Bounty Hunter Archive
Thread: where did it go?
SmugglerPie wrote:That's something we would all like to know. Now if only the Devs would actually talk to us, we might be able to find out.
fat chance.
Egowyn wrote:
before publish 19 there were TWO parts of smuggler's changes one for slicing...and one for smuggler missions you know the IMPORTANT part.....these were posted in the "in concept" thread of game development, but now they are gone, What gives?
You JUST noticed? They both disappeared just before the new slicing went to Test Center. I suppose they thought if they took them down we couldn't easily compare the POS slicing they GAVE us to the one we discussed for FIVE FREAKING MONTHS.
Egowyn wrote:before publish 19 there were TWO parts of smuggler's changes one for slicing...and one for smuggler missions you know the IMPORTANT part.....these were posted in the "in concept" thread of game development, but now they are gone, What gives?
hahahhahahahahaha, oh, it's simple.
they "cleaned up" their posts, to get rid of "obsolete" information. Gives you hoperight?
QED
Egowyn wrote:
Well other than the "out of tune" portion of the new slice system, everything that was suposed to be done, was done.
Errrr... are we talking about the same documents? You know, the... really cool-looking ones?
Egowyn wrote:
Well other than the "out of tune" portion of the new slice system, everything that was suposed to be done, was done.
Really? I guess I didn't get my mini-game included in my Publish 19.
Egowyn wrote:
Well other than the "out of tune" portion of the new slice system, everything that was suposed to be done, was done.
Bzzzzzt. Wrong.
The In Concept Slicing docs had an entirely new system where player skill would take a part. It also had a nice, new interface somewhat reminiscent of the one the ID's have.
Instead, we got the old bait and switch. This new system is mindless clicking, just as before, just with uber loot drops that are now selling for millions of credits.
SmugglerPie wrote:
Egowyn wrote:
Well other than the "out of tune" portion of the new slice system, everything that was suposed to be done, was done.
Bzzzzzt. Wrong.
The In Concept Slicing docs had an entirely new system where player skill would take a part. It also had a nice, new interface somewhat reminiscent of the one the ID's have.
Instead, we got the old bait and switch. This new system is mindless clicking, just as before, just with uber loot drops that are now selling for millions of credits.
survey says....
*DING DING*
"bait and switch"!!!
tell em what he's won!...
it's a neeewwwwwwww publish for jedi!