Bio Engineer Archive

Thread: Maximizing Damage (have you treid it?)

Galacium
Mon Dec 22, 2003 12:42 pm
#1

Hi another CH here workign my way to master.



I'm one of those very happy with the new changes. I'm realy curious to try and come up with a team of pets focused not so much on tanking but on doing lots of damage.


It seems like you can get better level/stats ratio the lower you go in creature level. That means a team of 3 creaturs for master with a total CL around 70. The goal is to get the highest total damage output possible.


Most of the threads I've read here are about maximising resists and armor. Here are my priorities for this pet group idea.


#1. Damage - #2. light armor - #3 Fast cat/flyer body - #4 1 good DOT or damage enhancing special (different on each pet) - #5 Ham - #6 Resists


So what is the highest damage a BE can eek out for a critter around 20-25 lv pet and what bonuses can you sqeeze in after maximizing it?



If you happen to be on Kettlemore I'd be happy to help fund any research and purchace promising results, as well as promoting your business etc... in return for your help.




Starship Enterprises - Insurgo Emporium - Waypoint -6677 -3785 - Insurgo, Naboo, Kettemoor
Galacium
Mon Dec 22, 2003 12:43 pm
#2

Hmmmm sloppy typing sory about that.



Starship Enterprises - Insurgo Emporium - Waypoint -6677 -3785 - Insurgo, Naboo, Kettemoor
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