Bio Engineer Archive

Thread: Advice With Mutant Rancor DNA

acipa
Wed Dec 24, 2003 7:45 pm
#1



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acipa
acipa
Wed Dec 24, 2003 7:46 pm
#2

sorry, pressed enter

I went through hell, to get samples of this DNA. What do you recommend i do with it? they are all very high quality.



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acipa
DanVDW
Wed Dec 24, 2003 7:46 pm
#3

What are you wanting?
DanVDW
Wed Dec 24, 2003 7:47 pm
#4

Oh.


Make Kimogilas and Rancors.

MTDewback
Wed Dec 24, 2003 11:50 pm
#5

WAAAAAAAAAAAAAIIIIIIIIIIIT STOP!


Ok, still gottem? i hope so.



Dont use all mutant rancor dna in all 5 slots, its a sure fire way to send the pet well into the 70's level which is unusable. If its AA quality dna then use it for the first 3 slots (HAM) and fill aggressive and psych up with a level 40-50 VHQ dna sample of the same type of critter of a type that you want the specials off of. Your chance of going over level 70 is pretty slim this way.


You can with HQ or VHQ Mutant dna fill the phys and prowress slots, then fill mental aggressive and psych with level 50-65 dna of your choice and stand a very reasonable chance of staying under the magic level 70.


Mutant DNA is the staple by which i get my max level and good HaM, the rest is for specials and buffing of resist.


Happy monster making.




--------------
"Kassius the Kandyman" Master Vetrinarian, Rogue, Grand Master Pimp. Radiant Server.
Bio Engineer Goods for sale on my vendor at +5345, -4498 near mos eisly.

My holocron said "SELL ME FOR $$$" so i did.
Castillo
Fri Dec 26, 2003 1:03 am
#6

Related point, I did manage to create a CL70 from all Mutant DNA. IIRC it usedVHQ, HQ, and 3 AA samples. I basically chose the worst pair totals for the related slots and only experimented to get the resists back. You basically end up with a Mutant Rancor resistsbut slightly lower mind & action (and AOE special of course).


But yeah, using 2 or 3 per template is the better way to go.

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