Bio Engineer Archive
Thread: Mssions acting wierd
We've been seeing this too. I am not sure about this, but it appears to have something to do with city zoning and how far outside the city the lair is. For example, in our town, we placed a mission term right on the very very edge of the town (we are tier 2) and you could see the missions up to your own level on it, whereas by city hall we could only see up to level 60. Actually that isn't quite right - for the 'on-edge' terminal, if you were standing inside our town you'd see level 60 missions, if you went around the back of the terminal so you were outside the town, you'd see the correct mission level.
However, if you took the mission, if you were less than 1200m away from town (guesstimated), it would spawn at the wild level of the animal. Moreover, we are near Mos Eisley- i was going to say the same thing happened if you went in that direction regardless of distance but nobody has bothered to test it.
Message Edited by Dorelli on 05-31-2005 08:13 AM
I was however standing close to a city limit so it might be that.
Message Edited by droid327 on 06-01-2005 06:33 AM