Bio Engineer Archive
Thread: how do you make the armor stick to the creature?
Please post if you've got this one nailed down.
Oh, the armored DNA segment in the physique slot does almostmake certainthat armor will come through though.
Having armor in all five slots most definately makes NO difference, UNLESS the Physique is over 50%
Physiques is the combination of (hardiness+fortitude)/20 which gives you the average of the 2 and the a percent of 1000.
here is a copy of what I did earlier and posted. Please note that the base combine was less than 50% for Pysique and the combine actually told me that there was no armor. After experimenting on Physique I got over 50% and armor on final.
http://members.cox.net/gammelt/dna6.htm
L:yyfe'Takr - Master BE, CH on Lowca
OUTSTANDING PROGRESS!!!!
Well, I got a bit excited. Some of you may actually look at my test results and understand that it is a bit time consuming to do. But I am really having fun doing it. Probably takes me 45 mins just to complete one test and that is not including getting the samples.
The good news is that I can verify that it ia NOT necessary to have all 5 slots filled with armor. I left out armor on Pysch and luckily my experimentation brought up the final Physique over 50%.
Here are the full results:
Make a note on the way that the special attacks were passed on btw.
http://members.cox.net/gammelt/dna7.htm
Lyyfe'Takr - Master BE, CH on Lowca
My latest experiment shows a couple interesting things.
One, that just because I had 5 AR1 samples and that the final Physique was 55%, the Light armor did not pass to final. It seems that the total on Physique may not be as important as the fact that BOTH Hardiness and Fortitude must be over 500 in the final.
Aslo of very important note is the fact that while all 5 samples had 0 Acid Resist the final came out with 40 Acid resist. --note: the value on samples was 0 NOT vulnerable.
I hope my charts are easy to read, and PLEASE if you have any suggestions speak up.
Also I should note that this dna template was made from a Kimo CL40 that I created from dna6 test.
here is the sheet on this latest experiment:
http://members.cox.net/gammelt/dna8.htm
Lyyfe'Takr - Master BE, CH On Lowca
how do you make the armor stick to the creature?
Superglue and selotape works best for me
Liasan wrote:
The experimenting part is correct, but not exactly sure on the % needed. I do know for a fact that an armored DNA sample does not have to be in the Physique slot.
Ohhh this interests me.
Did you write down the samples and their stats to get armor to pop without armor in the Physique?????
So, wait, if you get it to 75% that means medium armor?
That would be my logical guess, and I would figure 100% would be heavy armor?