Bio Engineer Archive

Thread: Aggro from Decaying Rot Mite

Bendi_James
Mon Sep 20, 2004 8:29 am
#1

I was out looking for DNA on Talus and a Decaying Rot Mite broke my Mask Scent as a I traveled by in my Speeder. This thing stayed on my tail for 1800M....not 180m....1800m. I finally stopped the speeder and decided to let it catch up with me.We could just duke it out and end the stupid chase music...right? As soon I hopped out of the Speeder, the music went off and the Aggro discontinued.


Has this bug been out for awhileor is this anew bug I should report.


Same thing happened on Endor with a Bark Mite Burrower Queen....needless to say that I was more than a bit hesitant to jump out of "Ol' Trusty" 'cause those mamas are bad news. However, I took my chances and again she turned around and went back to her lair. Anyway, I was just kinda wondering if this was client side or server side bug.


I hate wasting the CSR's time on bugs that have been reported for the last year....lol.


Let me know...Thanks.
Bendi_James
Mon Sep 20, 2004 2:49 pm
#2

I don't know NancyJ.


I have "Peace" command setup in a hotkey and I pressed it many, many times and got zip...nothing. It wasn't until I traveled 1000m and dismounted that it would stop. I don't know. I may just write it up as a bug. I know a CSR will tell me to just run a Full Scan ...which I have already done.....log on and try again. Oh well...no biggy....I guess I have a work around...lol.


Thanks for the response.
Inkanissen
Mon Sep 20, 2004 4:23 pm
#3

I have been chased a loooong way by a merek harvester, somebody said it would stop after 100m if I got aggro on a failed DNA attempt with /peace on, seems this guy was not aware of that.

Some mobs just keep chasing like forever.
shargus
Mon Sep 20, 2004 4:37 pm
#4


This works for me 95% of the time without fail. If after an attempt to sample DNA I get agro'd I jump on my bike, head out about 150m then stop, turn around. When the creature gets within a 5-10m i start moving towards it hitting "peace" as soon as we cross paths the agro is lost. Saves a lot of time running out far between DNA sampling. Give it a try


Oh yeah, once in a great while the creature gets in 1 hit before the peace, 99% of the timeno big deal unless your HAM is already down.

Message Edited by shargus on 09-20-2004 06:38 PM

NancyJ
Tue Sep 21, 2004 12:04 am
#5

Just press peace a couple of times and the music will stop if the creature has stopped chasing, remember combat is a two way thing, just because it doesnt want to fight anymore, doesnt mean your character isnt still trying to fight back.




Nyria's BioShop
-51 -5732 Tatooine
200m South of Anchorhead


Nyria - Farstar



NancyJ
Tue Sep 21, 2004 12:42 pm
#6

I just watch the red dot on the radar, when it stops chasing I just hit peace then wait a while before I head back (if I'm on my bike)




Nyria's BioShop
-51 -5732 Tatooine
200m South of Anchorhead


Nyria - Farstar



shargus
Tue Sep 21, 2004 4:07 pm
#7


Where's the fun in that? I like playing chicken with them
Page 1 of 1
Previous Next