Bio Engineer Archive
Thread: 30 minute stomach empty on tc.
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bline163
Wed Feb 23, 2005 10:56 am
#1
As the title says 30min stomach timer on test center. I think this is a good thing for BE's making tissues. I see sales increasing if this goes live. Can't wait to hit master BE here soon.
Zadokk
Wed Feb 23, 2005 11:12 am
#2
Ooooh this isn't gonna be good until the GCW imo. At the moment, Brandy can offer stats such as +400/52m, this means that for 22m you can have quad brandy. If timed correctly, I think it would be possible to have taken 6 brandies at one time. A M/W/F buff of 2400 + 1000 mind + 900 F/W (on average) ent buffs will supersize a player's abilities to regenerate. The only plus side is that people will start eating more food, and possibly a wider variety of foods and drinks which means more additive sales.
LloydPickering
Wed Feb 23, 2005 11:29 am
#3
Zadokk wrote:
Ooooh this isn't gonna be good until the GCW imo. At the moment, Brandy can offer stats such as +400/52m, this means that for 22m you can have quad brandy. If timed correctly, I think it would be possible to have taken 6 brandies at one time. A M/W/F buff of 2400 + 1000 mind + 900 F/W (on average) ent buffs will supersize a player's abilities to regenerate. The only plus side is that people will start eating more food, and possibly a wider variety of foods and drinks which means more additive sales.
If it is possible to quad buff mind, it will still be less than buffs currently...
Buffs = 2500, Brandy(x4) = 1600.
This will help stop Mind being the default pool for attacks, however it is still weaker than other pools.
Where this will make a big difference is places like the DWB where it can take an extra 10-15 mins for your stomach to clear...although this is a little beyond the scope of BE...However if people are using more brandy, that means they will be using more BE tissues, and tbh I see that as a bad thing...
LloydPickering
Wed Feb 23, 2005 2:42 pm
#5
Halthron wrote:
Don't forget to add in +1600 focus from Ahrisa
Yes, but hitting mind does not directly decrease related to focus. Once focus gets over 1500, there is no cost for specials...
The food counter would be better spent on something like Thak, Air Cake, Synthsteak etc as ahrissa would not really add anything to this.
As for Zads point that Mind will still be the vulnerable stat - I agree it will, however if we can increase our mind by 800+ over what we can now, then that means that people may be able to survive that little bit longer in PVP, which in turn means more time to escape, more time to respond, and more tactical decisions rather than whoever hits mind first.
Zadokk
Thu Feb 24, 2005 1:23 am
#6
LloydPickering wrote:
Zadokk wrote:
Ooooh this isn't gonna be good until the GCW imo. At the moment, Brandy can offer stats such as +400/52m, this means that for 22m you can have quad brandy. If timed correctly, I think it would be possible to have taken 6 brandies at one time. A M/W/F buff of 2400 + 1000 mind + 900 F/W (on average) ent buffs will supersize a player's abilities to regenerate. The only plus side is that people will start eating more food, and possibly a wider variety of foods and drinks which means more additive sales.
If it is possible to quad buff mind, it will still be less than buffs currently...
Buffs = 2500, Brandy(x4) = 1600.
This will help stop Mind being the default pool for attacks, however it is still weaker than other pools.
Where this will make a big difference is places like the DWB where it can take an extra 10-15 mins for your stomach to clear...although this is a little beyond the scope of BE...However if people are using more brandy, that means they will be using more BE tissues, and tbh I see that as a bad thing...
Doubt it will change anything. The mind pool still can't be healed so it's still definately the best pool to aim for, especially as TKAs, Riflemen and Swordsman all have specials aimed at the head.
samijx
Thu Feb 24, 2005 7:49 am
#8
I like brandy as much as the next guy.....but a 30 minute timer would bequite powerfulwhen stacking 5-6 brandies. I wonder if they'll restrict the use of a food if you're "already under the influence" of that particular food?
Physkoris
Thu Feb 24, 2005 11:37 pm
#9
I don't know if it wasa bug or not but I was on Scylla and was able to get quad brandy for 10-15 minutes. I'm guessing it was a combination of lag and possibly a bug as I haven't been able to since.
Zadokk
Sat Feb 26, 2005 1:23 am
#10
Physkoris wrote:I don't know if it was a bug or not but I was on Scylla and was able to get quad brandy for 10-15 minutes. I'm guessing it was a combination of lag and possibly a bug as I haven't been able to since.
... or just the 30 minute stomach timer? High potency brandy lasts for about 45m, so that should give you a window of 15 minutes to use another set of brandy.
Message Edited by Zadokk on 02-25-2005 08:24 PM
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