Bio Engineer Archive
Thread: BE clothing questions
Currently you can't make BE clothes, noone can.
There is suppose to be a hotfix between Publish 21 and Publish 22 to address this.
At that point hopefully we all will be able to make them again.
The best seller for me by far was always the Melee Defense/Ranged Defense.
Next most popular was the Terrain Negotiation/Unarmed Damage
The other ones for Doctors ( Cure Efficiency/Augment Efficiency) ( Healing Efficiency ) and the ones for Creature Handlers ( Taming Ones ) sale slowly but do sale.
With the massive changes to Entertainer, I'm not expecting them to sell as well as they once did. They once were second only to the Melee Defense/Ranged Defense. Unless they are changed to something useful I doubt many entertainers will buy them.
DiggyNO wrote:
I have a related question - what are "acceptable/standard" attributes for these tissues (for ONE tissue) and what are perfect?
i generally had +16 melee/ranged and +17 TN/unarmed and +17 healing efficiency ones.
and the Healing Efficiency ones tend to sell fairly well for me (back when they worked) but the cure ones didn't.
I also have a related question and yes I'm aware of the BE issue atm.
I'd like to find information regarding what "quality" produces what stat. For example meat with what PE, Flavor etc. gets you to +10 and higher gets you to +16 etc. I'm probably not explaining myself very well, but hoping with you very experienced tailors, you can help me. I've been looking around the FAQ and I'm not seeing this information, though at one time I thought I saw that here somewhere.
And while we're on the subject can any pre cobat balance tissues be used after this patch fix? If someone can help me with this information or direct me, it'd be very much appreciated.
Rhea
RheaOG wrote:
I also have a related question and yes I'm aware of the BE issue atm.
I'd like to find information regarding what "quality" produces what stat. For example meat with what PE, Flavor etc. gets you to +10 and higher gets you to +16 etc. I'm probably not explaining myself very well, but hoping with you very experienced tailors, you can help me. I've been looking around the FAQ and I'm not seeing this information, though at one time I thought I saw that here somewhere.
And while we're on the subject can any pre cobat balance tissues be used after this patch fix? If someone can help me with this information or direct me, it'd be very much appreciated.
Rhea
RheaOG wrote:
I also have a related question and yes I'm aware of the BE issue atm.
I'd like to find information regarding what "quality" produces what stat. For example meat with what PE, Flavor etc. gets you to +10 and higher gets you to +16 etc. I'm probably not explaining myself very well, but hoping with you very experienced tailors, you can help me. I've been looking around the FAQ and I'm not seeing this information, though at one time I thought I saw that here somewhere.
And while we're on the subject can any pre cobat balance tissues be used after this patch fix? If someone can help me with this information or direct me, it'd be very much appreciated.
Rhea
Thank you Gawgax. You've been most helpful. If I'm reading this correctly, and plz tell me if I'm wrong.... As a hunter looking for lets say meat, I want to look for the overall BE value (the OQ +PE +FL = BE value) of 930 or higher?
Now if I can find the recipes on the BE boards for post CR.
Rhea
RheaOG wrote:
Thank you Gawgax. You've been most helpful. If I'm reading this correctly, and plz tell me if I'm wrong.... As a hunter looking for lets say meat, I want to look for the overall BE value (the OQ +PE +FL = BE value) of 930 or higher?
Now if I can find the recipes on the BE boards for post CR.
Rhea
Yep. But watch out for the pesky capped qualities. IIRC the max possible BE value you can get for Herb meat is something like 850 and I don't think I've ever seen better than 780ish on my server (Infinity). And remember that the calculation is 50, 30, 20 so you need to calculate (OQx50/100) + (PEx30/100) + (FLx20/100) = BE Value
BTW: It's always worth looking out for high OQ Animal Bone. Since Bone doesn't have PE or FL but can be used as an ingredient in some BE tissues then finding bone with, say, anOQ of 999 gives you a BE value of 999.
Happy hunting,
Gawgax