Bounty Hunter Archive

Thread: PERMA DEATH

Ubofet
Tue Aug 19, 2003 9:55 am
#1

As if there isn't enough talk out there on perma death and other bugs with droids. This is my soap box discussion about droid death.


ADroid is a mechanical unit. You've seen the good 'ol R2 and C3PO get jacked up in the movies many times and they've gotten repaired. Key word being repaired. Could we, being the devs,please re-evaluate this issue. Right off the bat I would think that a mechanical object shouldn't die over an organic object. Not raising that nerf flag on pets, but this really doesn't make sense to me at all. Even makingdroids incapwitha DE having to repair them makes more sense then perma death.


I hope this messages reaches someone who is capable of doing something about it. Please add your comments about this and bump for a dev response. (holding breath)


(Steps off the box) Who's up?


Ubofet

lund0529
Tue Aug 19, 2003 10:04 am
#2

Yep. Make the droid corpse lootable and storeable. Take it back to your friendly neighborhood DE who will fix it up and put on a shiny new coat of paint.


For a modest fee, of course...

Subacca
Mon Sep 08, 2003 3:01 pm
#3

Droids are mechanical beings. When incapped, they should have the ability to be stored and "repaired", making perma death a non-issue.


Faction pets are humans/humanoid/living beings. When killed in combat, they stay dead. Makes sense.


I'd like to hear the reasons why CH pets do not perma die, out of pure curiosity - this is not a flame! Any ideas? It just doesn't click for me ...



KwongWah
Mon Sep 08, 2003 4:03 pm
#4

Erm.. Well first off you can atomise a droid, to me that potentially equates to a droid perma-dying. In realistic terms all things should permadie, droids, pets and even characters. The thing is this is a game, if it was to truly represent a realistic world, all characters should also permadie and not just the Jedi.

If pets don't permadie and that doesn't click with you, well in that perspective.. characters that don't perma die don't quite click with me

See the problem? Thought so...



===========================================================
Kwong-Wah Wong

"That re-vamp was our last hope"
"No, there's another"
Yvile
Mon Sep 08, 2003 4:09 pm
#5

I suppose if your droid took a week after creating it to "grow" into its full stats you might be a little more concerned about it possibly dying permanetly. I won't argue getting the resources and crafting is harder than just walking out of town to get your pet. I suppose if just any random resource would do that would be the same anology. But anyway...


Remember Luke was a main character (player, not faction pet although if I wanted to be really humorous...) but he was incapacitated all the time. My storm trooper is alive, why is he killed right out? My AT-ST is not, why can't I recover it for repair like your droid?


I can see the argument that says all pets die, regardless of make, model, or breed. But that would seem to make most of them useless instantly and I'm not sure it would improve the game any.

Subacca
Mon Sep 08, 2003 4:39 pm
#6

Now, now, Kwong, take a breath Remeber when I said this was a flame? This also isn't a "OMFG nerf it!" whine, either. I was just trying to get reasons why CH pets are the only living pets that don't perma die. And as soon as you have an atomizer, go get them droids! *grin*


I just figured I'd come to the people that would have answers, that's all. I imagine you're used to being on the defensive from all the whiners that have been killed in PvP by pets, but I'm not one of them. I was just curious is all.


Safe hunting.

Subacca
Mon Sep 08, 2003 4:41 pm
#7

*sigh* no edit.


That should read "Remeber when I said this WASN'T a flame" ...



*bends over for the spanking*

Xenthacca
Mon Sep 08, 2003 5:48 pm
#8



Subacca wrote:

Droids are mechanical beings. When incapped, they should have the ability to be stored and "repaired", making perma death a non-issue.

Faction pets are humans/humanoid/living beings. When killed in combat, they stay dead. Makes sense.

I'd like to hear the reasons why CH pets do not perma die, out of pure curiosity - this is not a flame! Any ideas? It just doesn't click for me ...






Why don't characters die? And don't give me that "clone" crap, we all know that's a cheat - even in Star Wars a clone takes a decade to grow.

Incidentally, pets DO die - just like you throw away a weapon when it's stats drop and you can't repair it back to it's top stats, when a pet drops to 74% vitality, it's time for a new one.



Xenthacca
"Do not taunt the Happy Fun Ball*!"

*Happy Fun Ball is a Trademark of Lum The Mad. Lum The Mad is now defunct. Happy Fun Ball may be substituted for the Mighty Crudgel of Obvious Truth +5 with no prior warning.
Subacca
Tue Sep 09, 2003 4:19 am
#9

Everyone keeps bringing up characters, but I'm simply making a pet comparison between droids, faction and creature. I'd just like to know why faction pets perma die, while CH ones don't. As for the vitality issue, are the "vitality packs" i've seen worthless?



Please, don't get ruffled! I'm simply trying to understand.

Akelan
Tue Sep 09, 2003 4:36 am
#10

Droids are also eectronic beings, so to speak, and when the components are proken or destroyed, they should not be able to be reconstructed; if a certain amount of "salvage" is possible that would be reasonable but repair is not an absolute process.

Pets being livig beings capable of growth and healing ( Pets Regnerate/heal, Droids do not) and should have the restration that is possible with a living system that can heal.

There's arguments to be made on both sides, but the game mechanics and the difficulty of aquiring the pets and maturing them (when was the last time you had trouble finding a starving droid engineer standing on a streetcorner offering to make droids for food?), the risk/reward really has to be applied.

My opinion, your mileage may vary..
Ariekb
Tue Sep 09, 2003 4:38 am
#11

droids and faction pets are tools, you can't use a driod to fight with you but you can use it to craft repair and heal. faction pets are bought for and are expendable their loss is irrelative.


CH's for the most part take the time to hunt for a pet some times die while trying to get said pet, spend alot of time training and hunting with their pets, if you were a CH you would understand




~=Ieota- Master Smuggler/Sword=~~=Aezia Gaiteg-TKM/Doctor=~


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BarthoSkank
Thu Nov 06, 2003 7:58 pm
#12

would be nice with perma death 2 creatures like on atst ..


then ppl would think more before using em





Bartho / eclipse
Juba444
Thu Nov 06, 2003 8:01 pm
#13

And it would be nice to have trolls like yourself avoid spewing their garbage on these message boards.


Seriously.


Juba


--Flurry--




-Starting Profession: Scout
-Have Mastered: Creature Handler, Marksman, Scout, Ranger
-First Holocron (Sith): Ranger
-Second Holocron (Jedi): Artisan
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