Bounty Hunter Archive
Thread: A comparison of CM and Doctor (warning, long post)
+5 Bio-suppression efficiency
+10 Medical assembly
+10 Medical experimentation
+15 Cure efficiency
+15 Ranged defence
+15 Melee defence
Improved Bacta Shot
Improved Bacta Infusion
Imroved Bacta Jab
Improved Heal Wounds
Drag incapacitated player
Diagnose
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vs.
+5 Augmentation efficiency
+30 Bio-suppression efficiency
+10 Medical assembly
+10 Medical experimentation
+20 Melee defence
+20 Ranged defence
+10 Medical warfare efficiency
Advanced Bacta Toss
Advanced Bacta Spray
Neurotoxin
Bacta Shot
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well since if your a bounty hunter you have to have the ranged support tree in marksman anyway its less skill points overall to take combat medic as u only need 1 tree in medic instead of 2 trees in medic now i could be wrong but thats my opinon
rock9001: You spend the exact same amount of skillpoints for CM4000 as for Doc4000 if you already have MBH. Both are one tree in Medic.
Thassk: Good abilities indeed, but you don't get them with CM4000.
MBH/Master (weapon) : 15+15+14+14+14+6+6+14+14+14+14+14+14+14+14+1+1=198 skill points.
Now, you say 4000 Doctor is better, so, lets test your hypothesis : 15 (novice med) + 14 + 14 (4040 medic) + 6 (novice doc) + 14 (4000 Doc). = 63. now. therein lies your problem, you should have realized at first that many wouldve seen the superiority of doc before you, but why still go CM?. This is why. 198 (MBH/Master Weapon) + 63 (4000 Doc) = 261 skill points. We are given 250.
MBH/Master (weapon) : 15+15+14+14+14+6+6+14+14+14+14+14+14+14+14+1+1=196 skill points.
Now, lets try 4000 CM : 15 (novice med) + 14 (0400 medic) + 6 (novice CM) + 14 (4000 CM). = 49. aha! here is your solution to your problem. 198 (MBH/Master Weapon) + 49 (4000 CM) = 247.
Now that is why everyone is 4000 CM. /bow
with master pistols master BH ... you could either have 4000 CM .. or novice doc ...maybe1 box up in the doc i forget ... where as the novice profession have a requisite of 2 SP in the first box the higher leveled combat profession take 5 points for the first box into it ( not talking novice here ) and for doctor you need 2 medical tiers ....combat medic only 1 medic vertical row ... and a markman vertical row .. the marksmen already taken because its a prerequisite for BH.
when taking the cm 4000 .. you also gethave 3 SP left overwhich are invaluable to be put into the force sensitive melee defense tree for a +15 additive
buy some healing efficiency CA's and AA's ( as the bio e shirts are temporarily shut off, untill the devs find a way to balance jedi wearing all these bio e clothes )
and youll have the ability to heal 1500 per enhanced heal
bacta spray is nice because you can cast it while running and it doesnt slow you down .. which is great when kiting an enemy...plus the ranged treatment or healing speed CA's and AA'sdo seem to work in my opinion ... i have a +10 ranged healing speed CA and i could swear it makes me heal faster
Message Edited by Thassk on 07-23-2005 04:13 AM
Jolted wrote:
I TOTALLY missed this, that you had to have 2branches in Medic. Playing for 17 hours straight has its disadvantages.![]()
/comfort