Bio Engineer Archive

Thread: What can you make as a BE at or less than CL28?

BlazeSR
Mon Mar 29, 2004 10:33 pm
#1

I am going for CH, but due to certain desires fomr other profs, I'll only have a CH lvl of 28. Is it possible to get a 10k HAM, 60%ken resist, and AP1 at this level???



Master Swordsman
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Lets Go Pub10!!!

Cthulhu1890
Mon Mar 29, 2004 10:44 pm
#2

I made a triplet for a guildy, each with about 11k health, a bit lower action, and a bit lower mind, 60% kinetic, and light armor. Low damage though. It's AR btw, not AP.
fubar2150
Tue Mar 30, 2004 6:21 am
#3

It sure is possible, I have managed to make myself a lvl 28 Brackaset with light armour, decent resists, strong posion and dizzy attack specials, damage about 150-160.I actually made this kinda of by accident so I'm not sure of the recipe, but it was mostly Blurrgs and Arachne Warriors as these both have light armour.


I dropped the DNA in and spent all my experiment points on physique to keep the fortitude above 500. I think the first creations came out about lvl 35ish.. rinse and repeat. I actually got the lvl 28 as a second generation pet.. just avoid pumpinr experimentation into aggression





vSvopos' Bio Supplies & Pet Storev
3,2,2,4 CH / 3,2,4,4 BE

Dystine, Tatooine, Ahazi 2748, 19
Vinaddar
Tue Mar 30, 2004 6:28 am
#4

It is possible, but they will be made unusable in Publish 8. The BE pets will not be allowed to be much stronger than wild creatures of the same level, so consider any such low level pet to be a very temporary pet.


Vinaddar


Drackon41
Tue Mar 30, 2004 12:45 pm
#5

So in publish 8 they are going to start checking the level of all pets?


So does this mean that with publish 8 they are going to give us a guide as to what we can make and what we can't and what will and what won't be a valid pet? Or is it going to be another cl10 mess where one pet with 10k is okay as lvl 10 but one with 1000 is not callable and reduced to 300?


Somehow I can see this as being the end of the end of the BE profession. Might as wel take the chef and tailor enchancments and give them to the chefs and tailors because I can just tell that we will be worthless when it comes to making pets.
Ordlander
Tue Mar 30, 2004 2:44 pm
#6

anything that is in clone line looking at the BE tree
Namrah
Tue Mar 30, 2004 4:06 pm
#7






Vinaddar wrote:

It is possible, but they will be made unusable in Publish 8. The BE pets will not be allowed to be much stronger than wild creatures of the same level, so consider any such low level pet to be a very temporary pet.


Vinaddar









Where did you get this information?


You do realise that at the moment all pets are checked, not just CL10 ones.


There have been many reports of CH pets being declared as "invalid" after publish 7. I myself had a CL18 BE pet I made changed into a level 22 pet on the day after the publish.

Pahbi
Tue Mar 30, 2004 4:17 pm
#8

Low CL, AR1, 60% kinetic pets tend to be made with some variation of the merek harvester recipie and hence have a VUL to energy weapons.


But as long as you just want to use this against other animals, it will do fine.



fantoq
Wed Mar 31, 2004 1:17 am
#9






Vinaddar wrote:

It is possible, but they will be made unusable in Publish 8. The BE pets will not be allowed to be much stronger than wild creatures of the same level, so consider any such low level pet to be a very temporary pet.


Vinaddar









I wouldn't take that as fact at this point.


A huurton huntress (wild) is a CL 28 with 9100 HAM, 2 specials, DB, and 280 dmg with


Heat 40%, Cold 100% and 15% on the rest






fantoq
MCH
former Medic
App. Carbineer
Society of Interplanetary Mercenaries[SIM]/ stargate/ naboo
Vinaddar
Tue Apr 06, 2004 5:26 pm
#10

First, the Huntress is vulnerable to stun, acid, & electricity. Second, it has no armor and 15% kinetic, whereas our pets can have armor and 60% kinetic at the same level with higher HAM and higher damage.



As for the planned revisit to our pets, our correspondant spoke with the Dev and said this:


I've had some discussion with Keldarin to get feedback on the current top end creatures.He's made the following statement:


Yes, please explain to the Bio Engineers that it is a known issue that level 10 pets are still being made too powerful and will be addressed at some point in the future. Currently "legal" pets will remain in the system until this bug is fixed. After the fix they will fall into the broken pet checks and will be able to be corrected via the broken pet interface.


They did not specify the pets above level 10 in this discussion,however they have repeatedly said that BE pets will be only slightly stronger/better than wild pets of the same level. THe Devs equate creature power with HAM, Armor, Kinetic resistance (others to lesser degree), and Damage. Our pets in the mid level rage can be made significantly stronger than their wild counterparts and will be looked at in an upcoming patch. I only mention this so you can decide for yourself if these pets should be sold and to let you know that a pet usable today may not be later on. I can make a trio of armored uber level 23/24 pets for a master CH, but they will be made unusable later and so I donot make them.


Vinaddar
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