Bounty Hunter Archive

Thread: 75% Armor Break Reduction? Is it buggy and not work sometimes?

Champion-Ahazi
Sun Sep 18, 2005 2:30 am
#1


Maybe I don't understand how armor break reduction works. I notice sometimes off and on in some jedi missions. My armor with adk absorbs no damage. I have range arms but I know for a fact Advance saber body hit should be hitting at least the chest. And with 75% armor break reduction on my armor, I took 1000-1500 points of damage with my armor doing nothing. Now my understanding of armor break reduction, reduces the amount of damage the armor break would effect me normally. When a jedi hits me for 1500points of dam, armor break reduction can't be working. I mean most of my fights the avg hit is 500points damage on to me from jedi. I sent a bug report, I just wonder if anyone else notice this or if it's a known issue or I just don't understand how it actually works. thx

Message Edited by Champion-Ahazi on 09-18-2005 02:31 AM



Auto Assault http://www.autoassault.com/index.html (NCsoft)
Gods & Heroes http://www.godsandheroes.com/ (Perpetual)
Dark & Light http://www.darkandlight.net/ (Farlan Entertainment)
Darkfall http://www.darkfallonline.com/ (Aventurine)
Dungeons & Dragons Online http://www.ddo.com/ (Turbine)
Lords of the RIng Online http://lotro.turbine.com/ (Turbine)
RF Online http://www.codemasters.com/rfonline/news.php (Codemasters)
Star Trek Online http://www.startrek.perpetual.com/ (Perpetual)
Tabula Rasa http://www.playtr.com/ (NCsoft)
Vanguard: Saga of Heroes http://www.vanguardsoh.com/ (Sigil Games Online)
Champion-Ahazi
Sun Sep 18, 2005 2:32 am
#2

Maybe I don't understand how armor break reduction works. I notice sometimes off and on in some jedi missions. My armor with adk absorbs no damage. I have range arms but I know for a fact Advance saber body hit should be hitting at least the chest. And with 75% armor break reduction on my armor, I took 1000-1500 points of damage with my armor doing nothing. Now my understanding of armor break reduction, reduces the amount of damage the armor break would effect me normally. When a jedi hits me for 1500points of dam, armor break reduction can't be working. I mean most of my fights the avg hit is 500points damage on to me from jedi. I sent a bug report, I just wonder if anyone else notice this or if it's a known issue or I just don't understand how it actually works. thx


*also on the bh forum*



Auto Assault http://www.autoassault.com/index.html (NCsoft)
Gods & Heroes http://www.godsandheroes.com/ (Perpetual)
Dark & Light http://www.darkandlight.net/ (Farlan Entertainment)
Darkfall http://www.darkfallonline.com/ (Aventurine)
Dungeons & Dragons Online http://www.ddo.com/ (Turbine)
Lords of the RIng Online http://lotro.turbine.com/ (Turbine)
RF Online http://www.codemasters.com/rfonline/news.php (Codemasters)
Star Trek Online http://www.startrek.perpetual.com/ (Perpetual)
Tabula Rasa http://www.playtr.com/ (NCsoft)
Vanguard: Saga of Heroes http://www.vanguardsoh.com/ (Sigil Games Online)
KammaRocca
Sun Sep 18, 2005 2:40 am
#3







Champion-Ahazi wrote:


Maybe I don't understand how armor break reduction works. I notice sometimes off and on in some jedi missions. My armor with adk absorbs no damage. I have range arms but I know for a fact Advance saber body hit should be hitting at least the chest.


I thought all hits were random regardless of what they're called.


And with 75% armor break reduction on my armor, I took 1000-1500 points of damage with my armor doing nothing. Now my understanding of armor break reduction, reduces the amount of damage the armor break would effect me normally.


It's a 75% chance of the armor break failing to break the armor, not a reduction in total damage. If you mean you have cybernetics when you say range arms, that's probably where the damage is coming from.


