Bounty Hunter Archive

Thread: So who ELSE is regrinding?

Spookibus
Wed Jul 13, 2005 6:40 am
#1

I'd get a lot more BH'ing done if the Devs would stop changing the rules on us.


Always in motion is my template...



Braxius Spookorum -- Leader of xA-Rx

Palata Phasma -- Shimmy Jedi Hawtness

There is no Dhugg... ...There is only Kidders


Spookibus
Wed Jul 13, 2005 6:44 am
#2

And, for the record, it's the massive, simultaneous increases in saber damage and Jedi Armor, and NOT the MBH requirement, spurring my move. I'm MBH already.



Braxius Spookorum -- Leader of xA-Rx

Palata Phasma -- Shimmy Jedi Hawtness

There is no Dhugg... ...There is only Kidders


ktanner3
Wed Jul 13, 2005 6:52 am
#3






Spookibus wrote:
And, for the record, it's the massive, simultaneous increases in saber damage and Jedi Armor, and NOT the MBH requirement, spurring my move. I'm MBH already.






Mine is because I am still trying to find what works for me. It gets difficultaround level seventy five and trying to figure out healsor more specials. I always intended on keeping my master bounty hunter box and donot ever plan on letting it go.



Ichab Death
Elder Bounty hunter
Bobas Death Domestic Trader
Icoliba Darkrunner
Munitions Trader
Darkanis Death Force Sensitive


Welcome to Star Wars Galaxies. The biggest name in the history of marketing with the smallest fanbase in online gaming. Who'd a thunk it?
FernGully
Wed Jul 13, 2005 7:23 am
#4



Spookibus wrote:
And, for the record, it's the massive, simultaneous increases in saber damage and Jedi Armor, and NOT the MBH requirement, spurring my move. I'm MBH already.





Jedi Armor got increased?



---------------------------------------------
Tight Goatfinger - Zabrak Teras Kasi Mystic
Waxen Wane - Reformed Force Choker of Gungans

Proud Intrepidean since Launch

"Luminous beings are we...not this crude matter."

Spookibus
Wed Jul 13, 2005 7:31 am
#5






FernGully wrote:




Jedi Armor got increased?





It seems to me that it has been. Some Jedi have actually reported a bug where Jedi Armor is mitigating damage twice. In my personal experience, my maximum damage against certain Jedi has been cut roughly in half.



Braxius Spookorum -- Leader of xA-Rx

Palata Phasma -- Shimmy Jedi Hawtness

There is no Dhugg... ...There is only Kidders


Tucheck
Wed Jul 13, 2005 7:36 am
#6



Spookibus wrote:


FernGully wrote:




Jedi Armor got increased?


It seems to me that it has been. Some Jedi have actually reported a bug where Jedi Armor is mitigating damage twice. In my personal experience, my maximum damage against certain Jedi has been cut roughly in half.





I thought it was just me....huh?

The silent one has struck?



_________________________________
Tubeck Idos
________________[-FUN-]________________
Master Bounty Hunter
"Tubeck knows better then to trust Sculley"
"Diplomacy is the art of saying 'nice doggie' while reaching for a stick. "It has been said, "Let he who hath no sin, cast the first stone". So why didn't someone pass Jesus a rock?
Eskie
Wed Jul 13, 2005 8:20 am
#7



Spookibus wrote:


FernGully wrote:




Jedi Armor got increased?


It seems to me that it has been. Some Jedi have actually reported a bug where Jedi Armor is mitigating damage twice. In my personal experience, my maximum damage against certain Jedi has been cut roughly in half.




Are you sure that the Jedi is not using Force Armor, which stacks with his innate armor?



Eskona Runningstar
12pt Master Doctor - Master Riflewoman
Light Jedi Padawan
-ERI- medical supplies CLOSED

Left to explore new galaxies far, far away
after this galaxy had been enhanced far too much for her taste
Sildan75
Wed Jul 13, 2005 8:23 am
#8

I dont know if you're aware and I hate to post this because i'm sure hundreds of jedi read these threads, but PSGs are actually very effective nowadays.


