Bio Engineer Archive

Thread: This change from today's patch doesn't mean what I think it means, does it?

Scorus
Thu Nov 20, 2003 6:29 am
#1



Scorus
Scorus
Thu Nov 20, 2003 6:31 am
#2

GRRRRR

"Bio-Engineer: Removed Tissue mods from applying to armor."

Over half the clothing tissue products that don't require milk go into Reinforced Fiberpanels that can only go into armor, so what the heck does this mean?

Talthazar, can you explain what this means?



Scorus
PyrealGnat
Thu Nov 20, 2003 6:37 am
#3

The armor doesn't get a bonus to resist rates from high quality tissues does it?




Because if it means that you can no longer put these tissues into armor...



when has it gone from BE's needing serious content, to needing to be nerfed?

S0F
Thu Nov 20, 2003 6:40 am
#4

RFP's are a tailor product and go into several (though not enough) clothes. AS's need them fora ton of armortypes, but they are a tailor thing.


you act as though tissues used to work in armor. this was an accidental bug and was only in effect for like 3 days. they told us long ago that tissues are not supposed to go into armor and probably never would because its overpowered (and i agree - 18 enhancement slots in comp armor?! thats more than 2x whats possible with any clothing outfit. plus ... its armor!). i would agree with maybe 2 enhanceable slots in a whole set, but even that is pushing it.




___________
Ryfew - Bria
Master Bio-Engineer
Master Creature Handler
Novice Marksman
Novice Medic
AdelphaB
Thu Nov 20, 2003 6:41 am
#5

There are clothing schematics that take reinforced fiber panel. If you sold any tensile resistance, fear release, scent neutralization, coag agents, etc before last Thursday, they were being used in clothing.




------------------------------------------------------

Dr. Jinna An'geles - Blaster Trauma Specialist / Ospek - Fighting Naturalist

------------------------------------------------------

Templar1865
Thu Nov 20, 2003 6:44 am
#6

It means exactly what we think it means. Instead of increasing interdependency (armorsmith/BE), they're eliminating it.


Okay, here's the deal. For the past three months, I've been focused on becoming the ulitmate bio-engineer. I love the concept and potential, what the profession "should" be. However, after the last major patch, the smoke-and-mirrors promises of meaningful improvements, and the nerfing of an already massively broken profession, I'm seriously considering joining the massive of L337 freex and become a jedi, commando, or some other profession that the devs care about. I'm generally a very positive, optimistic person (I think all BEs, to a degree, have to be to stick with the profession for any amount of time), but it does now seem like bio-engineer is a profession slated for removal. Do we have any solid evidence that would prove otherwise?


(Eyeing the "Surrender skill" button....)

PyrealGnat
Thu Nov 20, 2003 7:09 am
#7

hmmmm weird, well my apologies, was talking to a friend last night, and I could have sworn he said he was making a pair of gauntlets and a helmet



could be he was just talking about clothes though.


Talthazar
Thu Nov 20, 2003 7:15 am
#8

Tissues were never meant to work in armor. After the recent publish they were. This has just been fixed.



Brutir Llecc'Honep
Master Bio-engineer - Proprietor - Honep Industries - Kauri
Brutir - Master Bio-Engineer - Test Center
SWG Bio-engineer
EliteBlast
Thu Nov 20, 2003 7:21 am
#9

Tissues should work in armor and guns but no that would make to much sense. **edit** you soe.

AmiaZon
Thu Nov 20, 2003 7:51 am
#10



Templar1865 wrote:

Okay, here's the deal. For the past three months, I've been focused on becoming the ulitmate bio-engineer. I love the concept and potential, what the profession "should" be. However, after the last major patch, the smoke-and-mirrors promises of meaningful improvements, and the nerfing of an already massively broken profession, I'm seriously considering joining the massive of L337 freex and become a jedi, commando, or some other profession that the devs care about. I'm generally a very positive, optimistic person (I think all BEs, to a degree, have to be to stick with the profession for any amount of time), but it does now seem like bio-engineer is a profession slated for removal. Do we have any solid evidence that would prove otherwise?

(Eyeing the "Surrender skill" button....)







I've been working on becoming the best Bio-engineer too, but even when I do make an awesome gurreck or stimpack, I'm the only one who's impressed. The stats just aren't high enough for other people to consider buying.



__________________
Amia Zon
Acovi Zon
Spazzers
Thu Nov 20, 2003 10:51 am
#11

SOE is real quick to fix BE bugs. Keep beating us down. Eventually we'll start enjoying it.



Buboopadoo
HOBO Embezzler
A Simple Resource Dealer

A Developer's answer to everything:
"I can't promise to try, but I'll try to try"
Scorus
Thu Nov 20, 2003 11:39 am
#12

Okay, just to make sure I'm perfectly clear here:
Reinforced Fiberpanels are used in a variety of clothes, not just armor.
Reinforced Fiberpanels that utilize our components will give bonuses when integrated into clothes.
Reinforced Fiberpanels that utilize our components will not give bonuses when integrated into armor.

Just wanting to make sure that the information I pass on to my clients is correct.



Scorus
Talthazar
Thu Nov 20, 2003 11:40 am
#13

Correct Scorus. Tissues will still work in clothing as they were meant to.



Brutir Llecc'Honep
Master Bio-engineer - Proprietor - Honep Industries - Kauri
Brutir - Master Bio-Engineer - Test Center
SWG Bio-engineer
Page 1 of 1
Previous Next