Bounty Hunter Archive
Thread: Is this a good temp?
I'd want novice medic somewhere for soloing. You drop basic bacta shot on yourself while moving, and in combat. I like it simply for decreasing down time. Yes, I know you can use stims. I tried MBH/MC on test and it was both fun and effective. What you have there looks to bring quite a lot to groups, and you will be able to solo. Movement debuffspecials combined with scout 4XXX makes kiting melee mobs a breeze.
Message Edited by Xoreshear on 04-30-2005 06:46 PM
I got master SL, master carbs,BH 4 4 0 0 and forced ranged speed 1-4 tiers. Using rally then duelist stance will increase your defense alone to about300 not including the +30 to melee and ranged you get from passives and then your other defense, this is for only 30 seconds though. Use volleyfire on the jedi to increase the damage done and accuracy of you and your party shots. You also get to use the E5 carbine and have a nice selection of moves.
You also get full certs for battle and assault armor types. Retreat gives your party a 1 minute burst run and steady aim gives accuracy bonuses for 17-20 seconds.
RebelArchAngel wrote:
yes, but i would personally (if i wanted def, which i dont) go with def 4x4x, but thats just me
that was my first thought, but i've been hearing that valor>melee def...hmm now i'm torn
Message Edited by GholanRook on 08-11-2005 07:40 PM
I think I would go with this. Add some melee defense for the other jedi you'll be fighting with LS and add some extra innate jedi armor. With MLS and Valor you can block a lot of the ranged attacks. You might miss force feedback though when a powers user like me has you in choke.
GholanRook wrote:
thinking of going:
MLS
Defender 0044 4044
Enhancer 3402 3002
Healer 4000
its fun and good.
no damage penalty on force valor (if there is I haven't notice I can check again)
with force armor you have+70 innate jedi armor thats master defender. Force cost in armor..but how much time and force you spend on healing with lower armor...and armor break with force armor is like having armor break on a master defender but you have a 1500 heal and force run, root and a load of stuff to make you moblie.
focus on damage avoidance vs. damage absorbed. you won't be an uber tank but your heavy calvary with all the tricks you got.
Plus its fun to incap a master powers with his own choke with feedback
Message Edited by kryst1979 on 08-11-2005 04:50 PM
SpaceLana wrote:
I think I would go with this. Add some melee defense for the other jedi you'll be fighting with LS and add some extra innate jedi armor. With MLS and Valor you can block a lot of the ranged attacks. You might miss force feedback though when a powers user like me has you in choke.
GholanRook wrote:
thinking of going:
MLS
Defender 0044 4044
Enhancer 3402 3002
Healer 4000
that was sorta the idea, since it seems more ppl are going powers these days than in the past... still torn
oh well,don't worry about this trend....they are going to powers simply because they don't know powers....they will respec soon back to Mdef Mls
PS:i am a force wielder, and yes....i am completely crazy!!! i love all those little long lights ![]()