 if you do manage to use a stim.
00x0 Defender is where aura is. Its the best branch to take from defender.
Diminishing returns makes 4440 defender only slightly less effective than master defender, unless you plan on relying on avoid-incap. If you DO plan on using avoid-incap, your not going to want powers sucking down your force as well as avoid-incap.
nahh, if you have to take either healer 3xxx or enh xxx3 I would go w/ drain, 1k heals are fine to keep you going w/ MD. and if you don't have drain, you're going to be out of force before it much matters anyways. Drain is sadly way overpowered. Now it they do "balance" drain, I would grab Imporved infusion in a sec. I like it a lot.