Bounty Hunter Archive

Thread: Looking for some advice

Solace1
Mon Sep 22, 2003 4:06 am
#1

I just made novice CH. I've tamed a few pets, taught them commands, and sent them into battle (and watched them get slaughtered, hehe). I usually will go unarmed with a mob and then send in my pet to get a hit in before it goes down. Usually, the mob just turns on my pet and kills it in one shot .


Is this how people lvl in CH in the early stages? Do people even bother with the fighting aspect at this point? I'm sorry my thoughts are so jumbled. Just woke up not too long ago. Any advice on lvling woudl be appreciated.




"In my culture, I would be well within my rights to dismember you."
Teal'c, Stargate SG-1

JtL Beta Tester since 9/21/04
pychoray69
Mon Sep 22, 2003 4:09 am
#2

I say give it a day or so to grow and gain some exp then it will take them hits a little bettet and you won't losse to much exp till 3-4 days later..some do the multipke small critters 110exp way around conjegated areas but some make it thru hunting harder thiings on like yavin 4 which isn't to hard a planet to fight on...do mamien misssions being you can take 1 on 1 and not get burnt



CHU
novice doc 0/0/1/1
novice pistoleer 1/1/2/1
novice ch 1/1/1/1

lowca
marcm000
Mon Sep 22, 2003 4:12 am
#3

or do your tactic with a ranged pet, like a buttterfly or something
Ghostlion
Mon Sep 22, 2003 4:16 am
#4

Give your critters a couple of days to mature and cut their first teeth. It may be annoying to get CH and not be able to use any pets in combat but that's going to be how it is. It was easier for me back in the day when I could tame just about anything at novice (Dewback and Giant Peko) and the babies were tough as nails compared to the newbie mobs. Even then they would still get whooped every now and then, though, so my main source of CH XP was TTR (Tame Train Release) and was all the way up to the point that I discovered that I could tame a baby kliknik and GCS and run them on a rampage through the newbie zone for poop-loads of CH XP without worrying about them being incapped. It was at that point that I realized why so many CHs had Cu Pas running around the newbie hunting grounds.


So since you're asking for advice, I'd say to TTR until your pets get big enough to survive a few fights with the newbie mobs (be sure to buy some pet stims if you're not a medic - no matter what some of the other CHs say, I will stand by pet stims. They aren't THAT expensive and have saved my pets from vitality loss a couple of times (I am guessing here (since I've only lost vitality on two pets once each) that if you store an incapped pet it is like a DB (because when I stored my incapped flap queen she lost vitality) and if you raise them with a stim they're ok . )) At that point, you should be able to make a clear decision about whether or not you want to continue TTR or hunt for your CH xp (or do both.)






Kageboushi Sukauto - Elder Creature Handler - Captain of the YT-2400 "Jolly Roger"
N
Now... Give us some more piratey ship textures! We want skull and bones textures for privateer pilots! ... I do, anyway.
P_Smear
Mon Sep 22, 2003 4:20 am
#5

It all depends. If your creatures are babies, then you can expect them to be taking to Vit damage, but I reccomend that you let them mature a little bit in your data pad. Bring them out occasionally, if you bring them out every once in a while, they should grow faster. Also, it depends on the type of pet that you got. Try to get stronger pets, look at resists, ham and armor. Good luck.



Papp <nMe>


Flurry: MCH/Ranger 4/4/2/4

Xixxix
Mon Sep 22, 2003 4:28 am
#6

Hmm. In my opinion,pet stims shouldn't be used solely to heal pets.They're too expensive compared to normal stims (a a single stack of B stims cost about 2 - 3k, while regular stims cost a few hundred credits a stack on my server), and unless you have another money making profession built up before becoming a CH, or you have wealthy friends, cash may very well be an issue as novice. The only advantage pet stims have is that they heal the pet's mind pool. So if your pet loses a lot of mind in combat, you can save them from an incap with a pet stim, since you can't make them do tricks while in combat. Honestly though, the mind pool is very rarely an issue for any of my pets, and most of the time the mob dies fast enough for me to be able to heal the pet with regular stims during the fight and just making it do tricks afterwards to heal mind. Since the pet stimsalso heal the mind pool, they have less healing power on the other pools than normal stims, too.


As for the rest, the others have pretty much said it all. Wait for your pet to grow up before using it in combat. You get as much ch xp per kill with it being a baby as you would with it as adult (unless that was fixed in the meantime, I'm really not sure), so it's not worth using babies in combat.




Nea Nenala ~ Master Creature Handler ~ Radiant ~ Haven
Nillan Nenala ~ Master Image Designer ~ Kauri ~ Ni
Ghostlion
Mon Sep 22, 2003 4:31 am
#7






Xixxix wrote:

Hmm. In my opinion,pet stims shouldn't be used solely to heal pets.They're too expensive compared to normal stims (a a single stack of B stims cost about 2 - 3k, while regular stims cost a few hundred credits a stack on my server



Zoinks! 2-3k? Man, stim Bs cost 400 credits on my server in Theed. I buy Stim Cs for 2k and they heal around 1k per use.





Kageboushi Sukauto - Elder Creature Handler - Captain of the YT-2400 "Jolly Roger"
N
Now... Give us some more piratey ship textures! We want skull and bones textures for privateer pilots! ... I do, anyway.
Xixxix
Mon Sep 22, 2003 4:33 am
#8

Oh and, a few other things: I don't think pets don't lose vitality every time they're incapped. They only lose vitality if they get death blowed.


I also don't think it matters at all if you pull your pets out of your datapad or not, pet growth seems to have a bit of a random component, but other than that, I only seems to depend on how much you're logged on. From my experience, all the pet growth tips that have made it into a few CH guides such as 'calling your pets will make them grow faster', 'feeding your pets will make them grow faster' or 'using your pet in combat makes it grow faster' are myths.




Nea Nenala ~ Master Creature Handler ~ Radiant ~ Haven
Nillan Nenala ~ Master Image Designer ~ Kauri ~ Ni
Solace1
Mon Sep 22, 2003 5:57 am
#9

Thx for all the advice guys. Does anyone have any suggestions as to what I should/can tame at this lowly lvl? I tamed and Eoopie (sp?) yesterday and it looks to be the best I can tame at this point (anything higher and it tries to kill me hehe. Found out the hard way with mound mite babies ).



"In my culture, I would be well within my rights to dismember you."
Teal'c, Stargate SG-1

JtL Beta Tester since 9/21/04
Emohh
Mon Mar 15, 2004 3:34 pm
#10

Hey all,


I'm currently 0-4-0-0 WS... I'm wondering what the next best skill to learn is and why? I'm also wondering if any skills will help me to get more xp and if I'm making the right kind of item, blaster-rifle barrel, or is there a higher xp producing item? thanks!!!


-Emohh
Chavabegga
Mon Mar 15, 2004 3:59 pm
#11

Go up the experimentation line. There is almost no point in producing a weapon until you have 4 in that because otherwise you have no assembly skills or experimenation points to work with.




Trader Revamp- Loot and Crafted Symbiosis

UDF Inc. Chu'unthor, Talus
-1258, -566
Emohh
Mon Mar 15, 2004 4:02 pm
#12

I was thinking that might be a good route to go... thanks!
Emohh
Mon Mar 15, 2004 4:07 pm
#13

... oh also what was the best item for me to craft to get fast xp...
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