Bio Engineer Archive

Thread: Making money as a BE

Mortos
Sat Apr 03, 2004 5:37 am
#1

Hello everybody. I hope Im not repeating a much asked question, but I didnt find any threads dealing with this topic. My question is simple: How does a BE make money?

I might as well say it, a holo told me to master BE. But Im not a typical hologrinder. I dont grind a profession, I take the time to play and learn it (except dancer, hated that ), and I was thrilled with the prospect of being a BE. I have allready gotten some BE lvls, and in addition Im a ranger and rifleman (only a few skills in each).

So back to my question: How to make money. I have allready tried offering some of my creations (BE creatures) om the Bazaar, and while that brings in some money, its barely enough to cover my travel expenses. I had hoped that I could avoid having a vendor. So the way I see it, I have two options. I could do special requests for pets, either CH or non-CH. I have seen some people here talking about how a good CL70 can be worth a million, but that does seem a little much. And in any case, it will be a long time before I get to a point where I can make those.

My other option is to start producing tissues for chefs and tailors. But even that would no doubt involve some type of orders from the buyer. And in any case, I am much more interested in the creature making part of BE then the tissue.

So I would like your thoughts on this issue.



Morten the Mon Cal
NancyJ
Sat Apr 03, 2004 5:46 am
#2

Why does it always have to be about money?

If you dont want to invest skill points in even the basics of business then why should you have an easy ride making money selling things?
I may come accross as harsh here but should I be an effective combatant without investing the skill points? No, ofcourse not. Then why should you be an effective merchant without investing the skill points?

If you want to make money without putting in any effort, you need a vendor, otherwise you need to take the time to build up a reputation on the forums and in game as a really good bioengineer and only do custom orders.




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Nyria - Farstar



Sasmaster
Sat Apr 03, 2004 5:49 am
#3

Bio Engineers can make money in many different ways.. but most of them from a state of already being a master..


1) Pet stims always a CH looking for pet stims


2) Bio Engineered Pets low pet lvl high ham pets are usually the best


3) Food additives great for chefs.. and with the chef patch that came out food is deffinately a hot comatity right now..


4) Clothing Tapes Although most BE tapes are not great.. they can still be of use to some that need it.. still like them to add crafting tapes and so forth to this profession.. but hey





Vadle Dark Jedi Assassin
Rito Emperial Genetic Mutant
(gnnnndnnnng):ggggggggggggggggggggggg)
×× SyAØØ
"The Dark Side clouds everything.."
Mortos
Sat Apr 03, 2004 6:44 am
#4



NancyJ wrote:
Why does it always have to be about money?

If you dont want to invest skill points in even the basics of business then why should you have an easy ride making money selling things?
I may come accross as harsh here but should I be an effective combatant without investing the skill points? No, ofcourse not. Then why should you be an effective merchant without investing the skill points?

If you want to make money without putting in any effort, you need a vendor, otherwise you need to take the time to build up a reputation on the forums and in game as a really good bioengineer and only do custom orders.




Im not saying I should have an easy time making money, nor am I saying that I expect to get rich quick (or even at all). The reason I would prefer not to get a vendor is because I have neither the time or energy to keep it stocked. And conterary to what Im sure you are thinking, I am not looking to make money to sponsor my next holo (BE is my last, and I have little interest in grinding at random). I just want to get by.

But while we're on the subject, do all BE run their own vendor(s)?

Morten



Morten the Mon Cal
Sasmaster
Sat Apr 03, 2004 6:56 am
#5

No.. you can always sell additives at a vendor.. or contact chefs via tells to sell factory crates.. Personally I make good money breaking down crates and selling them on hotspot bazaars for decent amount of cash..



Vadle Dark Jedi Assassin
Rito Emperial Genetic Mutant
(gnnnndnnnng):ggggggggggggggggggggggg)
×× SyAØØ
"The Dark Side clouds everything.."
fantoq
Sat Apr 03, 2004 7:19 am
#6






NancyJ wrote:
Why does it always have to be about money?

If you dont want to invest skill points in even the basics of business then why should you have an easy ride making money selling things?
I may come accross as harsh here but should I be an effective combatant without investing the skill points? No, ofcourse not. Then why should you be an effective merchant without investing the skill points?

If you want to make money without putting in any effort, you need a vendor, otherwise you need to take the time to build up a reputation on the forums and in game as a really good bioengineer and only do custom orders.






You do sound harsh, Nancy. A lot of us don't have 12 points to invest in doing a vendor and just plunking down a vendor doesn't get you any business. I don't need to 'invest' any skill points in weaponsmith to be a carbineer or rifleman. Yet crafting profs are forced to spend SP in merchant to sell what they make.


I lease a vendor from a friend, costs me 5%. Truth is, I made more selling lower level stuff on the bazaar for 6K. A good sampling run can easily get you six or eight pets to sell and volume on the bazaar is pretty good. There needs to be an online yellow pages for vendors.


I don't make tissues for sale, since to me that's jsut grinding -- no fun. What I do make I give to friends and guildmates in trade for other stuff like clothes, armor, and resources. Works well if you have the right group.




fantoq
MCH
former Medic
App. Carbineer
Society of Interplanetary Mercenaries[SIM]/ stargate/ naboo
Aevlom
Sat Apr 03, 2004 3:27 pm
#7

My biggest money makers are: decent Pet Stims (pet stim B's in the 600-900 range, and D's 1100+), Pet Vitality Packs (I sell a lot of these on the bazaar for 5k a piece), and non-CH pets.

I used to only charge 10k for non-CH pets, but 2 days in a row, 2 rival BE's bought out all of my stock to resell... so I upped it to 20k a piece, and they still sell like crazy.



... Vraell T'Viir
TheNola
Sun Apr 04, 2004 12:23 pm
#8

Mortos, Bio Engineer is a fun one. I did this profession as my holo-profession but have always had an interest in it. I think I took about three weeks to master it, and yes, it was a horrible grind (the Engineering / Clone / Tissue trees - I loved the DNA Sampling tree though!)


I am also a master tailor, so when I found out my holocron profession was to be Bio-Engineer, I was excited because I've always wanted to be a BE / Tailor... I could make my own tissues! This holocron gave me a reason to boldly drop my skills to go BE.


I'd say the most fun part of BE is the creature creation. The huge fun in making creatures made me lazy, so I never searched for the good resources for making my own tissues. I only made about 10 tissues total to use, lol. Although BE was a hard grind (allllll that meat and clicking...), it's a profession I would definitely considering going back into again (and yes, that includes grinding again).


Well, I'm just babbling and trying to share with you my BE experience, lol. Hope you have fun!



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Naia Draven
My own Lowca legend & tailor goddess
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