Bio Engineer Archive

Thread: Is this right so far...

sygnin
Wed Feb 04, 2004 7:38 am
#1


Hi


Sorry if this comes off as terribly naieve, but I did just make novice BE a couple of days ago and am still feeling my way through.


I'm just wondering if this list is somewhat correct (this is the info I got off the FAQ thread), and wondering if someone can fill in the ones withthe '???' as I wasn't able to find out what those do off the info I've read so far.


DNA stat vs Creature attibute (in whole or for the most part)


Hardiness - Health

Dexterity - Action

Intellect - Mind

Fortitude - Armor

Power - Damage

Courage - Attack speed

Cleverness - (Chance?)ToHit

Endurance - ???

Dependability - ???

Fierceness - ???

Power - ???


As usual, if I'm just completely wrong, do let me know so at least I learn something!


sygnin
Wed Feb 04, 2004 2:07 pm
#2

Thanks for the answers. It'll be helpful when combining the stats of critters later.


I think endurance is still unanswered... anyone want to take a potshot at this?
sygnin
Thu Feb 05, 2004 1:07 am
#3

/bump
Kevm
Thu Feb 05, 2004 1:09 am
#4

power is the amount of damage the clone will do



Kreegan Lirpa
MBE - Cairdeas City - Wanderhome

Kreegan's BE Pets and Tissues - Cairdeas City, Naboo (7378 -6482)
Kreegan's Pet Meds - Right outside Coronet on the Map!
Spazzers
Thu Feb 05, 2004 1:14 am
#5

For the most part yes. Some of them interact with eachother so it not a cut and dried this=that scenario.


Fortitude effects armor but different DNA slots will effect the fortitude rating. Hardiness effects health but again a variety of slots effect this rating, some more than others.


Fierceness is going to effect the level of aggression. You can make a critter and put it in an aggressive body with a high aggression to which the owner may not be able to call it eventually. I had that happen to one of my pets I gave to a friend of mine.


The dependability could possibly effect the creature level but there is no clear cut data on that. I try to get dependability up so the animal holds aggro instead of the "one hit bolt and run" syndrome you see so common in critters like the dewback.


On the whole you have them covered correctly.



Buboopadoo
HOBO Embezzler
A Simple Resource Dealer

A Developer's answer to everything:
"I can't promise to try, but I'll try to try"
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