Bounty Hunter Archive

Thread: BH's check out our new rifle!! Curteousy of SOE's lies and false advertisement!!!

Iakimo
Sat Oct 29, 2005 12:13 am
#144






Mythrindir wrote:

to the tard saying sabers



decent saber 600-700 dmg+215 elemental


saber comes out roughly 815-915 damage, 95-100 SAC, 2.1-2.4 speed.



I would love a rifle with these stats, even if it couldnt be sliced or pupped. and can't forget AB available.







Note the word, DECENT saber.


How many post-CU Jedi have DECENT sabers? Or even have the chance to assemble DECENT sabers? Or to put DECENT crystals or pearls into a DECENT saber? How about ZERO?





---------------------------
Things every player should read....
1. GameSpy's interview with Julio Torres on the negative fan reaction to his earlier interview about the launch of the New Game Environment: Clicky

2. ZDnet's GameSpot.com's reader reviews of the Post-NGE Star Wars: Galaxies Starter Kit: Clicky No. 2

3. MMORPG.com's editorial on the ethics of changing an active MMORPG: Clicky No. 3
DancingRhodian
Sat Oct 29, 2005 12:20 am
#145







Blixtev wrote:

Not everything given as a quest reward will be a /pwnbbqjedionastick . Easy quests give lower quality items than harder quests or harder Boss's. When the Mustafar team asked for weaponry we gave them something like 5 - 8 versions of each weapon. Some will be better than others. I would guess anything that comes out so soon after the expansion opens isnt from the harder quests nor the big boss kills.



Judging stats from Frog testing weapons isn't a very good indication as all Frog weapons are set to exceed max stats in every way that a could never be made/looted.






The followup post to this puts it well. Are these guns offered just as decorating items type loot? Cause they're not useable as is.


If there's going to be 5 to 8 versions of the weapon added for loot purposes, Mr. B, wouldn't it make more sense that the versions are tailored to various levels of combat? As it is, this pile of cr4p requires master level to use, making it not suited to the intended beneficiary. A lower level of the weapon should be a CL22 version, lower damage for the lower CL, but some fairly nicespeed and SAC.


You guys don't have a clue usually, I'm afraid. More examples of poor planning, poor design, and poor project management.


Here's a clue, leave someone with some good loot, as I described, so they walk away with a "win," that "well, this one's suited for a CL22, and a good one for someone at that level, so I can use it on an alt toon, or I can give it to a guildmate, or I can sell it, cause its a good gun for that level." WIN ? Get it?


*knock on skull*


And btw, thanks for driving off 80-90% of my guild and destroying the economy (nobody has a taste for buying profession mods anymore the way things get changed and nerfed,) with Publish 24, while I'm at it.




Message Edited by DancingRhodian on 10-28-2005 02:28 PM



------------------------
After taking a new toon thru Legacy to level 64, and another CL80 to CL90, I've concluded that this game is bereft of value, and no MMORPG can survive so many role and economic devestations.
Iakimo
Sat Oct 29, 2005 12:41 am
#146


You guys really want something to cry about? Compare the following:


HIS WEAPON:



  • Base Attack Speed: 2.75

  • Base Damage: 538-1074

  • Elemental Damage: None

  • Base DPS: 293.09

  • SAC Cost: 127

  • Force Cost: None

MY WEAPON:



  • Base Attack Speed: 2.65

  • Base Damage: 461-557

  • Elemental Damage: 167 (Heat)

  • Base DPS: 254.83

  • SAC Cost: 126

  • Force Cost: 36

Yup, boys and girls, that's a post-CU lightsaber. Stats on the crystals and pearls: +76/-0.12/-5fc... +64/-0.2/-4fc... +82/-0.15/-4fc... +94/-0.12/-4fc. Not a single pearl/crystal above "Good" in the bunch; the pick of over 75 tuned pearls and crystals. And note this point well: KRAYT DRAGONS ARE NOT SPAWNING ON BRIA. AT ALL. SO DON'T GIVE ME ASININE ADVICE ABOUT GETTING OFF MY BUTT AND HARVESTING MORE PEARLS. Believe me, I am harvesting crystals anywhere I can find them... Nightsisters, Tuskens, Bounty Hunter marks (!!!) ... wherever.


And that's my "good" saber. I also pack a low-force-cost saber packed with crystals that all together add up to a base DPS of 152, that I use when I just need to score hits on lots of gurks. Force cost on that one is 20 -- low enough to give me an idea of how the other half lives, except that they actually do damage with their sabers. But believe it or not, there are many, many post-CU Jedi roaming around with sabers this bad or worse. Especially on Bria, SOE's first Krayt-Free Zone.


