Bounty Hunter Archive
Thread: It's sad that to complete BH missions you need a cookiee cutter template..
being able to heal is a core requirement for any bh.. .. I mean you hunt ppl eventually they are gonna shoot back.. ..so what do you do when they do?
At least basic medic needs to be worked into your template I mean imagine a weaponsmith with no vendor of any kind? Yeah he / she can make a living but its gonna be much harder that if they did have a solid place to sell their goods. There are many different ways to work into medic thats up to you could go
medic xx2x, medic xx3x,medic xx4x, or even go into either Doc or CM.
Supplement any lost Healing eff+ with some food for that +40 and you can heal yourself enough to stay alive. Invest in a droid as well.. .. .. We don't send troops to war without any type of medic so how you gonna hunt in an army of one without it? Can be done sure.. ..
TraceAntilles wrote:
I have the best armor ingame, an MBH with another specialty and a very high powered gun. But even doing a BH mission on an NPC is too tough without an elite medic skill. Why does SOE want cookiee cutter BH's running around with medic and BH as their only options? Doesn't this erase individual thought?
OK will someone explain to me about this healing lark POST CU.
For some reason i seem to have missed the right train. lol
MY temp atm is mbh / 0400 cm / M pistol
Basically what is my best heal. It seems to me that most jedi's can out heal me on any given day.
On the other hand, i have a jedi myself, and seem to have fought other BH's who can heal themself to infinity.
Can someone please expalin to me about healing etc./beg .
/thanks ahead of time
Depends on the template, but I can tell you with just some medic I was able to heal myself very well. Bactashot and Bacta toss are on different timers so you can run them consecutively - couple that with a Healing Efficiency shirt and some snowcake and your a tough cookie. Now add to that stim D's which you can use quite a bit if you know what you're doing and you have almost infinite heals when you match this combo up with the right timing/foods/drinks.
I'm also working on CM 0-4-0-0 - my heals have been fine with just the Medic skills.
TraceAntilles wrote:
Ah forget it, this is my point though. Requiring another skill to do some other skill leaves no room for individual thought. If it's going to be necessary to get merchant in order to CRAFT something, then yes merchant should be innate in that crafters abilities but its not. It IS required to have medic in order to BH.
I dont get that...
TraceAntilles wrote:
Ah forget it, this is my point though. Requiring another skill to do some other skill leaves no room for individual thought. If it's going to be necessary to get merchant in order to CRAFT something, then yes merchant should be innate in that crafters abilities but its not. It IS required to have medic in order to BH.
medic xx4x gets all your healing eff + mods while the CM line x4xx is all bio-supp + and that doesnt help any with helaing. In CM the 4xxx line is your healing tree and adds all the + to healing eff as well as adding all the beefed up heals. I am currently using 4xxx in CM for my base healing so my heals look kinda like this:
Bacta Shot @ 1100ish - Have some healing eff + tapes this number does not include the healing eff +40 food added in. Quick cooldown.
Bacta Spray @ 1250ish - Advanced bacta spray can use on the move like the above eats up more mind though.
Stim D's /w Ruby biel @ 1300 - Stim D's /w ruby will give you that extra "Umph" in case your armor is not protected against armor break and he lands on on ya. Or if they just get the damage rolling for a sec or two.
Bacta Toss @ 1100ish - Rarely use this as it can only be done while holding still.. .. bleh
Those are about what I heal for and my mind tends to deplete after about 15min if I am unprepared and do not have my food cycled correctly. If I have all my food going right and I am ready formy mark they can go on much longer depending on different factors and all if the Jedi can even last that long of course.
With your temp I would switch to either 4xxx CM or medic xx4x to get some healing eff working for ya. Lots of people have success with 4xx4 CM or even MCM and maybe just keep pistols xxx3 for the root. Just my 2 cents im sure some more will have varying ideas as well.