Bio Engineer Archive

Thread: Grinidng To Novice BE

ObbiB33red
Tue Nov 18, 2003 4:39 pm
#1

Ok, I asked some PA members about grinding thru organic chem and into novice BE, and they said continuously make Stim pack A's.


Started doing this and got really bored really fast. These things take hardly any resources, yes, but they give such crappy xp! Is there anything else I can make that gives decent xp that wont have me grinding into next week?




-Ignorance is Bliss-
ObbiB33red
Tue Nov 18, 2003 5:08 pm
#2

Where's the edit button?! *title* Grinding to novice BE



-Ignorance is Bliss-
Xboxsith
Wed Nov 19, 2003 2:02 am
#3

i make BEC's and use a macro, you can grind to novice BE in a day with that!



______________________________________
Nivin[DN]

On a long enough time line the survival rate for everyone drops to zero


Vife
Wed Nov 19, 2003 7:23 am
#4

make stim pack B's you get around 125xp each instead of the crappy 35xp from stim A's, also you can sell your B;s on the market or at the med center, anyone with novice medic can use them and they heal a lot more than A's
Echinacea
Wed Nov 19, 2003 9:33 am
#5

If you want to grind through making practice items 'cause you're filthy rich, just trying to get your **edit** FSCS and don't actually care about the skill at all, you can make Advanced Biological Effect Controllers out of 18 Lokian Wild Wheat and 18 Tatooine Fiberplast. Most doctors have piles of crappy versions of this that they'd probably be happy to get rid of for a token amount. It's the easiest thing to make for the resources for the most efficient xp return. In practice mode, of course.


If you don't fall into that catagorization...I'd say make stim B's out of advanced componentry, if you can, and give those to friends to use (so you get the use experience when they use the last charge). Or sell 'em on the bazzar, but I don't know how well they'll sell.




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