Bio Engineer Archive
Thread: Patch 6 BE bugged creature adjustment and a pricing note
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DarcDawg
Wed Feb 04, 2004 8:55 am
#1
For those on TC, is the bugged BE creature adjustment in place and if so how is it working? Will it be on this upcoming patch? As a BE, I made at least a few critters that fell into the "outlaw" classification that we got hit with and want to know what is happening with the permanent fix for these poor little critters.
I didn't see it mentioned in the notes we've gotten so far but us Bothans are not fond of reading things too closely.
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Oh and a note on pricing of BE critters, after a period of residence transition where I was not paying much attention to how I priced my BE critters, I've now set my prices at 1k per CL, with a 5k bump for Armor and a 25k bump for Kimo skin (since it's so cool).
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