Bounty Hunter Archive

Thread: Unhuntable Jedi -- remove them from the Terminals

Kreepy
Fri Oct 14, 2005 4:22 pm
#1

Could our correspondent please lobby to get Kashyyyk and Space Jedi either removed from the terminals or give us their name so we can research and at least know where we can set a trap for them.As it is now they may as well be offline. On Kash without droids and or a name with the multiple instances it is a near imposibility and in space there isnt anything we can do. Pulling these missions is a wasted effort, I allready waste enough time on house sitters.


Kreepy
Jozhur
Fri Oct 14, 2005 4:40 pm
#2

How about just automatically giving us a WP to them, root them until we arrive and maybe debuff them for us too...


Sheesh!!


Just drop the mission and get another...it's annoying, but maybe if we stop complaining about the little things, the big things *might*get taken care of.






IGN: SpacemanSpliff

Former Jedi Hunter. Future...?
Frag99
Fri Oct 14, 2005 5:07 pm
#3






Jozhur wrote:

How about just automatically giving us a WP to them, root them until we arrive and maybe debuff them for us too...


Sheesh!!


Just drop the mission and get another...it's annoying, but maybe if we stop complaining about the little things, the big things *might*get taken care of.









This is not a little thing 43% of all missions are Jedi that are not huntable. Imagine if you wasted 43% of your time at work, how long do you think your boss is going to keep you around...hes going to FIRE YOU?


We are the boss here, we pay the bills with our subscription fees. If they don't start fixing this crap more of us are going to FIRE SOE.(I.E. Cancel accounts). Before you shoot your mouth off get educated on the problem.


BTW: Expect this problem to increase as the Jedi are now aware how big an issue it is over in BH land, so how do you think they are reacting....not by logging out oh no...now MORE or them are pulling this garbage.


FIX THE HOUSE SITTING, KASHYYYK, SPACE Jedi: Remove them from the terms and have droids report they are not trackable.


magneto2
Fri Oct 14, 2005 5:40 pm
#4

where did u get 43% from? i see tons of jedi running around and dueling in starports


just get a new mission






MaGnEtODark Jeedai "Carebear"
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Cphopp
Fri Oct 14, 2005 5:53 pm
#5

hmm I came up with 0% myself...


maybe it's because i'll wait for them to land or move planets ( doubt there are jedi that NEVER leave kashhyk in 3 days )...and actually hunt them...


instead of expecting to instantly drive up wham bam thank you for that 100k mam jedi killing so many BHs seem to expect these days no stealth...no hunting ( there's a reason we got 3 days on the missions )...no work



Chop's Shop *** 90 , 6100 *** 700m from Nym's : Lok
Bria : WRATH : Cphopp : Pre-CU Bounty Hunter Extraordinaire
Xafen:Master Shipright:12 pt Master Droid Engineer:Master Artisan:Merchant
Previously Cphopp 70 Wizard of Kane Bayle : EVOLUTIA

magneto2
Fri Oct 14, 2005 5:59 pm
#6

yeah, i think some BH expect to find the jedi in 20 minutes, mission over




MaGnEtODark Jeedai "Carebear"
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Niccolado
Fri Oct 14, 2005 6:06 pm
#7



Frag99 wrote:


Jozhur wrote:

How about just automatically giving us a WP to them, root them until we arrive and maybe debuff them for us too...

Sheesh!!

Just drop the mission and get another...it's annoying, but maybe if we stop complaining about the little things, the big things *might*get taken care of.




This is not a little thing 43% of all missions are Jedi that are not huntable. Imagine if you wasted 43% of your time at work, how long do you think your boss is going to keep you around...hes going to FIRE YOU?
We are the boss here, we pay the bills with our subscription fees. If they don't start fixing this crap more of us are going to FIRE SOE.(I.E. Cancel accounts). Before you shoot your mouth off get educated on the problem.
BTW: Expect this problem to increase as the Jedi are now aware how big an issue it is over in BH land, so how do you think they are reacting....not by logging out oh no...now MORE or them are pulling this garbage.
FIX THE HOUSE SITTING, KASHYYYK, SPACE Jedi: Remove them from the terms and have droids report they are not trackable.





Jedi players also pay subscription for this game.

I think this debate shows us how good the BHs really have it atm.




__A s p i r i n g S i t h L o r d______________________________
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W9
gggggggggggggggggggggggggggg)


Darkness hath meConsumeth.
Part of Darkness I hath Becometh


SamousNemo
Fri Oct 14, 2005 7:16 pm
#8






magneto2 wrote:

where did u get 43% from? i see tons of jedi running around and dueling in starports


just get a new mission








The percentage comes from an older research thread where 21% of bounties were found inside houses, 9% were AFK and cloaked, and 13% were on Kash.


Certain ideas to fix all three would be a) remove game features that allow AFK "play", b) remove bounties from the terminals if they remain static for a long period of time, or c) have droids notify if you target is static, or at the least, inside a house (launching a seeker from any planet will tell you if he's on Kash)


Personally,I wish the Devs wouldstop jerking us around when it comes to Kashyyyk. We've been told (in the past) that Kash was designed to add un-interupted content. Unfortunately that "content" includes static grinding for Jedi (and non-Jedi alike). When the droids were disabled after partially working before many of us surveyed the instances and then scoured the terminals for names to match. Shortly thereafter bounties were made anonymous, thus killing the afore-mentioned technique.


