Bounty Hunter Archive
Thread: A balance pass on Kashyyk. The answer?
Honestly, as someone who has only been to the Myyydril Caverns for it's content, I don't think nerfing the spawns there would be the answer. I mean, that place is easy enough as it is.
Why not a timer or something that boots you out of an Instance after, say, an hour? Granted, it would annoy some of the people doing quests (especially in the Myyydril Caverns), but it would solve the AFK problem.
tuffness55 wrote:
someone is made about mising his marks
Someone else just plain sucks at spelling.
SilverMamba wrote:Lower all the mobs on the ryatt trail and mydrill caverns to level 50 and increase the respawn time to 30 minutes. THen kashyyk can still be a quest and exploration planet, but not an exploitable one.As of tonight 4 out of 5 missions pulled were on kashyyk, the other one logged out right after I got to his planet. So 0/5 thanks....
Seriously, this game does not turn around us, jedi vs bh conflict, so think before you post. Ryatt and myyydril caverns are quite easy for a group - i'd rather have that difficulty increased, not lowered. So stop asking for nerfs that would break the game for other people.
You jedi and your 2 cents are noted.
Are the caverns easy? Yes, are they exploitable Yes.
Are the Trails easy? Yes, are they exploitable Yes.
You are missing the point, they can make everyone happy by just lowering the XP givin on the trail/cavern. It can be high level content but not exploitable.
Mxr133 wrote:
tuffness55 wrote:
someone is made about mising his marks
Someone else just plain sucks at spelling.
LOL!
Why don't you read back over what your original post, you did not ask for it to stay high level you asked for all mbs to be nerfed to lvl 50, this would destroy it as a quest planet. I have been through most quests on Kash, because they are enjoyable to do, also with no group vis ppl who hunt mobs on other planets will get more xp faster with no vis than those who grind on thte wookies as the wookies give vis. So you will find over the next few days less and less jedi on kash
SilverMamba wrote:
You jedi and your 2 cents are noted.
Are the caverns easy? Yes, are they exploitable Yes.
Are the Trails easy? Yes, are they exploitable Yes.
You are missing the point, they can make everyone happy by just lowering the XP givin on the trail/cavern. It can be high level content but not exploitable.
Here is a better solution
Increase the Health on the wookiees, make them KD and apply states, and make them deathblow on incaps.
Also, if a group clears the spawn have 5 level 85 wookiees spawn that are insanely tough.
That would certainly make this are less attractive to level in.
SilverMamba wrote:
Right after the CU the devs did a "balance pass" on every planet where the mob difficulty was out of hand DWB, Nightsister Stronghold, Geno Cave, the Vette. If the dev's will not give us names nor will they allow droids to work on kashyyk then do a balance pass on Kashyyk.
Lower all the mobs on the ryatttrail and mydrill caverns tolevel 50 and increase the respawn time to 30 minutes. THen kashyyk can still be a quest and exploration planet, but not an exploitable one.
As of tonight 4 out of 5 missions pulled were on kashyyk, the other one logged out right after I got to his planet. So 0/5 thanks....
First of all Grinding AFK is not an Exploit. As long as recursive macros are allowed it is not an exploit. Just because you don't like the fact that someone can grind something AFK doesn't mean it's an Exploit. Now try to get that through your head.
Now that Pub 20 has hit there are bugs surfacing with the terminals that need to be fixed and from what i've been reading the Online offline thing is a pretty big issue. Personally think the terminals aren't refreshing themselves correctly but they need to get that addressed quick. I also tink they should put a spynet op at the SP on Kashykk that will give the name of your mark that you have a mission for, it makes sense as every person going to kashykk has to pass through the SP.
Before you destroy the Adventuring content of the planet for those who are not using it to grind by lowering the challenge levels of the mobs to make them pretty much a walk through the park why don't they umm let me think FIX THE DAMN LOS BUG!!!!!!!!!!!! That is the reason there is a problem with even going after a mark on kashykk is if they use that area which gives immunity to attack. Not all Jedi use it and not all BH's use it but it needs to be fixed above any other changes.
Ifa Jedi is AFK on the ryatt trailhe is at risk. If a BH comes forsaidJedi he is good as dead if he'sAFK. If heruns to the LOS spot then he isn't AFK now is he. (Yes Iknow about the Follow crap as well but that just stresses more on fixing the LOS bug) I've seen AFK Jedi get triple incapped by wookies due to some groups getting overrun which means that sometimes your mark will be right at the entrance to the instance which will mean a quick easy kill.
To sum it up.
1. Give names for kashykk Jedi upon arrival to the planet like i suggested or some othe method.
2. FIX THE LOS BUG.
3. Fix the BH terminal issues brought on by Pub 20
If those 3 are done even if number 1 isn't implemented Kashykk is nota problem.
The only BH's the Kashykk Jedi are safe from are the ones that don't have the Expansion. Most of the rest are just too lazy to put in the effort to find their mark. It is a waste of time if Number 2 isn't fixed but I think that should be what needs to be fixed before swinging the nerf Bat at kashykk.
Message Edited by Ialwysdie on 07-20-2005 07:55 AM