Bounty Hunter Archive
Thread: **Something seriously wrong with Jedi missions**
This is freaking rediculous. They posted nothing about this garbage when publish 24 went live.
8100 energy resistance armor only absorbs 200 points of damage. The knockdown recovery bug is still at large. The NPC missions have increased in difficulty by at least 50% while the bossnpc targets remain un-killableby most MBH templates. I mean throw us a ****ing bone for christ sakes.
Message Edited by Nadias on 10-24-2005 09:27 PM
Nathanielstarr wrote:
yes noticed it to. I'm wondering if it's a change in armorbreak or they were using a squad leader. But yes I have 8108 energy armor 6000 to elemental 75% armor break slices and my armor is only blocking about 20%
SL buffs dont work on Jedi's when TEF'd. Could be lag? Or more than likely ANOTHER stealth nerf.
Ever stop to consider that AB sliced armor is bugged again? THere have been problems with AB slices since they were introduced?
Ho'mer
Message Edited by Opie76 on 10-24-2005 09:15 PM
RoundWallKing wrote:
Alot of Jedi are using a weird exploit, if you put an avian egg in your LS it makes you able to use mele attacks from 25M.
You have no f'n clue what you are talking about. You cannot put that in a saber. One of my toons is jedi and I have tried. It does nothing.
Opie76 wrote:
RoundWallKing wrote:
Alot of Jedi are using a weird exploit, if you put an avian egg in your LS it makes you able to use mele attacks from 25M.
You have no f'n clue what you are talking about. You cannot put that in a saber. One of my toons is jedi and I have tried. It does nothing.
lol,owned