My point is that if we aren't supposed to hunt on Kash, why not just remove Jedi from the terminals as soon as they touch down on the planet? Of course I can't speak for everyone (especially not for the dedicated hunters who brave the filthy planet), so I'd only push a change like this if I felt there was enough community push...




-Samous Nemo; Dirty, Lowlife, Bounty Hunter Scum
Former Bounty Hunter Correspondent
Call me "Sam"
Phillopian
Fri Oct 14, 2005 7:23 pm
#9






Kreepy wrote:

Could our correspondent please lobby to get Kashyyyk and Space Jedi either removed from the terminals or give us their name so we can research and at least know where we can set a trap for them.As it is now they may as well be offline. On Kash without droids and or a name with the multiple instances it is a near imposibility and in space there isnt anything we can do. Pulling these missions is a wasted effort, I allready waste enough time on house sitters.


Kreepy









MeEtYoUrMaKeR
RIP Dec.20th 2005
MeEtYoUrMoM
AD_Maj
Fri Oct 14, 2005 7:24 pm
#10

How about grunt your teeth and do the mission anyways? Thats what I did. Theres actually a tip I used and every jedi found ended up dieing AFK.



Be a bounty hunter.


Once you complete the mission and have the jedi dead at your feet, you will



  1. Feel 125% more proud than if you killed the jedi on dantooine or naboo.

  2. Teach the jedi a lesson.

FYI, I find it useful to find one jedi on yourfaction (unless your a known same faction hunter, then your screwed ) and ask him where hes grinding. They always tell me






AlphaDeltha
Pre-CU Bounty Hunter, and damn proud.
BobaFettish
Fri Oct 14, 2005 7:59 pm
#11

Finding Jedi on Kasyyk is Easy.


There are only a few places they really hang out there & more often then not, they are Totally AFK & in large "AFK" Groups.


Group with other BH & form a team, with several scouting these places & informing the other Group members what Instance the Jedi are hiding on each day, so that should they get one on Kashyyyk, they know right off, where to go.


I Find "GREAT" pleasure in Killing AFK Jedi on Kashyyyk & Long for the mark to be there with every Jedi mission i take... "It's Just the coolest fun to be had"!!!


Now, as for Space..............


Well heres my take on that..


I Think Probots should work for locating Jediin space, or atleast, a new type of droid should be made to locate jedi in space & that PvP privies, should be given to BH whom are tracking a Jedi that is in space or moves there.


In the acctual SW universe, Bountyhunters are able to blow the crappers out of a mark in space, so why shouldn't we get the ability also.


Well theres the Twitch thing, that might make space hunting seem unfair to some, but that still applies to going to Kessel or Deep Space. If you are Overt in space you accept the risk of getting blown to bits, so being a jedi whom is willing to get on the Terminals should also accept the risk of being targeted in space.


If he isn't a good pilot, then he should go sit in one of the Kashyyyk Instances & wait for me there.....hehehehehehehe




------------------------------------------
CU -> "CRAP UNLEASHED" <- CU
NGE-> "No Good Excuse" <-NGE
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>>Accaounts Cancelled 12.00 am 24 / 11 / 2005<<
dcr480
Fri Oct 14, 2005 9:01 pm
#12


Hunting in space would be a good addition if the whole space pvp system wasn't for the lack of a better word Crap!

BobaFettish
Fri Oct 14, 2005 9:33 pm
#13



Personally, I think Space in general in SWG is utter crap.


I would liked to have seen them use the full X Vs Tie Engine out there instead of the 1/2 arsed attempt to copy it in this game.


The combat its self is farly low budget & weapon Loadouts are crap. Atleast in X Vs Tie & other games you had a better weapons cyclig & Better Missile launching & targeting system. The damage was more realistic & so was the manouvering. And the Controls & Keyboard commands were 100 times more complex & better than what we have.


One other game I like for its Space content is Freelancer. Although it dose not support Joystick, the idea behind it is awsome & the combat system is "well litterally un-equeled in any game i have played to date".


And the space Zones themselves in Freelancer are not just Visually beutiful, but they are Utterly huge!!


I love flying round an acctual planet to see whats on the other side (Much better than a simple Animated .Gif in the background) & the ability to dock on stations & the realistic landing sequences. I love going through a Debris or asteroid field that acctually interact & have orbital paths with real "static objects to shoot out of the way or collide with" (unlike SWG where all static space objects are totally mundane). And real NPC interaction. And to add insult to injury for SOE, The stunning Universe in FL was all done on 1 CD!!!!


I think SOE Execs & Devs should have played a little X Vs Tie & Freelancer befor they Designed JTL.


Infact, now that I have mentioned it, I am in the mood for a good session of Freelancer...hehehehe I think I'll install it & play on one of their Dedicated servers for a few weeks & have some acctual fun....LOL

Message Edited by BobaFettish on 10-14-2005 09:38 PM



------------------------------------------
CU -> "CRAP UNLEASHED" <- CU
NGE-> "No Good Excuse" <-NGE
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>>Accaounts Cancelled 12.00 am 24 / 11 / 2005<<
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