Bio Engineer Archive
Thread: stable non-CH level 10 recipe?
Message Edited by Jhaeryna_Akaele on 08-22-2005 05:08 PM
I struggled for a while just like you, and finally came up with a pretty good recipe.
I use the
Uller SC
Trash
Trash
Trash
Trash
I use VH or High for the Uller DNA. for the trash, I use lvl 6-10, with higher quality for lower lvl, and vice versa.
As far as experimentation, use your percentages as a guideline. you want your agg, pro, and psych to all be between 6-9 %, though if one is 10-12, it will sometimes work also. your mental should max out at 1-3% with one point experiment. this should leave the rest of your points to physical. you want your physical to be 24-27% after experimentation.
You will need to tweak things as you go, you will see that sometimes you need to put 1 point into agg or pro or psych to balance everything out. I have now made 12 lvl 10 pets, and a bunch of really good lvl 9.
I hope this helps. stay strong and don't get discouraged, I was able to get these lvl 10's and my first lvl 70 today by just keeping at it.
Chewofro
Master BE/CH - Bria
"Bio Engineering A Better Tomorrow"![]()
chewofro wrote:
I hope this helps. stay strong and don't get discouraged, I was able to get these lvl 10's and my first lvl 70 today by just keeping at it.
Chewofro
My CL10 recipe consists of
1. great mouf (or something CL32ish, non aggressive)
2. great mouf (or something CL32ish, non aggressive)
3. flesh eating chuba
4. flesh eating chuba
5. flesh eating chuba
Then I max out physique, prowess, and mental. I don't touch aggro AT ALL, ever.
This gives me a nice CL10 with 2.8k health and max damage of around 128 or so- not super fabulous damage, but it makes a nice "tank" for Non-CHs. This is my most popular request
Good luck! ![]()
When I make lvl 10s I use the following:
US/ lvl12 / lvl12 / lvl12 / lvl4
US = uller stoneclaw from kash. or you could use narg dna from the poi on naboo.
lvl 12 = spineflap. millions and jillions of them around my place on naboo
lvl 4 = flewt or something. tons of these around theed.
the power comes out to arround 125 or so. don't touch that at all. i max the prowess to get the regen up a bit and it also bumps the health up a little. this takes about 3 points. then i put a few points into physique. bring the hardiness up to 380-400. when i do this it takes about 3 points. this will give me the lvl 10 pet i wanted.
when i make these i don't care what quality the samples are. i don't care what stats are on the samples. I just pay attention to what the final numbers are. if you don't pay attention to what you are doing, you will NOT get a level 10.
another thing that messes this all up is variations in experimentation. as soon as i get something that isn't a great success i know the DNA is going to be 'funny' in some way. at that point i usually just throw all the rest of my points into it somewhere can make a higher level pet. oh well, something for the CHs that are grinding lol