I have two words to say to the original poster. I will leave you, Gentle Reader, toimagine themfor yourself, because they're unprintable.

Message Edited by Iakimo on 10-28-2005 02:42 PM



---------------------------
Things every player should read....
1. GameSpy's interview with Julio Torres on the negative fan reaction to his earlier interview about the launch of the New Game Environment: Clicky

2. ZDnet's GameSpot.com's reader reviews of the Post-NGE Star Wars: Galaxies Starter Kit: Clicky No. 2

3. MMORPG.com's editorial on the ethics of changing an active MMORPG: Clicky No. 3
Iakimo
Sat Oct 29, 2005 1:34 am
#147






Karthrag-Inak wrote:





WinkerPeeper wrote:




Blixtev wrote:

Not everything given as a quest reward will be a /pwnbbqjedionastick .






Oh, so some will? Blix, you really must rethink not only the way you post on the forums but your whole game direction philosophy. There, I knew there was a way to say that without using the word 'moron'.






QFE





Heh... who says Jedi aren't creative? /salute...



---------------------------
Things every player should read....
1. GameSpy's interview with Julio Torres on the negative fan reaction to his earlier interview about the launch of the New Game Environment: Clicky

2. ZDnet's GameSpot.com's reader reviews of the Post-NGE Star Wars: Galaxies Starter Kit: Clicky No. 2

3. MMORPG.com's editorial on the ethics of changing an active MMORPG: Clicky No. 3
Iakimo
Sat Oct 29, 2005 1:53 am
#148






Mythrindir wrote:





Iakimo wrote:






Mythrindir wrote:

to the tard saying sabers



decent saber 600-700 dmg+215 elemental


saber comes out roughly 815-915 damage, 95-100 SAC, 2.1-2.4 speed.



I would love a rifle with these stats, even if it couldnt be sliced or pupped. and can't forget AB available.







Note the word, DECENT saber.


How many post-CU Jedi have DECENT sabers? Or even have the chance to assemble DECENT sabers? Or to put DECENT crystals or pearls into a DECENT saber? How about ZERO?








a decent saber postcu isnt impossible its just harder. and don't forget the precu guys with amazing ones...best i've seen in a screenshot is over max 750





Harder? Aye, I will agree with that. Let's look at how much harder....


During the first half of the "krayt population explosion," I was looting maybe one "Good" pearl for every five random canyon krayts killed. This time frame was when I acquired the bulk of my collection of 75+ pearls/crystals. I and my guildmateskilled a few Giant Krayts here and there, but they seemed to not be dropping pearls for some reason. We even managed to kill an Ancient or two, but didn't get anything.


Then, perhaps a month into the Population Boom, a new loot item started showing up: Mandalorian intraframes. (Gee, when did krayts start wearing backpacks for carrying these things?) These gradually overwhelmed the loot drops off krayts, and pearls became even more rare, perhaps 1 in 15 krayts. And we killed a few more Ancients in this new environment, which gave us nothing but more Mando intraframes.


And then, the whole region around the Krayt Graveyard went dead on Bria, except for the static spawns. Within a 2000 meter radius of the Krayt Graveyard, nothing moved except for the occasional wandering character, a mission spawn here and there, and the static-spawn Tuskens and Jawas and the static-spawn krayt site at the back of the canyon. Random krayts became extinct. Meanwhile,the Force Users on Dantooine stopped dropping loot, and the Nightsisters on Dathomir became stingy. I haven't looted a single crystal off a Nightsister or Dantooinian Force Wielder in months.


The only MObs that have produced crystals for me lately are Bounty Mark NPCs (one "Fair") and Tusken Raiders (two "Poors" in six hours of steady killin' at the static-spawn battle site near the Graveyard and a couple trips to Ft. Tusken). That's three crystals acquired in the past month. The tunes? +18/-2fc, +25/-2fc, and +13/-2fc.


Harder? Aye, it's harder. I figure if I spend the next thirty years playing this game for six hours a night every night, I might have a statistically realistic chance at getting four decently-tuned crystals.


This game is circling the drain.


Message Edited by Iakimo on 10-29-2005 03:53 AM



---------------------------
Things every player should read....
1. GameSpy's interview with Julio Torres on the negative fan reaction to his earlier interview about the launch of the New Game Environment: Clicky

2. ZDnet's GameSpot.com's reader reviews of the Post-NGE Star Wars: Galaxies Starter Kit: Clicky No. 2

3. MMORPG.com's editorial on the ethics of changing an active MMORPG: Clicky No. 3
Geepster
Sat Oct 29, 2005 1:56 am
#149


I am really happy all the weapons on mustufar are crap. It would be stupid to loot any weapon thats better then craftable ones It would surely kill jedis easier, but it would kill of the entire WS proffesion, think about that before you only think about yourself


(If it where schematics u loot, and crafted by WS like trando rifles then it would not be a problem)



Geepo- MBH/MCM and Iveko- 12pt Master Weaponsmith
Vendor located at 382 , -1272 on Lok


Even Vader thinks SOE service is bad
Implementor
Sat Oct 29, 2005 5:39 am
#150






StormTroopercpt0 wrote:







Implementor wrote:


those looking for good weapons should look up their local weaponsmiths.


should be this way for all weapons.





