Bio Engineer Archive
Thread: bio's correct a CH if he is wrong
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Yazule
Fri Dec 19, 2003 9:33 am
#1
Ok armor gives a 50% reduction to damage right?
Armor piercing above armor rating increases damage 25% right?
so I look at it like this
a pet with 1000 HAM + light armor can sustain
2000 damage from non armor piercing
1000 damage from light AP
750 damage from med AP
562.5 damage from heavy AP (anything do this kind of AP?)
SOOO in a pet with 50% more ham (1500) and no armor can sustain
1500 damage from non armor piercing
1200 damage from light AP
960 damage from med AP
777 damage from heavy AP
does this make sense?
So vs bg meanies with AP it is better to have a 15000 ham pet with no armor than a 10000 ham pet with light.... of course 15000 + light is best lol... I am just trying to define what I truly want in a tank
my reference for the AP equations is well defined in the following link
http://starwarsgalaxies.station.sony.com/content.jsp?page=Advanced%20Guide%20Armor%20Fundamentals
Armor piercing above armor rating increases damage 25% right?
so I look at it like this
a pet with 1000 HAM + light armor can sustain
2000 damage from non armor piercing
1000 damage from light AP
750 damage from med AP
562.5 damage from heavy AP (anything do this kind of AP?)
SOOO in a pet with 50% more ham (1500) and no armor can sustain
1500 damage from non armor piercing
1200 damage from light AP
960 damage from med AP
777 damage from heavy AP
does this make sense?
So vs bg meanies with AP it is better to have a 15000 ham pet with no armor than a 10000 ham pet with light.... of course 15000 + light is best lol... I am just trying to define what I truly want in a tank
my reference for the AP equations is well defined in the following link
http://starwarsgalaxies.station.sony.com/content.jsp?page=Advanced%20Guide%20Armor%20Fundamentals
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