Bio Engineer Archive

Thread: Tell me a little about what skill mods you guys can make?

jollyemu
Mon Sep 20, 2004 10:48 pm
#1

Okay i'm always lookingfor skill bonuses. We all know how much of a pain it is to find clothing attachments from NPC's, especially ones that are useful. Now I was hoping if I could get a list of all the skill enhancements you bio engineers can make. And the maximum amount that I could wear.


For example, I had NO idea there was a +4 bonus to melee defense made from tensile resistance. Can this be put in multiple pieces of clothing so that I can reach the +25 cap?


What about other nifty skills? Is there a list somewhere and the max attainable for each one?


Thanks!
NancyJ
Tue Sep 21, 2004 1:04 am
#2

Not much typing needed, all the info is alread available

as for the caps, all the advanced tissues cap at +20/20 with the exception of the tensile resistance that caps at +5/20. Yes you could wear it is multiple items of clothing but you'll never get to 25, the best you could hope for is 16 iirc, you can wear it on a shirt, pants, bandolier and jacket.




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Nyria - Farstar



droid327
Tue Sep 21, 2004 3:28 am
#3






NancyJ wrote:
Not much typing needed, all the info is alread available

as for the caps, all the advanced tissues cap at +20/20 with the exception of the tensile resistance that caps at +5/20. Yes you could wear it is multiple items of clothing but you'll never get to 25, the best you could hope for is 16 iirc, you can wear it on a shirt, pants, bandolier and jacket.





16 since you could only get +5 with perfect resources, but +4 is fairly common to find



Jekk Badlander
Lowca
Commando - Rebel Pilot
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Alphajonny
Tue Sep 21, 2004 12:05 pm
#4

wow, you just required a long list. Im not sure about many of the things tailors can make but.....I tink i had too many beers to answer this other than wow, thats gonna be a lot of typing.
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