Bounty Hunter Archive
Thread: Opinions on template
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Aeterna
Fri Mar 05, 2004 8:48 pm
#1
Ok I been working on a template so I get 1 skillpoint left, pls let me know what you think.
BH 3440 - figure I wante jedi missions and scrap LLC tree
Carbineer 0044 - The counter attack sounds nice and the AOE KD skill too!
Novice medic 0000 - for stim B healing.
How does this template sound? I get exactly 1 skillpoint left. Or are the MBH skills really worth it?
Tnx
Aeterna
Sat Mar 06, 2004 8:52 am
#3
Bad news what you talking about. Do you care to evolve that a bit?
Carbineer seem to actually be usefull now
Carbineer seem to actually be usefull now
Kal_Serrak
Sat Mar 06, 2004 8:55 am
#4
No increased accuracy, and you're missing the most powerful special in the game. Plus, defense isn't much of an issue given your template - nor is medic.
Aeterna
Sat Mar 06, 2004 12:08 pm
#5
I do get more accuracy +20 when moving. But I realised I'm missing out on dmg mitigation 3 if I dont go master.
where you refering to spray shot as most powerfull skill. Cant wait to try that one
Leathrewulfe
Sat Mar 06, 2004 12:20 pm
#6
I'm curious as well, what do you mean by "bad news"?
As far as accuracy:
I'm currently testing +125 vs. +180 carbine accuracy. So far, it really doesn't make that much of a difference. From what I can tell the effects of a special (e.g. KD, dizzy, etc) aren't tied to accuracy. Their chance-to-stick is actually checkedafter the shot hits. And the accuracy determines if the shot hits. The miss rate isn't much different from 125 to 180. Of course, this is all perception as I haven't been keeping empirical data. So, I may be on crack 
Aden_Nak
Tue Nov 30, 2004 12:53 pm
#8
. . .
Uh. . . well, first things first, I'd allocate some skill points.
Uh. . . well, first things first, I'd allocate some skill points.
giftopia
Wed Dec 01, 2004 1:03 am
#9
ah at last, sorry i couldnt get it to type in the box! anyhow yeah my template is bh 3444 and tka 0010 (work in progress) i hope to end up MBH and TKA 4440/0444. what u guys think?
RunningRoutes
Wed Dec 01, 2004 1:12 am
#10
giftopia wrote:
ah at last, sorry i couldnt get it to type in the box! anyhow yeah my template is bh 3444 and tka 0010 (work in progress) i hope to end up MBH and TKA 4440/0444. what u guys think?
If you plan on TKing, you might as well go full melee. Unless you want the additional droid bonus at MBH and range mitigation 3, as well.
If you do use this template, go TKA 0444... the defensive tree will serve you MUCH better than the mediation tree... granted you'll lose Power Boost (+500 to HAMs for my Zabrak; which is minor with buffs and whatnot) and Force Of Will (any Jedi worth his saber should run a constant /deathblow macro, so this won't work anyways).
giftopia
Wed Dec 01, 2004 1:18 am
#11
what do you think is the template i should go for to accompany MBH?
Esec
Wed Dec 01, 2004 1:42 am
#12
I run MBH/ some carbineer to increase accuracy and speed/Novice brawler for intimidate/ and Novice Medic for a little healing. If they are below Knight = die or have to force run and if they are high level bring a few well trained friends 
Message Edited by Esec on 11-30-2004 12:43 PM
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