Really ? just like the Trando rifle hunter Ab1 or whatever? oh sure i see them go for about 20 - 30 mil or higher.. rediculus...So why give it to a WS when they'll overcharge you insanely

Is it just me or did alot of jedi troll appear here?..Note im not calling you a troll implementor, but the above post i observed

Message Edited by StormTroopercpt0 on 10-28-2005 10:20 PM


Message Edited by StormTroopercpt0 on 10-28-2005 10:21 PM




we can only charge by how much people who loot the enhancers/components charge. If a set of cells go for 5 mill and the barrel for three. looking at 8 mill just to break even. Someone mentioned this after your post


That being said. I've never charged anything like that for any weapon ever. maybe I would add some extra for something using a +60 scope and all capped and whatnot. 540+min damage is extremely nice. I loot almost all my own stuff and usually charge under the 'market' value of whatever weapon it is by a mill or two. Just gotta find the dedicated and fair weaponsmiths


Sinister Eidolon-Trandoshan Sniper Rifle

2.48 542-1184 acc:59 sac 82

think went for 12 or 13 or 14 was a month ago. I only keep build notes, not finances

Message Edited by Implementor on 10-29-2005 05:42 AM



Gx-Advanced Weapons Labs
-680 -5489 Tatooine
Manifest Apocrypha
12-point Force-Crafter Master Weaponsmith
Chirikiti
Procurement Specialist O_o
Wasilla
Sat Oct 29, 2005 5:43 am
#151

this gun had a lower sac during testing. alot of crafters posted about quested and looted weapons on the ToW forum being better than crafted. this might be the reason they up the sac on it.
WinkerPeeper
Sat Oct 29, 2005 7:20 am
#152






Wasilla wrote:
this gun had a lower sac during testing. alot of crafters posted about quested and looted weapons on the ToW forum being better than crafted. this might be the reason they up the sac on it.






It's astonishing that SOE didn't see the solution to this dog's breakfast they invented:


Make all the weapons capable of thje high end stats but...


...only have the droppable as limited-use/output schematics craftable by WS...


...and only if the WS has the right resources to make them will the final product have high stats.


For the same reason, the cloak and crystal drops should not be repeatable, thus allowing them to camped for hours on end, they should beone-off reward for a quest's end - they should also be tradeable and non-biolinked.





Formerly Redyrd, MLS/MDEF/Heal 4XX4. Now L60 Shadowpriest.
Iakimo
Sat Oct 29, 2005 8:38 pm
#153






Mythrindir wrote:





Iakimo wrote:






Mythrindir wrote:





Iakimo wrote:






Mythrindir wrote:

to the tard saying sabers



decent saber 600-700 dmg+215 elemental


saber comes out roughly 815-915 damage, 95-100 SAC, 2.1-2.4 speed.



I would love a rifle with these stats, even if it couldnt be sliced or pupped. and can't forget AB available.







Note the word, DECENT saber.


How many post-CU Jedi have DECENT sabers? Or even have the chance to assemble DECENT sabers? Or to put DECENT crystals or pearls into a DECENT saber? How about ZERO?








a decent saber postcu isnt impossible its just harder. and don't forget the precu guys with amazing ones...best i've seen in a screenshot is over max 750





Harder? Aye, I will agree with that. Let's look at how much harder....


During the first half of the "krayt population explosion," I was looting maybe one "Good" pearl for every five random canyon krayts killed. This time frame was when I acquired the bulk of my collection of 75+ pearls/crystals. I and my guildmateskilled a few Giant Krayts here and there, but they seemed to not be dropping pearls for some reason. We even managed to kill an Ancient or two, but didn't get anything.


Then, perhaps a month into the Population Boom, a new loot item started showing up: Mandalorian intraframes. (Gee, when did krayts start wearing backpacks for carrying these things?) These gradually overwhelmed the loot drops off krayts, and pearls became even more rare, perhaps 1 in 15 krayts. And we killed a few more Ancients in this new environment, which gave us nothing but more Mando intraframes.