When a jedi hits me for 1500points of dam, armor break reduction can't be working. I mean most of my fights the avg hit is 500points damage on to me from jedi. I sent a bug report, I just wonder if anyone else notice this or if it's a known issue or I just don't understand how it actually works. thx




Message Edited by KammaRocca on 09-18-2005 02:42 AM

CaixCatab
Sun Sep 18, 2005 2:59 am
#4

No, all body related hits are indeed targeted. I watched a poor lad who was wearing full armour besides his helmet take a few headshots. Armour was not a factor in any of those hits.


As for your problem, I'm fairly sure that the to-hit locations are now divided in a way that means the arms counts the same as torso. Which would mean bodyhit has a chance of hitting the arms, which would explain your problem.



-This message was deviously brought to you by:
Caix Catab S Darok Catab _ Hoti Catab
[Avenger] [Dead-Eye] [Businessman]
[INCAP]
"All warfare is based on deception. Hence, when able to attack, we must seem unable; when using our forces, we must seem inactive; when we are near, we must make the enemy believe we are far away; when far away, we must make him believe we are near."
Catab Trading and Clothing
2565 -4844 outside Mos Eisley Tatooine



ganesh666
Sun Sep 18, 2005 3:52 am
#5



Champion-Ahazi wrote:
Maybe I don't understand how armor break reduction works. I notice sometimes off and on in some jedi missions. My armor with adk absorbs no damage. I have range arms but I know for a fact Advance saber body hit should be hitting at least the chest. And with 75% armor break reduction on my armor, I took 1000-1500 points of damage with my armor doing nothing. Now my understanding of armor break reduction, reduces the amount of damage the armor break would effect me normally. When a jedi hits me for 1500points of dam, armor break reduction can't be working. I mean most of my fights the avg hit is 500points damage on to me from jedi. I sent a bug report, I just wonder if anyone else notice this or if it's a known issue or I just don't understand how it actually works. thx

Message Edited by Champion-Ahazi on 09-18-2005 02:31 AM





I'd get rid of those cybernetic arms if i were you, they create armour holes, and specific moves do hit in specific places, such as body hit which hits the arms/chest I believe which is proven by the amount of damage you took. The arms are only good for taking out turrets really,
BloodMonk
Sun Sep 18, 2005 3:56 am
#6

cyvernetic arm = armor hole


some specials are more likely to hit certain parts, I'd imagine bodyhit being more likely to hit you upper parts, chest/arms


range arm are completely useless is you don't stay out of range of the jedi btw....



and ffs people PLEASE sto saying AB is a 75% reduction in chance to get AB'd



IT LOWERS THE AB EFFECT 75% (anyone who can read can make that out)





Proud Member of -BLOOD-

I HATE GRINDING)

"Invader's blood marches through my veins like giant radioactive rubber pants! The pants command me! Do not ignore my veins!"

Managing the Bloodmonks Weapon Facility (aka Sly's Slavepit), Producer of fine specialty weapons.
BloodMonk
Sun Sep 18, 2005 4:02 am
#7

once again...get rid of the arms, wearing 4 pieces or armor less than normal = huge armour hole



Proud Member of -BLOOD-

I HATE GRINDING)

"Invader's blood marches through my veins like giant radioactive rubber pants! The pants command me! Do not ignore my veins!"

Managing the Bloodmonks Weapon Facility (aka Sly's Slavepit), Producer of fine specialty weapons.
KilferfUhn
Sun Sep 18, 2005 4:31 am
#8






BloodMonk wrote:

cyvernetic arm = armor hole


some specials are more likely to hit certain parts, I'd imagine bodyhit being more likely to hit you upper parts, chest/arms


range arm are completely useless is you don't stay out of range of the jedi btw....



and ffs people PLEASE stop saying AB is a 75% reduction in chance to get AB'd



IT LOWERS THE AB EFFECT 75% (anyone who can read can make that out)






