Bounty Hunter Archive
Thread: New action and mind costs on healing...
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Orthell
Fri Oct 07, 2005 7:44 am
#2
KRAKEN666 wrote:how is this going to effect you?
15% action cost on healing, well my cm4000 skills just took a blow. No more endless weapon and heal spamming.
SoupyC
Fri Oct 07, 2005 7:49 am
#3
Where are you seeing this? Pre-pub 24 patch notes don't have anything, at least not that I saw.
Elo
Elo
Orthell
Fri Oct 07, 2005 7:51 am
#4
SoupyC wrote:
Where are you seeing this? Pre-pub 24 patch notes don't have anything, at least not that I saw.
Elo
Numerous test center reports from players, a silent nerf.
Maxil
Fri Oct 07, 2005 8:14 am
#7
here is the figures from some testers
bacta shot : 15% action 10% mind
bacta jab : 13% action 5% mind
bacta spray : 20% action 12% mind
bacta toss : 17% action 10% mind
bacta shot : 15% action 10% mind
bacta jab : 13% action 5% mind
bacta spray : 20% action 12% mind
bacta toss : 17% action 10% mind
-Sene-
Fri Oct 07, 2005 8:16 am
#8
action isnt so bad, since you can anctually regen some action fairly quickly
but dont add more mind cost, even with doc duffs and spiced tead that stuff barely moves up as it is.
Orthell
Fri Oct 07, 2005 8:19 am
#9
-Sene- wrote:action isnt so bad, since you can anctually regen some action fairly quicklybut dont add more mind cost, even with doc duffs and spiced tead that stuff barely moves up as it is.
I agree, but of course I have both MBH and Jedi. I think it might bring some more balance and force people to choose more wisely between healing and spamming more damage.
Traal_
Fri Oct 07, 2005 8:21 am
#10
Maxil wrote:
here is the figures from some testers
bacta shot : 15% action 10% mind
bacta jab : 13% action 5% mind
bacta spray : 20% action 12% mind
bacta toss : 17% action 10% mind
holy dookie!
I'm assuming that stims are unaffected (that would suck otherwise)
Agree, less spamming of combat specials is all I see at the moment. I still need to heal, and if something has to go it'll be the specials. Oh well, longer fights for me! WOOHOO!!!!
o_O
- Traal
Kettemoor
SoupyC
Fri Oct 07, 2005 8:57 am
#11
Well, from the figures, I don't really see this as a bad thing. It will effect me, but it will only force me to get better at what I do. I never liked "soloing" (pre- or post-CU) as a game play concept and this brings things a little more in line with what would be realistic and acceptable. (I know, I know...its Star Wars. Realism kinda needs to be thrown out the window. But come on...someone soloing a Double-elite Rancor? Please.)
Elo
Elo
bmill
Fri Oct 07, 2005 9:07 am
#12
And we move back to the Pre-CU era.... whoever controls the mind, owns you.
That was the recipie for PvP success before.... whack the mind, can't heal it. That seems to be what it will be now. But I guess it's not sooooooo bad. Should lend to help with argued "overpoweredness" of MCMs, but it sucks for them.
-Sene-
Fri Oct 07, 2005 10:19 am
#13
guess ill have to get that mind buff crystal, lol, or stack tea with spice and make sure all my fights dont make it to the downer
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