Bio Engineer Archive

Thread: making clones with the new experimental change makes me want to screeeeeeeeeeeeeeeeeeeeeeeeeeeee

Mapai
Tue Mar 16, 2004 2:21 pm
#1

Good thing our correspondent tests on test and saw this coming. Course they are reversing it for now, so that is good.



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Seshemw
Tue Mar 16, 2004 2:40 pm
#2

Ok! Now that it's off of TC we FINALLY get confirmation it does affect us despite our static (low) numbers in DNA templates for any usable pet (or obtainable DNA sample). WTH couldn't we get correspondant or other TC confirmation of this weeks ago?



--
Nivis Nix [TLC] - Rori
Master Sergeant - Imperial ground forces, detached
Cyndane00
Tue Mar 16, 2004 5:32 pm
#3

Yeah, the whole thing is rather frustrating and I am glad it will be fixed tomorrow. What is more frustrating is that people are wanting Banthas and CuPas for mounts today. I had no samples with me and some people said well just sample stuff outside the city. So I decided to try that, thinking I should be able to at least produce a L8-10, well the experimentation is so horrible, I couldn't max out any of the stats. Some stats even started at 0% and I couldn't get them even up to 1% without using at least 4 or 5 exp pts. After doing it a few times and making a L5 Bantha, lol. I decided to stop. It was too frustrating. I was making L5-6 durnis when I was working on sampling xp, during my ride up to master without experimentation at all sampling the same kind of critters (I would then train them to get CH xp). Now using all my 10 exp pts I can still barely bring a creature to L5, lmao.



Cyndane/Mi'erin
Scylla
Nemthang
Tue Mar 16, 2004 5:34 pm
#4

This is so odd, but my experience was the exact opposite as I posted elsewhere. 20 4th generation pets and 1 critical failure. This is way below average.
billy128
Tue Mar 16, 2004 9:10 pm
#5

thank god they are changing it back tommorow . well lets hope they are as good as there word



kitara Master tamer / Master bio-engineer on chimaera
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Templar1865
Tue Mar 16, 2004 9:21 pm
#6

Nem,


I don't think your experiences are opposite what the other posters are talking about. You're seeing the GOOD part of the crafting patch, the one that reduces critical fails (I'm guessing you're master or close to it). The problem the other posters are talking about is the (thankfully) temporary experimentation scoring nerf (how much boost you get for each point you experiment with). Great to hear that crit fails are down!


loomis001
Tue Mar 16, 2004 9:34 pm
#7

yes it is horrible cany play swg till its been changed back because, my cl 11 pet is invailid:/



Member of the inqusitor of the Imperial Navy, imperial dark jedi
Pahbi
Tue Mar 16, 2004 9:46 pm
#8

I'm getting about 25% of what I used to get out of experimentation.

loomis001
Wed Mar 17, 2004 1:24 am
#9

with htis crappy new sysem cannot make any good pet. when i experiment it only bumps 4 points up:/ guess i wont be playing till its been changed



Member of the inqusitor of the Imperial Navy, imperial dark jedi
CaptainKenner
Wed Mar 17, 2004 1:37 am
#10

c00kie
Wed Mar 17, 2004 1:43 am
#11






loomis001 wrote:

with htis crappy new sysem cannot make any good pet. when i experiment it only bumps 4 points up:/ guess i wont be playing till its been changed






You're out a day, go kill stuff instead... they shoud hot fix and remove the changes tomorrow



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loomis001
Wed Mar 17, 2004 1:48 am
#12

i know but still



Member of the inqusitor of the Imperial Navy, imperial dark jedi
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