I did a test run on a jedi that was just using force aura and a psg. I was using a 990 max damage T-21 and i'm a master rifleman. I could only hit for 170-190 damage a pop with both advanced crit shot and improved head shot. Its like things dont get any worse.. but they do. Get yourself a good kinetic weapon





Sildan Holst

Come visit Bones Flight Computers and Chips in Shadow Grove, Coronet 6600, -1695
DathylBran
Wed Jul 13, 2005 8:31 am
#9






Sildan75 wrote:

I dont know if you're aware and I hate to post this because i'm sure hundreds of jedi read these threads, but PSGs are actually very effective nowadays.


I did a test run on a jedi that was just using force aura and a psg. I was using a 990 max damage T-21 and i'm a master rifleman. I could only hit for 170-190 damage a pop with both advanced crit shot and improved head shot. Its like things dont get any worse.. but they do. Get yourself a good kinetic weapon








Hence the newfound popularity in the Feather FWG5. Why they can't just swap the stats for this for the DE-10 stats I don't know. It would make it more like it used to be (and should be).


Also the Covert Retaliation rifle should be kinetic. As it is I have an order for the best possible Berserker.







Dathyl Bran
"See that above my head? That say's 'Elder' Smuggler. Okay?"
Gofan Bran
*Engineer*
vendors at -5200 -5399, Outmian Yakta, Tattooine


"Something you want? Let me know ... "
A_Lamer
Wed Jul 13, 2005 8:41 am
#10

Before I heard of the new MBH requirements I was going to completely redo my template, dropping MBH in favor of MCM. With the changes though, at most the only change you'll see in my template is me constantly hopping back and forth between 4000 and 0004 CM in an attempt to be able to handle both PVE and jedi hunting.



Starsider: Denala Vik'nar BH/Pistoleer/Combat Medic
Killa-Kell-Krushin
Wed Jul 13, 2005 9:00 am
#11

You guys may want to check out THIS THREAD before you actually regrind ur temp. Especially if ur going for the CM stuff .

Message Edited by Killa-Kell-Krushin on 07-13-2005 11:01 AM



Killa-Kell Krushin
MBH, MCarb

"I got GladBags with enemies,
Cut up so they remember me,
Soakin in Henesy so they relatives know its me..."
CIO_TalonD
Wed Jul 13, 2005 9:15 am
#12






Spookibus wrote:
And, for the record, it's the massive, simultaneous increases in saber damage and Jedi Armor, and NOT the MBH requirement, spurring my move. I'm MBH already.





ermm...wth are you talking about?


if there's an increase in these it would be great for jedi to know about.


regrinding huh? what's the time frame now? like a day to regrind to another duel mastery in two brand new professions?


/scratchhead


/shakehead


/wonderwtfhe'stalkingabout





Talonn Daema
Dark Jedi Master
DOK Guild, Eclipse
Krath City, Naboo
Dark Enclave Council Member
Host of the Naboo Enclave (-4113,6134)

Eskie
Wed Jul 13, 2005 9:22 am
#13



CIO_TalonD wrote:


Spookibus wrote:
And, for the record, it's the massive, simultaneous increases in saber damage and Jedi Armor, and NOT the MBH requirement, spurring my move. I'm MBH already.


ermm...wth are you talking about?

if there's an increase in these it would be great for jedi to know about.

regrinding huh? what's the time frame now? like a day to regrind to another duel mastery in two brand new professions?

/scratchhead

/shakehead

/wonderwtfhe'stalkingabout





When I changed from MRifles / MDoc to MRifles / Pistoleer 0034 I needed 2 hours to get from Marksman x0xx to Pistoleer 0034 - wasting tons of pistol xp because I already was capped and only needed the combat xp for the xxx4 branch. I would say 4 hours in a hunting group for any regular combat profession if you are CL 80 to start with, maybe a little more for medic skills and of course BH xp.



Eskona Runningstar
12pt Master Doctor - Master Riflewoman
Light Jedi Padawan
-ERI- medical supplies CLOSED

Left to explore new galaxies far, far away
after this galaxy had been enhanced far too much for her taste
Page 1 of 2
Previous Next