QFE




*KILF*KILF*KILF*KILF*KILF*KILF*KILF*KILF*KILF*KILF *KILF*KILF*KILF*KILF*KILF*KILF*KILF*KILF*KILF*KILF *KILF*KILF*KILF*KILF*KILF*KILF*KILF*KILF*KILF*KILF *KILF*KILF*KILF*KILF*KILF*KILF*KILF*KILF*KILF*KILF *KILF*KILF*KILF*KILF*KILF*KILF*KILF*KILF*KILF*KILF *KILF*KILF*KILF*KILF*KILF*KILF*KILF*KILF*KILF*KILF *KILF*KILF*KILF*KILF*KILF*KILF*KILF*KILF*KILF*KILF *KILF*KILF*KILF*KILF*KILF*KILF*KILF*KILF*KILF*KILF
Champion-Ahazi
Sun Sep 18, 2005 6:29 am
#9



not even worth to say, I reported it as a bug, so if it is one soe will fix it maybe one day.



Message Edited by Champion-Ahazi on 09-18-2005 06:41 AM



Auto Assault http://www.autoassault.com/index.html (NCsoft)
Gods & Heroes http://www.godsandheroes.com/ (Perpetual)
Dark & Light http://www.darkandlight.net/ (Farlan Entertainment)
Darkfall http://www.darkfallonline.com/ (Aventurine)
Dungeons & Dragons Online http://www.ddo.com/ (Turbine)
Lords of the RIng Online http://lotro.turbine.com/ (Turbine)
RF Online http://www.codemasters.com/rfonline/news.php (Codemasters)
Star Trek Online http://www.startrek.perpetual.com/ (Perpetual)
Tabula Rasa http://www.playtr.com/ (NCsoft)
Vanguard: Saga of Heroes http://www.vanguardsoh.com/ (Sigil Games Online)
Champion-Ahazi
Sun Sep 18, 2005 6:37 am
#10



not even worth to say, I reported it as a bug, so if it is one soe will fix it maybe one day.

Message Edited by Champion-Ahazi on 09-18-2005 06:41 AM



Auto Assault http://www.autoassault.com/index.html (NCsoft)
Gods & Heroes http://www.godsandheroes.com/ (Perpetual)
Dark & Light http://www.darkandlight.net/ (Farlan Entertainment)
Darkfall http://www.darkfallonline.com/ (Aventurine)
Dungeons & Dragons Online http://www.ddo.com/ (Turbine)
Lords of the RIng Online http://lotro.turbine.com/ (Turbine)
RF Online http://www.codemasters.com/rfonline/news.php (Codemasters)
Star Trek Online http://www.startrek.perpetual.com/ (Perpetual)
Tabula Rasa http://www.playtr.com/ (NCsoft)
Vanguard: Saga of Heroes http://www.vanguardsoh.com/ (Sigil Games Online)
Sundal
Sun Sep 18, 2005 8:41 am
#11


Yup, armor break always lands. The slice just reduces the damage.


Which is what we want. If it worked the other way and armor break could only land 25% of the time, we wouldbe screwed.
Giant2005
Sun Sep 18, 2005 10:42 am
#12

I get this too....I wear a full suit of ris (minus gloves and boots) all AB sliced and with 6500 energy/kinetic protection and still get hit for 1500 dam - my armor isn't doing much at all, my TKM has less melee defence (both toons have improved cob) and is meant to have no AB protection and only 6000 protection innate but the TKM gets hit for approx 200 where my other toon gets hit for 1500


Something in the armor obviously isn't working right





TASCA
Colonel of the Rebel Army
Master of the Ancient Art of the Teras Kasi
Best looking Trandoshan in all of Bria
Creator of the Worst Sig in Bria

LittleChuck
Sun Sep 18, 2005 6:25 pm
#13

Thought the 75% was a chance that the armor break wouldn't stick. If it does - then you are scr3wed. As for the TKM defenses, makes me wonder. Must be a glitch in there somewhere.

Page 1 of 2
Previous Next