And then, the whole region around the Krayt Graveyard went dead on Bria, except for the static spawns. Within a 2000 meter radius of the Krayt Graveyard, nothing moved except for the occasional wandering character, a mission spawn here and there, and the static-spawn Tuskens and Jawas and the static-spawn krayt site at the back of the canyon. Random krayts became extinct. Meanwhile,the Force Users on Dantooine stopped dropping loot, and the Nightsisters on Dathomir became stingy. I haven't looted a single crystal off a Nightsister or Dantooinian Force Wielder in months.


The only MObs that have produced crystals for me lately are Bounty Mark NPCs (one "Fair") and Tusken Raiders (two "Poors" in six hours of steady killin' at the static-spawn battle site near the Graveyard and a couple trips to Ft. Tusken). That's three crystals acquired in the past month. The tunes? +18/-2fc, +25/-2fc, and +13/-2fc.


Harder? Aye, it's harder. I figure if I spend the next thirty years playing this game for six hours a night every night, I might have a statistically realistic chance at getting four decently-tuned crystals.


This game is circling the drain.



Message Edited by Iakimo on 10-29-2005 03:53 AM



ah, bria. Krayts on vacation there, that makes it a lil different. Also try the trinity assassin...i've killed her 5 times (too many loot whroes there now though) and gotten 2 good crystals. Mustafar NPC's have a good drop.





Well, I have an update of sorts on the crystal-hunting issue. Went to Dantooine this morning again, and spent four hours hunting Untrained Force Wielders and Force Crystal Hunters. They've been boosted a bit in CL -- they're now CL-60 instead of CL-50, and I actually managed to loot four clear crystals (all "Fair"), two petrified avian eggs (nice decorations) and a "rare artifact" (a decorative item), along with the usual assortment of CDEF rifles/pistols/carbines and random unenhanced clothing. I'd estimate it's now probably about a 1-in-20 chance of a crystal per kill, just doing eyeball math. But at least I finally got SOME loot off these things. First time in months. Tunes, however, were the usual crap: +17/-0.08/-4fc... +66/-0.0/-4fc... +31/-0.0/-2fc... +36/0,0/-2fc. Another four hours down the drain....




---------------------------
Things every player should read....
1. GameSpy's interview with Julio Torres on the negative fan reaction to his earlier interview about the launch of the New Game Environment: Clicky

2. ZDnet's GameSpot.com's reader reviews of the Post-NGE Star Wars: Galaxies Starter Kit: Clicky No. 2

3. MMORPG.com's editorial on the ethics of changing an active MMORPG: Clicky No. 3
NoStyleGuy
Sat Oct 29, 2005 8:50 pm
#154

Weaponsmiths say "its not the WS that determines the price - its the market" as in the market for enhanced components (krayt tissues, power cells, reinforced casings etc) And that Looters are guilty of driving up the price because we charge so much for these enhanced components.

well this is my statement.

"it is not us the looters who determine the price of our loot - its teh market" if i start an auction for +184 power cells at 1 mill with a b/o of 6 mill, and the first post is a WS saying "b/o". how is it my fault?



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oooooooooooooooooooooooooRazguy's Loots"(3596, -3612) Volcano Bay Lok
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Elder Pistoleer, Elder Bounty Hunter, Elder Medic, Elder Carbineer, Elder Teras Kasi Artist
scangazor
Sun Oct 30, 2005 12:38 am
#155

It gotta feel bad, i'm sorry for you...

I heard that some other ppl are complaining about other pimped(!) weapons and stuff. thats a total mess





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Summerflame
Sun Oct 30, 2005 4:02 am
#156






NoStyleGuy wrote:
Weaponsmiths say "its not the WS that determines the price - its the market" as in the market for enhanced components (krayt tissues, power cells, reinforced casings etc) And that Looters are guilty of driving up the price because we charge so much for these enhanced components.

well this is my statement.

"it is not us the looters who determine the price of our loot - its teh market" if i start an auction for +184 power cells at 1 mill with a b/o of 6 mill, and the first post is a WS saying "b/o". how is it my fault?





I dont blame either the WS nor the Looters. I blame the buyers


Things will only sell for the amount the market will bear.


Cells sell for as high as they do because there is a huge demand and a relatively small supply. Highend enhanced Weaponry sell for as much as they do because there is a high demand.


That being said, when I buy a set of cells and pay 5 mill its very rare that I am able to get more than 7mill for the weapon. That is about 2 mill profit on my side (not counting my expenses on other components/resources)


The BH gets a profit of 5 mill (Not counting the expenses of gear and food)


Since the CU the most I Have ever charged for a weapon was 15mill so saying we overcharge is just a faulty statement.


Also I will charge what the current market price is, as I dont want to stock weapons that will just be bought by a reseller and sold for the marketprice... Its a buyers market simple as that





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