Bio Engineer Archive
Thread: question about invalid pets
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mozter2112
Tue Aug 10, 2004 4:29 pm
#1
i'm not quite a master be yet(4,3,4,3), but i have been making lv 10 pets pretty sucessfully using the voritor dasher recipes that have been suggested. i usually go with vd/vd/ns/dn/dn. with expirimenting i have made them with up to 5.7k health, but that's rare. usually when i get above 6k they go to lv 11 or 12. anyway, i have sold several of these pets over the last week. i'm also a novice ch so i tame them for the person on the spot, and thus far have not come up with an invalid status. the other pets i made in the beginning using other dna became invalid as soon as i tried to call them the first time, so i figured i was safe on these new ones. but i read something on here about how they were coming up as invalid when you call them when they are full grown. so now i'm worried that my customers are going to have this problem when their pet becomes full grown. is the voritor dasher recipe pretty safe from this, or should i be worried? also, i was checking out some other be vendors to get an idea of prices and i came across one that had lv 10 pets with upwards of 10k HAM. is it safe to assume these are all invalid pets or is that actually possible? which leads into my other question; what is generally the highest health you can get out of a lv 10 pet?
Busukaba
Tue Aug 10, 2004 5:06 pm
#2
Well, I haven't had any of my customers e-mail me with complaints of pets having invalid pet levels when full grown. however, I haven't been master for too long and have only sold about 30-40 level 10 pets. I have just recently started selling pets in the 6k range for HAM, most of the older ones I had were 4.5 to 5k, but I haven't heard anything.
Believe it or not, most of those 10k HAM pets are valid. However, it has been threatened (don't know if there is a definate Dev made release about this, but I have seen people talking about it here more than once...) that in the future there is going to be some sort of revamp and pets that the Devs don't deem valid will be nerfed. I don't make them unless someone is paying me a lot of money since it often requires 2nd and 3rd generational sampling and the pets are going to be nerfed into uselessness eventually anyway. If you decide to make them, in order to avoid unplesantness in the future, make sure the people you'reselling them to understand that they will likely be nerfed sometime in the future... no idea when tho.
Waivveen
Zapper_Weisman
Wed Aug 11, 2004 4:26 am
#3
I am a MBE and nearly MCH, so I have made and trained several of my own lvl10s with 10k ham. They have never come up invalid, and I dont think they should change that. The pets take some serious sacrifices to attack speed and damage in order to get the HAM up so high and they usually dont have good resistences. If you want an all around useful balanced pet, you wont get 10k ham on it, and you wont find any nonCH pet with good all around res. The pets you see with 10k ham serve no real function but tanking. They could last a while in a fight, but they couldnt kill much on their own, like a lvl20+ with the same ham could, but better res, possibly armor and WAY better damage and attack speed. Good ham doesnt mean a pet is better than its level at all, it just means the pet has been rebalanced to serve the function most nonCHs need: tanks.
Senti-Helstrom
Mon Aug 16, 2004 4:10 am
#4
i have one question how do you make a level 10 creature with 10k ham i really want to know
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