Bio Engineer Archive
Thread: cl16 light armor
I have been playing around with riverside sulphur mynocks from lok - because they have the lowest cl with armor i can find. In order i mixed:
1) RSM
2) RSM
3) Mountain Wort
4) Mountain Wort
5) Mountain Wort
Experimented mostly on Physique to get the light armor to stick.
Sampled the clone dna and put it into the following slots
1) Sampled CLONE DNA
2) Sampled CLONE DNA
3) Mountain Wort
4) Mountain Wort
5) Mountain Wort
Experimented on Physique again and on my last attempt reached the 49% mark and light popped as i maxed out the experimentation bar. Producing this screen capture crit:
http://www.imagedump.com/index.cgi?pick=get&tp=23957
Intitial Findings:
Thereappears to be nointernal crafting cap ongetting light armoron pets down to cl16.
Experimentation on Physique to get it to about 50% or more will cause armor to bleed through
Prowress may help armor chances go up as my first experiments with armor in Physique slot only failed to bleed armor through
Confirmedthat ranged attack modifier in mind slot will carry over the ranged attack flag everytime
RSM = Riverside Sulphur Mynock
Slots are numbered Top to Bottom - Left to Right
1) Physique
2) Prowress
3) Mind
4) Physcology
5) Agression
ran two additional experiments
cl17 no armor < could not get physique over 50% in experimentation ended up at 45%
cl18 light armor >physique 52%
they all had basically the same HAM and resist as the initial finding
I am now working on what effect Hardiness and Fortitude have on the Physique Experimentation bar and the final clone dna template value for the same.
Daihlo wrote:I have been playing around with riverside sulphur mynocks from lok - because they have the lowest cl with armor i can find. In order i mixed:
1) RSM
2) RSM
3) Mountain Wort
4) Mountain Wort
5) Mountain Wort
Experimented mostly on Physique to get the light armor to stick.
Sampled the clone dna and put it into the following slots
1) Sampled CLONE DNA
2) Sampled CLONE DNA
3) Mountain Wort
4) Mountain Wort
5) Mountain Wort
Experimented on Physique again and on my last attempt reached the 49% mark and light popped as i maxed out the experimentation bar. Producing this screen capture crit:
http://www.imagedump.com/index.cgi?pick=get&tp=23957
Intitial Findings:
Thereappears to be nointernal crafting cap ongetting light armoron pets down to cl16.
Experimentation on Physique to get it to about 50% or more will cause armor to bleed through
Prowress may help armor chances go up as my first experiments with armor in Physique slot only failed to bleed armor through
Confirmedthat ranged attack modifier in mind slot will carry over the ranged attack flag everytime
Look at the vulns, though. If a creature is vulnerable to something, armor is not taken into account. So light armor means nothing in PVE if you are vulnerable to kenetic damage.
Good stuff! Just giving you some stuff to think about.
Radiant-Sharpie wrote:
Daihlo wrote:
I have been playing around with riverside sulphur mynocks from lok - because they have the lowest cl with armor i can find. In order i mixed:
Look at the vulns, though. If a creature is vulnerable to something, armor is not taken into account. So light armor means nothing in PVE if you are vulnerable to kenetic damage.
Good stuff! Just giving you some stuff to think about.
Yeah the RSM has all resists set for PVP and not PVE. I can not find a good low cl light armor candidate with good PVE resists. What I may try is to take the RSM sample out from the Prowress slot and replace with another cl33 with better PVE resists - just afraid i will loose the armor as the last time i tried armor only in Physique slot it didnt come through. :/