Bounty Hunter Archive
Thread: What do you think about this template?
Newap wrote:
Think id be alright laking the defense from tk? I guess with terrain negotiation i could keep away from them alright.
With Pistoleer, you need all the offense you can get. Use food, drink, and/or attachments to help with the rest. The defense you get in that line of TK does notmake up for the lackof offense, in my opinion.
/02cents
If you are looking for the best straightforward numbers in defense, speed, accuracy then I would say go MBH, Master Carbs and MAster MArksman. Check the numbers on the defense and accuracy on that when using a proton carbine.
I tried in test and it was outrageous in PvP.
Master Pistoleer
BH 3000
Master Marksman
It's pretty low on defenses, but i see a strong offense/tactics advantage.
Please Give Feedback/Modifications you would make.
Skill points remaining: 0
16000 Bounty Hunter
91000 Carbine Weapons
917550 Combat
4891000 Pistol Weapons
4891000 Rifle Weapons
45500 Scouting
Bounty Mission Difficulty +3
Burst Run Efficiency +40
Camping +5
Carbine Accuracy +40
Carbine Defense +20
Carbine Speed +20
Creature Harvesting +15
Creature Knowledge +5
Droid Precision +120
Droid Speed +80
Droid Tracking Speed +40
General Ranged Accuracy +215
General Ranged Speed +60
Mask Scent +70
Melee Defense +115
Pistol Accuracy +40
Pistol Defense +50
Pistol Speed +45
Ranged Defense +175
Rifle Accuracy +85
Rifle Defense +30
Rifle Speed +65
Terrain Negotiation +40
Tracking Droid Effectiveness +50
Tracking Droids +4
Trapping +5
Advanced Aim
Advanced Firearm Strike
Advanced Quick Draw
Advanced Sniper Shot
Advanced Startle Shot
Advanced Stopping Shot
Aim
Aimed Shot
Aimed Shot
Aimed Shot
Assault Armor Accuracy Mitigation 20%
Assault Armor Movement Mitigation 30%
Assault Armor Rate of Fire Mitigation 10%
Blind Recovery
Blind Recovery
Body Shot
Burst Shot
Conceal Shot
Cover Up
Disarming Shot
Dive Shot
Dizzy Recovery
Dizzy Recovery
Droid Find
Droid Track
Duelist Stance
Fan Shot
Firearm Strike
Firearm Strike
Firearm Strike
Harvest Corpse
Head Shot
Improved Aim
Improved Body Shot
Improved Burst Shot
Improved Conceal Shot
Improved Disarming Shot
Improved Fan Shot
Improved Firearm Strike
Improved Head Shot
Improved Knee-Cap Shot
Improved Quick Draw
Improved Sniper Shot
Improved Startle Shot
Improved Stopping Shot
Intimidate Shot
Kip Up Shot
Knee-cap shot
Knockdown Recovery
Lethal Shot
Mask Scent
Overcharge Shot
Placed Shot
Placed Shot
Placed Shot
Quickdraw
Rapid Fire
Reconnaissance Armor Accuracy Mitigation 10%
Reconnaissance Armor Accuracy Mitigation 10%
Reconnaissance Armor Accuracy Mitigation 30%
Reconnaissance Armor Accuracy Mitigation 30%
Reconnaissance Armor Accuracy Mitigation 40%
Reconnaissance Armor Accuracy Mitigation 40%
Reconnaissance Armor Movement Mitigation 10%
Reconnaissance Armor Movement Mitigation 10%
Reconnaissance Armor Movement Mitigation 20%
Reconnaissance Armor Movement Mitigation 20%
Reconnaissance Armor Rate of Fire Mitigation 30%
Reconnaissance Armor Rate of Fire Mitigation 30%
Reconnaissance Armor Rate of Fire Mitigation 40%
Reconnaissance Armor Rate of Fire Mitigation 40%
Reconnaissance Armor Rate of Fire Mitigation 60%
Reconnaissance Armor Rate of Fire Mitigation 60%
Roll Shot
Sniper Shot
Startle Shot
Stopping Shot
Stun Recovery
Stun Recovery
Warning Shot
Or this template
MBH
MRifleman
Medic 3440
or
MBH
MRifleman
Medic 0440
Combat Medic Novice
What do ya think of that? Or should i just stick with
MBH
MRifleman
MMarksman
Pistols 0001 (will be 0003)
What about
MBH/ Mrifleman / Master Marksman/ pistoleer /0/0/0/1 With FS boxs (classified... :shifty![]()
It Owns.