Bounty Hunter Archive
Thread: Test Center Changes for Publish 19
Page 11 of 11
mero909
Thu Jun 23, 2005 3:19 pm
#132
Well, it's not that bad for Jedi. Force Powers got a HUGE bump up. Watch out for Force Choke!!! haha
yurylightmist
Tue Jun 28, 2005 8:38 pm
#134
well the healing isnt increased by much, its not so bad. More balanced. With Elemental Dmg being fixed, Bh wont last as long.
GrandMoffMoosemillion
Tue Jun 28, 2005 11:38 pm
#135
Good distribution of info. Quick, concise, relevant. Keep it up.
Tanks wrote:
Here are the Significant Changes that Impact BHs.
Weapons and Damage
- Fixed weapon elemental damage. All weapons with an elemental damage amount should now be correctly doing their elemental damage. Check out the elemental damage of Proton Carbine etc.
- Changed Lightning Rifles movement modifier to emulate Rifles instead of commando weapons This will be significant once the Publish comes live
Jedi Defender
- Avoid Incapacitation - Increased Force cost to activate
Jedi Healing - Healing Costs Increased Across the board.
- Force Sap - Lowered duration and debuff amount
- Force Heal - Increased cooldown and execute timers
- Total Heal - Increased cooldown and execute timers
- Added Mind and Action costs to most Healer abilities
Jedi Lightsabers
- Advanced Saber Throw - Removed Cone effects from ability
- Improved Saber Throw - Removed Knockdown effect from ability This means only MLS has a RANGED KD attack.
Doctor/Combat Medic - Now BHs that have 4000 CM can compete in heals with their adversaries
.
- Significantly reduced Healing execute timers and cooldowns on all healing abilities
- Reduced aggro generated by Healing by 50% on all healing abilities
- Reduced Mind costs all healing buffing abilities
- Significantly reduced Healing execute timers and cooldowns on all Combat Medic Offensive abilities
- Significantly increased amount of Doctor/CM healing
Bounty Hunter
- Duelist Stance - Increased amount of defense skill added Yay.
Message Edited by Tanks on 06-21-2005 01:27 PM
BenkeiHami
Wed Jun 29, 2005 5:52 am
#136
true, but since they don't work anyway turning them off completly will at least mean they are no longer a safe zone
The_Shruberer
Wed Jun 29, 2005 12:10 pm
#137
BenkeiHami wrote:
one more
Battlefields
- Removed PVP and PVE battlefields and replaced them with nobuild zones Yay
Not sure if this is a huge yay. I mean, back in publish 4 or 5 They said they were temporarily disabling BFs for a fix. Looks like BFs are being killed off instead of fixed.
Just like Seekers on kash!
Gotta love SoE.
Page 11 of 11