Bio Engineer Archive

Thread: BE Clothing Components

Aenda
Mon Dec 22, 2003 4:49 am
#1

Hello all, new tailor here. . had question


Looking to buy Tissues with various mods +18-+25's


whats the going rate for these?


can they come in crates?


and is there anyone here on ecplise selling them atm?



thank you for all help

Echinacea
Mon Dec 22, 2003 9:14 am
#2


Looking to buy Tissues with various mods +18-+25's


Nope. +20 would come out if we had components that were 1000 in Flavor, Potential Energy and Overal Quality. So that ain't happenin'. +18 is the absolute best I've ever managed. +15 to +17 is more common. And that's still with really, really good resources.


whats the going rate for these?


Depends on the server and the Bio-Engineer. I charge a base amount per tissue, which varies depending on how hard it is to make, and then a variable based on the bonus. In my particular case, it's 250cr for each skillbox it takes to get to the schematic, and 100cr per point of bonus (on double-bonus tissues, the higher one determines price). So from me, a +15 Injury/Wound Treatment Active Bio-Sensor is 2,750cr. Each. Considering y'all can sell the end product for 1,000cr per point, over the cost of the clothing itself, I think I need to raise my prices....


can they come in crates?


Yes. Depending on the availability of resources, of course.


and is there anyone here on ecplise selling them atm?


Helps if you put your server in the post's subject. Then you'll probably only get responses from someone you're likely to be able to buy from. Try posting on your server's trade board, too.




Col. Tarot v Starsider
Elder Master Entertainer and AXIS M.I.L.F.
Mathom © Starsider
Entertainer
Aenda
Mon Dec 22, 2003 12:45 pm
#3

tyvm for the info

Junsa
Thu Feb 05, 2004 11:48 am
#4

just wondering how much a +17 bleed clothing component made by a BE is worth?


thanks guys



Junsa Shen - Force Crafting Master Weaponsmith
+22 Experimentation +22 Assembly
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