Bio Engineer Archive

Thread: stable non-CH level 10 recipe?

Jhaeryna_Akaele
Mon Aug 22, 2005 5:08 pm
#1

I've tried some of the latest posted recipes, but I'm overshooting WAY too much.


DNA stat change?


Anyone got any new lvl 10 recipes?


Message Edited by Jhaeryna_Akaele on 08-22-2005 05:08 PM



Jhaeryna Akaele - Master Spy/Imperial Inquisition Pilot Ace
Rianeth Hylt'e - Elder Master Underworld Smuggler/Smuggler Alliance Ace
Sierra'Raine DeBussey - Master Engineer

Lasombra's Wake <WAKE>
"I'd rather walk with a friend in the dark than alone in the light."
Visit the Clockwork Nirvana Cantina for Loot, BH Droids, and more!
Ciudad de Lasombra, Rori -6187 2559
chewofro
Tue Aug 23, 2005 12:24 pm
#2

I struggled for a while just like you, and finally came up with a pretty good recipe.


I use the


Uller SC


Trash


Trash


Trash


Trash


I use VH or High for the Uller DNA. for the trash, I use lvl 6-10, with higher quality for lower lvl, and vice versa.


As far as experimentation, use your percentages as a guideline. you want your agg, pro, and psych to all be between 6-9 %, though if one is 10-12, it will sometimes work also. your mental should max out at 1-3% with one point experiment. this should leave the rest of your points to physical. you want your physical to be 24-27% after experimentation.


You will need to tweak things as you go, you will see that sometimes you need to put 1 point into agg or pro or psych to balance everything out. I have now made 12 lvl 10 pets, and a bunch of really good lvl 9.


I hope this helps. stay strong and don't get discouraged, I was able to get these lvl 10's and my first lvl 70 today by just keeping at it.


Chewofro


Master BE/CH - Bria


"Bio Engineering A Better Tomorrow"


Jhaeryna_Akaele
Wed Aug 24, 2005 12:33 am
#3






chewofro wrote:

I hope this helps. stay strong and don't get discouraged, I was able to get these lvl 10's and my first lvl 70 today by just keeping at it.


Chewofro







I've tried the Uller Stoneclaw/Trashx4 recipes before, but never got 10s on a regular basis. I was using lvl 2 trash, however. I'll give this a try. Thanks.





Jhaeryna Akaele - Master Spy/Imperial Inquisition Pilot Ace
Rianeth Hylt'e - Elder Master Underworld Smuggler/Smuggler Alliance Ace
Sierra'Raine DeBussey - Master Engineer

Lasombra's Wake <WAKE>
"I'd rather walk with a friend in the dark than alone in the light."
Visit the Clockwork Nirvana Cantina for Loot, BH Droids, and more!
Ciudad de Lasombra, Rori -6187 2559
SilverSurferz
Wed Aug 24, 2005 4:36 am
#4

I usually aim for about 200 on health and power when crafting level 10 pets.




Oleb/Orie
+17 pOint engine Specialist; reactOr specialist
ace pilOt
KettemOOr

Dorelli
Wed Aug 24, 2005 5:06 am
#5


I've been running level 30 missions for DNA - I just happen to be a level 31 BE at the moment so this works but any wild 30 would work too. Combine 5 then experiment (if necessary) hardiness to 300 (power should be around 200 but don't touch it). Just a tidge over and it goes to 11 so if you go over keep going a bit and make a cheap level 12 pet for a novice BE.


Based on the mouf recipe by Kaomond and, I think, Lammergeier but not 100% sure of that.


It doesn't make a WONDERFUL pet: 2500 health and 30-180 damage or so is what you get but it seems to work pretty good.


Dor



Dorelli Deacon of Bloodfin server
RIP BioEngineering 15-11-2005 : RIP CH 15-11-2005

Amethyst-Moonshadow
Wed Aug 24, 2005 5:47 am
#6

My CL10 recipe consists of


1. great mouf (or something CL32ish, non aggressive)


2. great mouf (or something CL32ish, non aggressive)


3. flesh eating chuba


4. flesh eating chuba


5. flesh eating chuba


Then I max out physique, prowess, and mental. I don't touch aggro AT ALL, ever.


This gives me a nice CL10 with 2.8k health and max damage of around 128 or so- not super fabulous damage, but it makes a nice "tank" for Non-CHs. This is my most popular request


Good luck!







Amethyst Moonshadow & Zoque Silvermoon
:: Entertainer :: Domestic Trader :: :: Old MCH/12pt MBE ::
Drunken Kimogila Disco & Nightclub (New Justice, Lok)
The Official Pink Rodian of Flurry
LuCha
Wed Aug 24, 2005 6:38 pm
#7

When I make lvl 10s I use the following:


US/ lvl12 / lvl12 / lvl12 / lvl4


US = uller stoneclaw from kash. or you could use narg dna from the poi on naboo.


lvl 12 = spineflap. millions and jillions of them around my place on naboo


lvl 4 = flewt or something. tons of these around theed.


the power comes out to arround 125 or so. don't touch that at all. i max the prowess to get the regen up a bit and it also bumps the health up a little. this takes about 3 points. then i put a few points into physique. bring the hardiness up to 380-400. when i do this it takes about 3 points. this will give me the lvl 10 pet i wanted.


when i make these i don't care what quality the samples are. i don't care what stats are on the samples. I just pay attention to what the final numbers are. if you don't pay attention to what you are doing, you will NOT get a level 10.


another thing that messes this all up is variations in experimentation. as soon as i get something that isn't a great success i know the DNA is going to be 'funny' in some way. at that point i usually just throw all the rest of my points into it somewhere can make a higher level pet. oh well, something for the CHs that are grinding lol





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