Bio Engineer Archive

Thread: BE Clothing Help

Abernus
Fri Nov 05, 2004 5:18 am
#1

HHEEELLLPPPP


I have just made master tailor and want now to make some BE clothing. I understand that not all clothing can be Bio-Engineered. What is confusing me is what materisla will I need to buy from a BE to alter my clothes.


Also does the BE material affect different stats on the person, for example, can the same piece of cloth or whaterver be altered to do +health. The if the BE makes it with different materials can the same piece of cloth be made to give +Action???


I am totaly confused on this as you can probably tell. I have tried looking throught the threds but I have just confused myself even more.


Plese can someone help, and put it in basic terms please


Cheers


Abernus Master Tailor.
Zadokk
Fri Nov 05, 2004 6:54 am
#2

Read the FAQ mate - there is a plainly written FAQ about which clothes can take which tissues and what each of the tissues do. Also remember, when creating tissues use 50% OQ, 30% PE, 20% FL and I'm sure you'll do just fine.
PlainWhiteSocks
Fri Nov 05, 2004 9:12 am
#3

Actually I remember reading all about tailoring tisses in the Tailor boards. I think one of their sticky's has a list of what clothes take what, and how much.



Corbis
Kauri
Ex-Master Bio-Engineer
ArthurDentOnBria
Fri Nov 05, 2004 9:19 am
#4

Here is the link


http://zero.hastypastry.net/~shirow/swgtailor/public_html/staticpages/index.php?page=20040329205251433


But basically, what you have to do is buy components from bio engineers, then insert those components into either synthetic cloth or reinforced filber panels (take a look at the synthetic cloth schematic and you'll see there is a special optional slot for a bio component in there), do a factory run of those, then use those synthetic cloths and rfp's in clothing that takes those components, and viola, you have bio engineered clothing. Realize that you cannot modify clothing that has already been made, this is strictly for making new clothing.



ArthurDent - former Bio Engineer, Tailor, and Droid Engineer
Account cancelled 7/8/05 due to game breaking bugs in these professions that have been neglected for FAR too long. Last day July 27 2005
custom tailoring and droid orders welcome. "making Evil products since July 2003"
Achiever: 80%, Explorer: 60%, Socializer: 46%, Killa 13%


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